E.O.D. Tech Site – Rust Settles in Years for PC

Rust_SC05

Rust is a wonderful PVP sandbox game that was original released in December 2013. As of now the game is still in alpha, early access through Steam. That being said there are several wonderful things about this game, some of which can be a downside. After hands on play for over 200 hours there is plenty to say about Rust. One on the biggest things to mention about Rust is that even after 2 years post launch the developers are still continuing to do weekly updates to the game. On top of that they are good about keep us in the community up to date with new concepts they are working on. Along with the game having strong developer support it also has a large community that supports it.

The community includes both server hosting and mods. I myself have a server that has several mods that run on it. Servers can be hosted personally or rented from server hosting websites. If rented – depending on the hosting site and the size of the server that you want – price on average can vary from $9 to as much as $20. Whether hosting a server oneself or just joining an active server Rust has an easy to navigate server browser. Servers can be found in one of there major categories, which are as follows Official, Community, and Modded. Along with this you can see the servers you have previously visited, ones in which your friends are on and all the ones you have tagged as favorite.

Rust_SC_01

Another nice feature is the ability to be able to search for servers by name. Just like Rust there are several games out there that have modding support. All games that do have mods have ones that fall into categories ranging from cosmetic to changing the game play. As of now most mods for rust fall into one of two categories, User Interface or game­play Out of these mods many of the top ones are UI. To note a few: InfoPanel, StackSize Controller and Death Notes. Some of the top game­play mods are teleportation System, Kits abd Levels Remastered. One mod that is neither game­play or UI is the one named Weather Controller. This one is great if for no other reason than it can help make the game run smoother for those who cant handle the weather effects.

The graphics included in this game are beautiful, from the bright sunny days to the dense fog that rolls over the land. That being said the graphics that make is so beautiful is also a problem. When you start up rust you choose your resolution and one of five graphic settings. However, once you are in game there are more in-­depth graphic adjustments available. This means whether you have a top of the line graphics card or one that is not the graphic settings can be modify. Hopefully enough so one can not just run Rust, but also allow you to play. Even if graphics have to be turned down to the lowest settings it is still a great game to play. If you have to turn the graphics down to a lower setting this can still result in lag and death of player in PvP situations.

Rust_SC03

Rust – PC
Developer: 
Facepunch Studios
Publisher: 
Facepunch Studios
Cost: 
19.99 USD
Release Date: 
Now Available – Early Access

Rust being a PvP (Player vs Player) sandbox game it is both exhilarating and annoying at the same time. This is due to the fact that while you are harvesting or build a base it is not uncommon to be targeted, killed and/or raided. This PvP aspect is one of the appeal facets of Rust. Even with that being the case there are players who don’t enjoy the PvP form of play. Keeping this in mind several servers are run as PvE (Player vs Environment) servers but still have PvP turned on. Playing PvE is not without it own types of dangers from radiation zones, fall damage and even wild animal attacks.

As a whole Rust is a entertaining and pleasant take on the sandbox genre. With being an alpha early access title expect more changes and/or additions to the game. Even if you do not enjoy the PvP aspect of this game but are a fan of the sandbox genre you should give Rust a play. If you do whether you play on a PvP or PvE server, that does or doesn’t use mods Rust is a wonderful game.


 

About the Writer:

chris_adeeChris Adee is one of B.A.T.G.R.’s newest writers who seems to love three things. Sleep, games, and MOBA’s when he’s not goofing around on Warframe and SMITE. He also likes games. A lot. Oh and anime. Did we mention anime?

Hands-on-Impressions: Killing Floor 2 – Return of the Patriarch – The King has Returned


 

Pros:
+Significant performance improvements
+New boss the Patriarch has returned with new capabilities
+New Gunslinger class welcomes in classic dual wielding pistols
+New playable character Oisten Jagerhorn is a delightful personality
+New dual wielded pistols are a blast to use

Cons:
-None that we can note


 

As you’ve seen in past articles, Killing Floor 2 has quickly become one of David and I’s favourite games to date on PC. For us this game offers up a delightful experience in coop and it doesn’t end there. Thanks to our friends over at Tripwire’s PR team, we’ve been able to go hands on with this game over the Thanksgiving Weekend with its latest content patch preview.

In it we did take note to several things that were an overall improvement to the experience. The micro-transaction DLC has been implemented into the menu, for players who wanted an easier to see and navigate menu were also given that, but also they were given the ability to optimize settings for Nvidia FLEX, which allowed for a more beautiful and gory time than before.

With all these vast improvements we’ve taken note that Tripwire has finally began to also take on the crowd like my dad that prefers to use a controller versus a mouse, something I myself have began to appreciate. With those little things aside, we get to take a new look at the upcoming content, which was more delightful than we had ever imagined.

