According to a Sony Corporate Strategy Meeting for the Fiscal Year of 2017, they have announced that PlayStation Network has announced that they have broken 70 million users, but however, Sony has not announced what it means to be “active” or when the number had been broken. There’s no doubt that this number was likely surpassed based on how many users are active on PlayStation Network at one time using PlayStation 3, PlayStation 4, and their PlayStation Vita family of consoles.
Five years ago, Dragon’s Dogma: Dark Arisen arrived on Xbox 360 and PlayStation 3. With it came ambitious gameplay, difficulty that almost surpassed Dark Souls, and a creativity unlike any other before. It was a game that Capcom could be seen making their mark with as fans rallied behind its uniqueness and tore across every inch of the games amazingly crafted lands.
+An incredibly well written story that will drive you through 40+ hours of gameplay
+Easily stands beside games such as Deus Ex: Human Revolution and System Shock
+Insanely large amounts of freedom to explore
+Typhon enemies are unique in design as well as their originality
+Zero G sequences are a fresh breath of air in the first person genre
+Strong FPS mechanics that serve well in the horror-survival elements the game offers
+Headphones are absolutely a must to enjoy the amazing depth of sound quality and music
-Not beginner friendly at all
-Fabricator is overly relied upon
-Inventory fills up entirely too fast due to materials
-Resource management is painful to deal with and rather tedious
When first looking at the title Prey, many may relate it to the 3D Realms published game of the same title. It was a game that took us on an adventure through space as protagonist Domasi Tawodi (Tommy for short) who lived on a Cheeroke Reservation in Oklahoma. His job was simple in the original, he was a mechanic who just happened to end up on the wrong side of a bad bargain.
After the game was rallied to obtain a sequel through Bethesda Zenimax, the title seemingly fell into obscurity since it was rarely spoken of, but when it was there was always trouble behind the door. It wasn’t until last year that publisher Bethesda Softworks came out at QuakeCon 2016 with an ambitious idea: A reboot. With their announcement, fans sat bewildered by the inconceivable thought, which left fans curious to what was going on.
Within the past few weeks, we’ve been able to sit with a copy of Prey on a PlayStation 4 and a PlayStation 4 Pro in order to see the differences in performance, but that’s not where we will begin. Prey by far is one of the most ambitious titles to come out of Arkane Studios (Dishonored, Dishonored 2) and it even sought out to distance itself from those two titles with quite a bit of easy. While reviewing, you must keep in mind that games are usually pushed out quick for their reviews. Some getting only a few days gameplay time, while others merely a few hours. Luckily for us, Bethesda is a company that is patient, and prefers reviews to take time before being published, which fortunately for us, is the same case we have here with the game Prey.
If there’s any publisher that’s making a splash in the pond, it’s definitely the indie publisher Devolver Digital, who has set forth with releasing games such as the Duke Nukem Megaton Edition, Shadow Warrior, Hot Line Miami, and even the Serious Sam series in recent years.
The announcement was made via Devolver Digital’s social media channels, which means the publisher is ready, and we can be rest assured they’ll be making plenty announcements next month. They haven’t revealed in any form what games they will be showing off, what they plan on discussing, or what their current ongoing or future projects are at this time.
The publisher is known for being the best host at the E3 event known as the Indie Picnic, which takes place in a parking lot across from the main event, which takes place in the LA’s Convention Center South Hall. The same event will once more go on this year, and will be separate from the publishers mains stage briefing.
E3 is set to take place from June 13th to June 15th in Los Angeles, CA at the LA Convention Center.
About the Writer:
Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter, Google+, and or you can find him on PSN with RaivynLyken.
In 1993 a Polish author by the name of Andrzej Sapkowski released to the world his first book in a series that would span many years to follow. The tale gave us a glimpse at a world plagued by creatures of myth and the men as well as the women who hunt them. He also gave us a glimpse into the life of a single Witcher by the name of Geralt of Rivia. A man who would wander the road alone as he came to hunt down the beasts that plague men, women, and children with their horrible afflictions.
The adventures into the long waited realm of Vvardenfell have been eluding fans for many years. With amazing mods such as Skywind in the works, even fans doing what they can to upgrade the original version, The Elder Scrolls Online: Morrowind is one announcement that took fans by storm. For many it made them hold their breaths in awe at the idea of once more visiting the almost forgotten world that was so interestingly created.
-Characters are uniquely developed during the games story
-Farm upgrades feel like they take a bit, which adds prolonged playability
-Plenty of side adventures to complete such as friendships, relationships, fishing, etc.
– The game is very slow starting out
-Tends to take control from the player during tutorials
-Tutorials lasted roughly 20 hours, which is a bit much
-Story progress is slow to start, sitting between 5 to 10 hours before unlocking other chapters.
Ever wondered what a game would be like where repetition, time management, and a lot of tutorials would be like over the span of between 15-20 hours? This is the welcoming players are in for with this Harvest Moon spiritual successor. If it hadn’t been for my curiosity, it’d been easier said than done to shut down my Nintendo 3DS, and simply walked away for any other title of the genre.
Story of Seasons: Trio of Towns is a coming of age progression title. One that offers multiple options for you to explore as you play. In the game, you start out at odds with your characters father. In effort to prove him wrong, you step out into the world in order to become a great father, and set the record straight in this dispute.
+Heavily upgraded graphics and performance
+Online multiplayer offers insanely fun arcade style cooperative play
+Duke Nukem DLC.. That is all.
-Multiplayer can lag a bit.
-Lack of communication in the game takes away when not grouped with other players
When we saw a trend of remakes getting done, it was clear that there were many games fans would want, and many of those games would no doubt see the light of day. From Resident Evil to Darksiders to Call of Duty: Modern Warfare Remastered helped bring forth the idea of what game remastering can be like. It brought forth a valid question of whether or not games could be lost to time. With smash-hit sales in the years before as well as a rather ubiquitous sales as well as cultural marks.
Bulletstorm is one of those games that just managed to fascinate its fans with its ability to lure in rewards for styles of killing enemies, working with their friends, and even pushing them through the games campaign. However, the question remains: Do games deserve a second chance like this? That’s the biggest question of them all. With new state-of-the-art hardware. Do these games deserve a second chance even if they possibly failed to succeed the first time around?
It’s time to gear up JRPG fans. Today our friends at Idea Factory International, Inc. has announced their newest JRPG Dark Rose Valkyrie is heading here to the west in order to bring an all-new battle onto the PlayStation 4 family of consoles. The game will be releasing this June in both physical and digital formats.
If you’ve ever read World of Warcraft: Arthas, you know the works of famed writer Christie Golden. Christie is one that has brought the life of multiple worlds to reality and seems to continue doing so to this very day. The latest story she has brings our main character Iden Vesio her team to life via the games first book, which lets us see Star Wars Battlefront II come to life.