QuakeCon 2018: The Elder Scrolls: Blades Hands-on Impression

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The Elder Scrolls: Blades is an upcoming mobile game set in The Elder Scrolls universe and will help to expand the franchise in entirely new directions for fans both new and old. Here’s what we thought of the games current build using a supplied iPhone device.

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Preview: P.A.M.E.L.A. – Only in her name, will we survive

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P.A.M.E.L.A. is a first-person survival game by developer NVYVE Studios. In the game, you take the role of a resident of the floating city of Eden, but when you awaken, nothing is right. Those who you had once known have changed. The robots have changed and nothing seems quite right. This is where our adventure begins.

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The Crew 2 Hands-On Preview

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When Ubisoft launched The Crew, an ambitious open-world racer with an always online approach set the game apart from rest of the racing genre. You could go where ever you wanted, whenever you wanted, and however you wanted. The open road was all you’d know, but unfortunately, it ultimately failed in what it had to offer and left room for an amazing sequel, here are our thoughts about the Open Beta.

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Game Preview: Amid Evil – Nothing Evil About This Early Access

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Much like DUSK, New Blood Interactive’s latest endeavor into the Quake, Heretic, and DOOM era titles, Amid Evil is the latest to join these classic shooters. From its level designs, weapon types, interface elements and even graphics; Amid Evil feels as if it had been ripped directly from the era of games using id Software’s id Tech 1 and 3D Realms Build Engine themselves.

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Preview: Darwin Project – Xbox One

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As I make my way through this pathway of trees, I will look over this cliff coming up to see if I can see anyone I can get an easy kill. And boom, just like that, I was shot in the back by another player and I was left spectating until the next match had begun. The Darwin Project: Early Access via Xbox Live Game Preview, it may seem slow at first but if you are listening carefully to your surroundings or playing with a top of the line Turtle Beach headset to hear those footsteps then you are a goner and you will lose every time.

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Preview: Sea of Thieves – An Arrriiight Time on the High Seas

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Setting sail across a wide-open sea, solving riddles to find barred treasure with your friends, battle pirates, shooting skeletons, Sea of Thieves has it all. Some kids dream of being an astronaut, a firefighter, or even a doctor, nobody ever think what life would be like as a pirate.

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Watch Guerrilla Devs Play a Part of Horizon Zero Dawn: Frozen Wilds

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It’s the eve before the launch of Horizon Zero Dawn’s (you can read our review here) first story expansion, The Frozen Wilds. This new DLC will see players take on the role of Aloy once more as she adventures into ice-and-snow ridden environments. To help us all get ready for it, developer Guerrilla Games has given us a chance to see a portion of the expansion through a single mission.

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Preview: JCB Pioneer: Mars – Mars is Harsh and Deadlier than Ever

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[Credits: Atomicom]

At its core, JCB Pioneer: Mars is a survival game that imagines players taking on the role of an astronaut whom has been forced to colonize Mars after their lander has crashed on the planets surface. The game is a unique partnership between the industrial vehicle manufacturer JCB, European astrophysicist Dry. Maggie Lei, and indie developer studio Atomicom. In Early Access on steam, we get to see what the realistic colonization of Mars may look like within the next several years as plans for such an endeavor have gotten underway in the real world.

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QuakeCon 2017: The Evil Within 2 – Hands-On Impressions: Evil Does Exist

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If you’ve played the smash-hit title from 2014, there’s no shortage of such horror based atmospheres, spine-chilling scares, and even moments of urgency where one mistake can lead to an untimely death. Unlike the previous title, The Evil Within 2 seems to be a departure from what made the original game as unique as it was, and now improves upon the flak the game received for failing to let players make more choices due to its linear approach to gameplay.

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