KF2_Return_of_the_Patriarch_CSI_P04

“Return of the Patriarch” offers up several new things outside of technical things and appearance. First off we get to see two new maps such as Farmhouse and Black Forest, both of which are amazingly entertaining and creative. First off Farmhouse, which many will reflect upon a past Killing Floor map that introduced us to well, a boat house and a field full of zombies, this is much the same. This map does offer a diverse experience as players will take on the fight through a barn house, a cellar and even the farmhouse itself, which is two floors. Black Forest, however, is a step away from that as it is a rather large and forested area with a stream, cave, crashed experiment shuttle and well… Tons of Zeds who just want to maul you to death or cover you in hugs and kisses. That’s for you to decide, but I’ll go with the third option and go through them with dual wielded Desert Eagles as a Gunslinger. The Gunslinger offers a unique role to these maps and offers a wider variety from past classes. Something that is a very welcomed sight as we’ve spent quite a bit of time on this game in order to find each unique hidden token on the map. Plus, who doesn’t want to run around slinging guns like they were playing a western film? I know David and I did. It was spectacular needless to say.

KF2_Return_of_the_Patriarch_CSI_P03

One of the most unique things about this update isn’t just the fact they have introduced the return of The Patriarch, but they have changed him in ways that make him more challenging than before. Let alone has his weakness point changed he can stealth, rush players and even lure them in for a devastating attack that can seemingly be prevented as long as players attempt to stay back far enough from his brutal attack that will send players flying into a tree, stream or off a cliff if they aren’t careful.

If you’re wanting to know a bit about Oisten don’t be afraid. This character is vibrant in the sense his mouth is like a sailors. He’s not scared to trash talk and he loves to watch Zeds fall before him. Who doesn’t though? His customizations are quite simple, overall Oisten looks like he could be Casey Jones’ long lost brother-from-another-mother that doesn’t wield a hockey stick or a goalie mask. Instead? He’s just a badass with a few guns, flame throwers or what have you based on your class of choice.

KF2_ReturnOfThePatriarchUpdate_006

Killing Floor 2 – PC (Previewed)
Developer: Tripwire Interactive
Publisher: Tripwire Interactive
Cost: 39.99
Release Date: Now Available via Early Access

While the Patriarch himself is quite challenging he adds in a new bit of situational awareness to the game compared to Hans Volter. Offering the challenge it does, Killing Floor 2 is a title that does not spare itself any shortage with this new content update as it seeks to bring the title closer to a full-fledged release title. While the game could use a few more maps, a few more bosses and even a few more guns, the game is very well fleshed out thanks to this upcoming update. We just hope to see more like it in the essence of challenge, improvements and overall content whether it’s free or paid DLC. This DLC is sure to bring players in for a lot more Zed killing and seems to almost give it a console feel thanks to the ease of movement with a controller.


Our preview is based upon the preview version that the publisher provided us with.  For information about our ethics policy please click here.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Preview: Killing Floor 2 Incinerate ‘n Detonate Update Part 2 – Firebug and More

KF2_IncinerateAndDetonate_Update5


Editor’s Note: This title is absolutely not meant for children and we highly recommend approaching this title with high discretion for minors.


So you’ve had your hands on the Incinerate ‘N Detonate update that came to Killing Floor 2 for a few days now I’m guessing. If not? Right now is the opportune time to get your hands on it since you can find the game for 19.99 USD (33% off the full price of the game) over on Steam. If you want to upgrade to the Deluxe Edition? Now is your best chance since it’s only 6.66 (see what happened there?), but now it’s time to discuss the newest class in Part 2; The Firebug. Thanks to the update you’ve also finally had a chance to see how the game balanced itself out by adding two classes that were desperately needed in the long run of things and now they’re finally here. So what exactly did they bring in with the Firebug? There’s no secret that we here at Blast Away the Game Review have spent quite a bit of time with the game via the press-preview and even the pre-launch preview for the Incinerate ‘N Detonate. To be honest? In the first part of our preview we got to take a look at the Demolition perk that left us jumping for joy at the sight of zed body parts flying around. Now? The Firebug class has honestly grown on me. Having decided to spend some of my down time on our family trip to Chicago, I decided to rip out the laptop, boot it up, and get down on some Zed killing with the Firebug, which lead me to finding out that flame based weapons are now my favorite ones out of them all.

KF2_Incinerate_and_Detonate_SC01

Much like the Demolition class, Firebug starts off with some insanely useful weapons such as Molotov cocktails, the caulk ‘n burn, and the 9mm pistol. To be honest? I’d have loved to have seen a flare gun as one of the starting weapons for the Firebug class since this one has grown on me, but imagining seeing a zed glowing red? Priceless. Much like before the class comes in offering several huge feats; increased fire damage, increased fire resistance, and more. To be blunt? This class offers a huge advantage in the long run against some of the enemies and even offers a consistency in damage potency thanks to its weapons such as the Microwave Gun, Dragon’s Breath Spas 12, and even my favorite – Flamethrower. Thanks to its direct intention on delivering massive amounts of damage over time and up front, the Firebug is a class that is worthwhile having around when large groups of zeds end up rushing around the corner. Thanks to diversity in weapons, it’s nice being able to see enemies burn to a crisp while your team finishes off the rest or even sends their own bullets through the masses in order to support your damage. Just like before with the Demolition class, the Firebug is about pure damage and sustained group dispatching, but what else lay around that corner for you to enjoy? Take a look at the full change-log found on the Tripwire Forums here. We hope to see you helping us save London soon.

