Preview: Deathgarden: BLOODHARVEST – Blood will flow and bodies will fall

deathgarden_bloodharvest_01

Sometimes, the second chance is a charm and it could very well work out in the favor of those pushing forward, which might just be the case with Deathgarden: BLOODHARVEST from Behaviour Interactive, the developers behind Dead by Daylight. Here are our thoughts about the Early Access relaunch.

Continue reading

Advertisements

Preview: Code Vein – Stand aside God Eater 3 and Dark Souls, a new kid is on the block

6-2-2019_8-32-43_PM-hxc1zyew

Credits: Bandai Namco

After more than a year in waiting, we finally got the chance to go hands-on with Code Vein from Bandai Namco, an upcoming title from the teams that brought you God Eater 3. Here’s what we thought.

Continue reading

Preview: Mythgard -It’s not a myth, nor a legend, but rather, something better

20190131191539_1

Developed by former Blizzard developer Peter Hu and former Google X senior software engineer Paxton Mason as Rhino Games, Mythgard is an intriguing and surprisingly well designed CCG with tons of potential already showing in its current state. Find out what we thought of the current build.

Continue reading

Preview: Daemon X Machina – The Armored Core successor we’ve waited for

daemon_x_machina_prototype_missions_02

Daemon X Machina Prototype Missions is a limited-time demo that’s available on the Nintendo eShop and gives fans of games like Armored Core a chance to really dive deep into one of the most ambitious titles for the Nintendo Switch yet. Here are our thoughts.

Continue reading

Preview: 2084 – I died at least 2084 times in less than 72 hours

2084_preview_03

2084 is a game that originated as a 72-hour jam session from Perception-publisher Feardemic and the team from their Kraków based studio, the team that brought you titles such as Observer and Layers of Fear called Bloober Team. Here’s what we thought of the games current state.

Continue reading

Preview: Hellsign – A Hellaciously Paranormal Blast

hellsign_header_01

Having played Hellsign off and on over the course of the past few weeks, here are our thoughts about the Early Access version of this excitingly fun isometric RPG turned paranormal investigation.

Continue reading

Hands-on: God Eater 3 has what it takes to dethrone Monster Hunter World

god eater® 3 action demo_20190113025715

In a weekend with the demo, we had a chance to go hands-on with God Eater 3 and after what we experienced, God Eater 3 could very well be the game that dethrones Monster Hunter from being the ruler of action-based hunting games.

Continue reading

Resident Evil 2: Horror’s back and it’s a nostalgic trip down memory lane

resident-evil-2-teaser

After a few times through with Resident Evil 2’s 1-Shot Demo, it’s time to talk about what the game does right and what it possibly gets wrong in its 30-minute demo that pushes players to navigate the Racoon City Police Department as swiftly as possible. Here are our thoughts.

Continue reading

Preview: Dolmen – Kickstarter Demo – Stars will bleed

dolmen

DOLMEN is a currently in-development Soulsborne style game that finds itself uniquely influenced by titles such as Dead Space, Mass Effect, and Lovecraftian horror to bring an impressive and unique experience. Find out what we thought of Brazil-based Massive Work Studio’s Kickstarter Build of DOLMEN.

Continue reading

QuakeCon 2018: ‘Rage 2’ Hands-on Preview

rage-2-hands-on.png

When it was made clear that Rage was now backward compatible on Xbox One, a part of me had been silently hoping the day would come when Rage 2 would come to life. While Rage was a gorgeously flawed game, it was a game that slowly pulled me in, dug its claws deep in my brain and took me for a spin through an apocalypse I’d never imagined possible.

Continue reading