Playing Final Fantasy XIV: Stormblood? Here’s a Tutorial for the Red Mage.

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With Final Fantasy XIV: Stormblood finally coming out into the wild. It’s time for us to get down to business. While we did do a tutorial for the Samurai job, it’s time for us to take a look at the Red Mage. So what do you need to know? Lets take a look.

Still have questions? Feel free to drop a few below and we’ll help you out!


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Dead by Daylight’s About to Get Spooky with Halloween’s Michael Meyers Soon

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Friday the 13th: The Game has been leaving fans craving more than just Camp Crystal Lake. Instead it’s a game that has left fans scratching at the cabin walls for something entirely new, something bigger, and even meaner. That’s where Behavior Interactive comes in with their newly released game Dead by Daylight, which has taken fans by storm and has sent them chasing after each other in order to survive.

If that hasn’t left you craving the need more for slashers, then the idea of Michael Meyers, one of the faces of horror, will certainly do so for a cool $24.99 for the retail version of the game and the free DLC. If you are one to wonder, yes – yes this is the same game that was released on Steam last year and hasn’t been made available to the public on consoles till this past Tuesday.

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Fornite is Coming to PlayStation 4, PC, and Xbox One in July

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By now you’ve probably heard the name Fortnite floating around since the Video Game Awards in 2011. It’s a game that has been hidden behind a veil of obscurity that hasn’t been pierced until developer and publisher Epic Games has finally lifted away from the game. A veil that was needed to be lifted and one that has left fans of building games reeling with excitement due to its unique approach to cooperative survival building games.

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Final Fantasy XIV: Stormblood Launches Tomorrow and Here’s a Tutorial for the Samurai

Beginning Final Fantasy XIV: Stormblood can be a bit of a headspin. So in order to keep that from happening, you can check out our beginner guide to the new job down below.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Review: Akiba’s Beat – Akihabara’s Groundhog Day

Pros:
+Amazingly well done visuals and music that serves up an enjoyable experience for any otaku.
+Dialogue is hilarious and often-times very well done.
+Animations run smooth on both the PlayStation 4 and PlayStation Vita

Cons:
-Combat is repetitious and a nuance after 20+ hours
-Enemy designs in dungeons are over-used and lacking diversity
-Dungeons could have used more diversity and difficulty between each of them


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When it comes to looking for things to do outside of Final Fantasy XIV: StormbloodThe Legend of Zelda: Breath of the Wild, and Marvel Heroes Omega; my time has been delicately consumed by games such as Persona 5. With the review period of games having come down to a slow down, it was now time for me to begin looking through before setting my eyes upon the review code for Akiba’s Beat. A game that would set forth to be the spiritual successor to Akiba’s Trip.

Over the past few weeks I’ve found myself throwing down a few good brawls as I decided to take a stroll through one of Japan’s most famous locations for anime, games, electronics, and all things fun. What I did find? My ability to strip down my enemies are now long gone. My determination to smack some punk upside the head with a computer keyboard has been taken away. My ability to even romance my characters best friend had been taken away. Instead I’ve even found my weapons had been taken away and stripped down to basic things.

This does not go without saying that Japan and its culture are wonderful. Both pieces of it are absolutely mesmerizing to folks like myself. We often find ourselves daydreaming about being that otaku is salivating at the very sight of giant mechs, games for miles, and more anime than you could imagine. We dream of the day we can get our hands on the figurines hidden behind glass panels. Such reasons are the reason us geeks are quick to admire games such as Akiba’s Beat since we get to live out our digital dream to some form by running through Japan’s neon light filled district as protagonist Asahi Tachibana, a kid who has dropped out of college and has become a self-professed NEET (Not in Educaton, Employment or Training).

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Review: Samurai Warriors: Spirit of Sanada – A Tale Once Told, but Told Again

Pros:
+Very heavy narrative discussing the Sanada Clan
+Combat scenarios outside of the classic maps is a blast
+Voice acting, as always, is superb

Cons:
-Lackluster performance on standard PlayStation 4’s while in heavy combat scenarios
-Combat mechanics are growing repetitious and dated
-Needs redesigned maps, combat scenarios, and graphics engines.


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If you’re a Japanese history buff or a fan of Samurai Warriors, there’s no doubt that you have read into the events of the samurai Masayuki Sanada as well as his sons. It’s a record in history that fills in much of Japan’s Warring States period and it’s a story that comes embalmed by triumph, tragedy, and a legacy that will be shared for ages. It’s a tale that has been delicately woven in and out of the franchise for over a decade and a half. It’s a story that publisher Koei Tecmo and developer Omega Force have been proud to share time and time again. It’s also a very element that has been criticized by both fans and the rest of the gaming industry for being repetitious as ever for the Warriors franchise. A franchise that has been been stated to suffer from a lack of innovation, one that has failed to mold itself into new and creative ways.