< Part 1: Demolition Perk|Part 2: Firebug Perk and More >


Our preview is based upon the Early Access version that was given to us by the games publisher.  For information about our ethics policy please click here.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Killing Floor 2’s Incinerate ‘N Detonate Content Pack Launches Now!

KF2_IncinerateAndDetonate_Update5

If you’re like David Murphy and I here at B.A.T.G.R. you’ve surely been demolitioning  some zed’s in Killing Floor 2. This also means that you’ve been playing the early preview of the game that came out the other day. As of today you can get your hands on the newest update for the game (free-of-charge for Early Access goodies), which includes the new Firebugger perk as well as the new Demolitionist perk. Did we also mention it comes with two new base maps called Catacombs and Evacuation Point? What about the fact those of you who want to get your hands on Killing Floor 2 taste can do it free this weekend starting September 3rd to September 6th? We didn’t? Well now we have!

KF2_Incinerate_and_Detonate_SC01

Now we know some of you are wondering how the game will go even more cutting-edge than before with its gore technology, well for those of you who own past the NVIDIA GeForce 770 or beyond (we don’t so guess what? We’re missing out), you can now experience the new PhysX FleX technology which allows for more ground-breaking gore effects in-order to make games all the more realistic than before.

So what are you waiting for? Get out there and kill some Zeds in order to make the world a little safer place.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Preview: Killing Floor 2 Incinerate ‘n Detonate Update Part 1 – Demolitionist

KF2_May_Manor_1


Editor’s Note: This title is absolutely not meant for children and we highly recommend approaching this title with high discretion for minors.


If you’re a fan of zombie games like myself and love to play co-op with as little story as possible? Killing Floor and Killing Floor 2 by Tripwire Interactive are the go-to games to have in your Steam library. Having been in Early Access for several months now, Killing Floor 2 has taken the co-op experience to a whole new level with its new blood generated engine, slow-mo moments, and even its realistic-ly unique weapon library it has. Thanks to the game being in an Early Beta stage we’ve gotten to see a few finetunes it has received, but we have also managed to get our hands on an early preview of the games upcoming Incinerate ‘n Detonate update, which takes the gore factor to a whole new level. Even with the base game being enjoyable as it is, there is something said about Killing Floor 2’s game that keeps it addicting, but eventually it grows dull, boring, and repetitive no matter who you play with. Luckily the developers have been listening to fan feedback in the forums and Steam’s community hub.

Welcome in the Demolitionist and Firebug perks. As someone who has been playing a lot of Killing Floor 2 on Windows 10 as of late, the game is fun, it is gory, and it has a unique spin to it. With both the Demolitionist and Firebug perks coming up, the update build that was made available let us quickly dispatch the Scrakes, Fleshpounds, and even that ugly big baddy Hans Volter. What makes this update so good? Let us take a look at what you can expect.

KF2_May_Manor_4

Not a lot has changed when coming in with an update such as this one. Just as the name suggests of the update, the Demolitionist and the Firebug perks have made a return to the game. While the past few months have been difficult taking down the minor bosses like the Scrakes, Fleshpounds that will shred you apart when they get a chance. The downside? The only way I’ve only seen groups successfully take down Hans with the AA-12 shotgun and tons of them laying around, but the chances of survival for any group I’ve been with outside of this strategy has been slim. Okay, okay, okay – I admit that I have defeated Hans Volter before with only the Bullpup and the AK-47 so put the torches down already. Luckily this is where the patch makes a huge difference for the overall combat. The first perk I messed with? Made this easier and filled a huge gap in the team building mechanics this game has. This is where the Demolitionist and the Firebug perks played a huge role.

Entering the fray as the Demolitionist I got to see some very  needed changes, which include the starting weapons as well as the first set of weapons you can get at a low cost, so lets take a look at those before going much further. You’ll start out with a stick of dynamite, a utility knife, and the first starting weapon… the HX 25 grenade pistol, because who doesn’t want to blow shit up and feel like a badass? Want to blow enemies up like a -80 firework in a dog bowl full of water? Here’s your chance. The gun turns absolutely almost any enemy into bloody chunks that will go flying around in the air or simply just leave a splatter of blood and gore on the floor, ceiling, and even the walls. Much like any perk in the game, the Demolitionist can’t stand still. The perk will require you to move, be precise, and time your shots due to all the weapons requiring precise shots for the explosives to do their jobs. If that fails? Just shoot the damned floor and watch the body parts fly; it works and well. With the H2X I did find a small shortcoming to it, but if you are quick and can get out of the way, reload then shoot? You are good, but do note this class is not friendly for being surrounded till you get higher tier weapons such as the Grenade Launcher or at least a backup shotgun so you can dispatch a few enemies before being overwhelmed if you are playing solo.

KF2_Incinerate_and_Detonate_SC01

While the class has made a return it’s a welcoming sight thanks to the H2X, Grenade Launcher, and even dynamite sticks. If this is up your alley, this is one just for you, and we can’t wait to show you more regarding the Firebug class in our upcoming part 2 of the preview for the upcoming patch.

< Part 1: Demolition Perk|Part 2: Firebug Perk and More >


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.