Sometimes, the second chance is a charm and it could very well work out in the favor of those pushing forward, which might just be the case with Deathgarden: BLOODHARVEST from Behaviour Interactive, the developers behind Dead by Daylight. Here are our thoughts about the Early Access relaunch.
After spending quite some time in development after a rather successful Kickstarter campaign, Midgar Studio and Playdius, a publishing branch of Plug in Digital, have revealed the stunningly beautiful JRPG adventure Edge of Eternity is ready to enter Early Access this November.
Released last month in early access, Rockshot from Soleil and Gameforge have been hard at work with their free-to-play title RockShot. Their latest update includes a list of new features ranging from login bonuses to two new maps. Find out what has shipped with this major new content update starting today.
Amid Evil isn’t just your average dark fantasy title. Much like Raven’s DOOM-esque dark fantasy titles HeXen and Heretic from the mid-to-late 90’s, Amid Evil is nearly everything we loved about the games and something more. Today, publisher New Blood Interactive has revealed more upcoming gameplay in their latest trailer, which features a newly added mode called “Hordes of Evil” endless mode. Additionally, the publisher has also announced that Amid Evil is set to head to Early Access via steam on March 12, 2018.
Free-to-play games are always a joy to have around. They offer a varied experience for every player. Want to throw down a few bucks for more skins, characters, or customizations? Have at it. Want to save a few bucks and work hard to earn your right to each of the characters, unlocks, or skins? Have at it. That’s the joy about free-to-play titles. The latest one to join them all is also a joy to have around.
For nearly a year, Quake Champions has been sitting in closed testing. This close testing included limited invites, limited player bases, and a onslaught of champions to enjoy for those who’ve been testing it, have been doing so quite eagerly. While the testing was announced back at QuakeCon 2014, the game has since gone on to ensure its longevity, but also that it would keep the competitive edge that the franchise has been known for.
Today, the studio announced that the game would be exiting Closed Beta on August 22nd, just two days before Bethesda and id Software’s event QuakeCon in Dallas, TX at the Gaylord Texan Hotel and Resort. Tim Willit’s, Studio Director at id Software, announced that Quake Champion’s is heading into the Early Access “version of Quake Champions is, obviously, a work-in-progress, but represents a solid and robust version of the game, with four modes, 11 Champions, a variety of maps, and a thriving community of fans. Early Access will allow us to work closely with players to improve the game and add additional features before the official launch of Quake Champions in the coming months.”
If you are looking to frag your way to the top of the global leaderboards, id Software announced that
Players who want to jump in and frag their way to global dominance will be able to buy the Champions Pack, which will unlock all current and future Champions as well as other exclusive in-game bonuses for $29.99, 25% off the final retail price of $39.99.
To play Quake Champions during Early Access, players can buy the Champions Pack, which includes:
All 11 current Champions, including Ranger, Visor, Scalebearer, Nyx, Anarki, Clutch, Sorlag, Galena, Slash, Wolfenstein’s BJ Blazkowicz, and the new DOOM Slayer
All future Champions, including at least six additional Champions expected to release before the end of 2018, and any that follow
An exclusive Early Access skin for Ranger, available only during the Early Access period for Champions Pack players
Three Reliquaries (loot chests containing three in-game items for profile, Champion and weapon customization, including skins, shaders, nameplates and more)
Rust is a wonderful PVP sandbox game that was original released in December 2013. As of now the game is still in alpha, early access through Steam. That being said there are several wonderful things about this game, some of which can be a downside. After hands on play for over 200 hours there is plenty to say about Rust. One on the biggest things to mention about Rust is that even after 2 years post launch the developers are still continuing to do weekly updates to the game. On top of that they are good about keep us in the community up to date with new concepts they are working on. Along with the game having strong developer support it also has a large community that supports it.
The community includes both server hosting and mods. I myself have a server that has several mods that run on it. Servers can be hosted personally or rented from server hosting websites. If rented – depending on the hosting site and the size of the server that you want – price on average can vary from $9 to as much as $20. Whether hosting a server oneself or just joining an active server Rust has an easy to navigate server browser. Servers can be found in one of there major categories, which are as follows Official, Community, and Modded. Along with this you can see the servers you have previously visited, ones in which your friends are on and all the ones you have tagged as favorite.
Another nice feature is the ability to be able to search for servers by name. Just like Rust there are several games out there that have modding support. All games that do have mods have ones that fall into categories ranging from cosmetic to changing the game play. As of now most mods for rust fall into one of two categories, User Interface or gameplay Out of these mods many of the top ones are UI. To note a few: InfoPanel, StackSize Controller and Death Notes. Some of the top gameplay mods are teleportation System, Kits abd Levels Remastered. One mod that is neither gameplay or UI is the one named Weather Controller. This one is great if for no other reason than it can help make the game run smoother for those who cant handle the weather effects.
The graphics included in this game are beautiful, from the bright sunny days to the dense fog that rolls over the land. That being said the graphics that make is so beautiful is also a problem. When you start up rust you choose your resolution and one of five graphic settings. However, once you are in game there are more in-depth graphic adjustments available. This means whether you have a top of the line graphics card or one that is not the graphic settings can be modify. Hopefully enough so one can not just run Rust, but also allow you to play. Even if graphics have to be turned down to the lowest settings it is still a great game to play. If you have to turn the graphics down to a lower setting this can still result in lag and death of player in PvP situations.