Luckily for Koei Tecmo and Omega Force, they’ve proved me wrong. They proved me wrong on the assumptions that I would once more pick up a controller and be sucked into the repetitious nature of hacking, slashing, and running my way through pre-scripted battlefields. That I would once more find myself drilling meaningless and repetitious combat scenarios into my own head. Again, and again, and again – I was proven wrong with Samurai Warriors: Spirit of Sanada. It wasn’t until I reached a little over the halfway mark towards the three quarters way through mark would I find myself sure that their risk didn’t outweigh the reward.

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BioWare’s Anthem is Amazing Beautiful and Could Surpass Mass Effect in Scope

anthem_trailernce the teams conception, BioWare has been a company that has kept us on edge with their creativity and the sheer imaginative vision they have for the worlds they create. They are a company that isn’t shy about pushing the limits of what is possible whether it’s in story, graphics, or even interactivity. They’ve been a team that continues on with some of the best games to date ranging from Star Wars: Knights of the Old RepublicMass Effect, to even their medieval fantasy series Dragon Age.

Among their visions comes a new series, a new element that will push graphics, gameplay mechanics, and the hardware we know as well as love to game on. Their latest title is Anthem. A game that takes place in what seems to be a rather futuristic world much like Earth called Anthem. In their upcoming game, players will be playing a Freelancer, a gun for hire that uses power suits in order to enable their full potential in combat, exploration, and survivability.

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Review: Dark Rose Valkyrie – Let the Petals Dance

Pros:
+Extremely beautiful graphics, character animations, and well written scenario
+Strong soundtrack, score, and combat systems.
+Dual Audio allows for a rather fun and enjoyable time

Cons:
-Areas of the game are blocked off unless required by the games story
-Combat scaling could have used some work.


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Dark Rose Valkyrie is a joint venture with artist and mangaka, Kosuke Fujishima (Ah! My Goddess, Sakura Wars, nearly every Tales Of title), scenario writer, Takumi Miyajima (Tales of Symphonia, Tales of the Abyss, screenplay for Fate/Zero), and Compile Hearts (Hyperdimension Neptunia, Mugen Souls, Record of Agarest War) set in an alternate version of 1920’s Japan, where the world is dealing with a dangerous virus that can turn people into Chimera, thanks to the Black Garnet meteorite that hit the Earth. You assume the role of Asahi Shiramine, the new commander of Special Force Valkyrie and together with your team of anime stereotypes, you fight back against the chimera threat.

You’re squad is comprised of such tropes as the naïve rich girl, the hard core Japanese character, the gun nut, the super shy kid, the super tomboy kid, the horn dog, and a down to Earth son of a wealthy family. During your journey, you’ll uncover each teammate’s quirk/issue, build a stronger team, and fight against the true threat of the game after a twist later in the game, or so I’ve gathered as I was only able to put in roughly 30 hours.

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Review: Hakuoki: Kyoto Winds – A Tale Where Winds Blow and Love Blooms

Pros:
+First chapter in a split story, which delivers a need for both, and will drive players to continue forth with the next game.
+The new characters are great, comedic, and provide an exemplary portrayal of entertainment value.
+The story is fleshed out quite well due to the games pacing and story-telling approach.
+Character designs remain fresh and unique for returning fans

Cons:
-Some narrative based story seems left out and won’t be answered until the games follow up title.
-Does require some knowledge of 1860’s Japan and the culture.


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When it comes to storytelling, it’s not hard to find a good game, one that makes you press forth through its endless barrage of beautiful graphics, and harsh endeavors. It’s a common trait in game design and one that will push you forth as you work your way through every inch of each story. In recent years, we’ve seen the rise of visual novels as they have begun to appeal to North American audiences and dragging them deeper into their tales. Among these many franchises comes the Hakuoki series, which has held fans’ interest in recent years.

With Idea Factory, Inc. at the helm of the franchise, it’s no surprise to anyone that Hakuoki has garnished a following that keeps fans amused, and lured into the franchise. However, what appeal does a series that took places in the 1860’s featuring the legendary Shinsengumi have over fans new and old? First is the appeal to fans of the PlayStation Vita, which received an enhanced port of the first entry called Hakuoki: Kyoto Winds, which promises more romance options more-so than ever before.

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Marvel Heroes Omega Hands-On – A Fist-Swinging Good Time

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You know you’re onto something when you take what made franchises such as DiabloSacred, and Ultimate Alliance staple points within the gaming industry and throw a Marvel infused cocktail into the mix. This is just what Gazillion and Marvel have done with their recently having entered open beta title Marvel Heroes Omega, which takes on a unique twist for super hero games. Set as a free-to-play Marvel themed dungeon crawling MMO, Gazillion Entertainment hasn’t been shy about what their game does or how it even does it. It’s an experience that console gamers are getting a fresh taste of as of late.

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