Rust – PC
Developer: Facepunch Studios Publisher:Facepunch Studios Cost:19.99 USD Release Date: Now Available – Early Access
Rust being a PvP (Player vs Player) sandbox game it is both exhilarating and annoying at the same time. This is due to the fact that while you are harvesting or build a base it is not uncommon to be targeted, killed and/or raided. This PvP aspect is one of the appeal facets of Rust. Even with that being the case there are players who don’t enjoy the PvP form of play. Keeping this in mind several servers are run as PvE (Player vs Environment) servers but still have PvP turned on. Playing PvE is not without it own types of dangers from radiation zones, fall damage and even wild animal attacks.
As a whole Rust is a entertaining and pleasant take on the sandbox genre. With being an alpha early access title expect more changes and/or additions to the game. Even if you do not enjoy the PvP aspect of this game but are a fan of the sandbox genre you should give Rust a play. If you do whether you play on a PvP or PvE server, that does or doesn’t use mods Rust is a wonderful game.
About the Writer:
Chris Adee is one of B.A.T.G.R.’s newest writers who seems to love three things. Sleep, games, and MOBA’s when he’s not goofing around on Warframe and SMITE. He also likes games. A lot. Oh and anime. Did we mention anime?
+Significant performance improvements
+New boss the Patriarch has returned with new capabilities
+New Gunslinger class welcomes in classic dual wielding pistols
+New playable character Oisten Jagerhorn is a delightful personality
+New dual wielded pistols are a blast to use
-None that we can note
As you’ve seen in past articles, Killing Floor 2 has quickly become one of David and I’s favourite games to date on PC. For us this game offers up a delightful experience in coop and it doesn’t end there. Thanks to our friends over at Tripwire’s PR team, we’ve been able to go hands on with this game over the Thanksgiving Weekend with its latest content patch preview.
In it we did take note to several things that were an overall improvement to the experience. The micro-transaction DLC has been implemented into the menu, for players who wanted an easier to see and navigate menu were also given that, but also they were given the ability to optimize settings for Nvidia FLEX, which allowed for a more beautiful and gory time than before.
With all these vast improvements we’ve taken note that Tripwire has finally began to also take on the crowd like my dad that prefers to use a controller versus a mouse, something I myself have began to appreciate. With those little things aside, we get to take a new look at the upcoming content, which was more delightful than we had ever imagined.
“Return of the Patriarch” offers up several new things outside of technical things and appearance. First off we get to see two new maps such as Farmhouse and Black Forest, both of which are amazingly entertaining and creative. First off Farmhouse, which many will reflect upon a past Killing Floor map that introduced us to well, a boat house and a field full of zombies, this is much the same. This map does offer a diverse experience as players will take on the fight through a barn house, a cellar and even the farmhouse itself, which is two floors. Black Forest, however, is a step away from that as it is a rather large and forested area with a stream, cave, crashed experiment shuttle and well… Tons of Zeds who just want to maul you to death or cover you in hugs and kisses. That’s for you to decide, but I’ll go with the third option and go through them with dual wielded Desert Eagles as a Gunslinger. The Gunslinger offers a unique role to these maps and offers a wider variety from past classes. Something that is a very welcomed sight as we’ve spent quite a bit of time on this game in order to find each unique hidden token on the map. Plus, who doesn’t want to run around slinging guns like they were playing a western film? I know David and I did. It was spectacular needless to say.
One of the most unique things about this update isn’t just the fact they have introduced the return of The Patriarch, but they have changed him in ways that make him more challenging than before. Let alone has his weakness point changed he can stealth, rush players and even lure them in for a devastating attack that can seemingly be prevented as long as players attempt to stay back far enough from his brutal attack that will send players flying into a tree, stream or off a cliff if they aren’t careful.
If you’re wanting to know a bit about Oisten don’t be afraid. This character is vibrant in the sense his mouth is like a sailors. He’s not scared to trash talk and he loves to watch Zeds fall before him. Who doesn’t though? His customizations are quite simple, overall Oisten looks like he could be Casey Jones’ long lost brother-from-another-mother that doesn’t wield a hockey stick or a goalie mask. Instead? He’s just a badass with a few guns, flame throwers or what have you based on your class of choice.
Killing Floor 2 – PC (Previewed) Developer: Tripwire Interactive Publisher: Tripwire Interactive Cost: 39.99 Release Date: Now Available via Early Access
While the Patriarch himself is quite challenging he adds in a new bit of situational awareness to the game compared to Hans Volter. Offering the challenge it does, Killing Floor 2 is a title that does not spare itself any shortage with this new content update as it seeks to bring the title closer to a full-fledged release title. While the game could use a few more maps, a few more bosses and even a few more guns, the game is very well fleshed out thanks to this upcoming update. We just hope to see more like it in the essence of challenge, improvements and overall content whether it’s free or paid DLC. This DLC is sure to bring players in for a lot more Zed killing and seems to almost give it a console feel thanks to the ease of movement with a controller.
Our preview is based upon the preview version that the publisher provided us with. For information about our ethics policy please clickhere.
About the Writer:
Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter, Google+, and or you can find him on PSN with RaivynLyken.