+Controls are straightforward and welcoming to all new players
+Party system is easily learnable and allows for quite a few different party make-ups
+Multiplayer is a blast when a party can be formed
-Story based objectives can be hard to follow and can be confusing for players to track.
-Framerate dips are extremely problematic during missions on Logi Mountain
-Side-quests are extremely predictable but must be completed multiple times.
For nearly five years, I’ve been almost seemingly obsessed with the Neptunia franchise. In recent years, however, my fandom has begun to fade away due to the lack of interest I’ve had. Not because the games aren’t good, but rather because the games had begun to wander down the beaten path. The games had begun to grow stale, the humor had done so as well and it had truly seemed that our favorite troop of women had finally begun to run out of steam.
Agony has officially been announced as of Gamescom 2016 and is slated for a Quarter 2 release in 2018. It’s an upcoming first-person survival horror game being developed by Madmind Studio, a studio comprised of AAA developers. The game will be taking players through a horror-filled survival where they must fight their way through the inner circles of Hell. It is a place that is comprised of bone, sinew, sin, and demonic amalgamations made of human flesh.
In a recent announcement on their official blog, Niantic has recently announced that their support for older iPhone models is slowly coming to an end. While the highly popular Pokémon GO remains one of the most played mobile games on the market, the team has announced that the need for iOS11 is becoming inevitable for iPhone users.
2018 has been off to a great start. Sony broke nearly 6 million consoles sold during the holiday season and they even managed to bring some outstanding deals on some of this biggest hits to life in their “4 Weeks of Holiday Sales”. But with that having come to a slow end tomorrow, it’s time to set our eyes to the future and that’s exactly what Sony is ready to have us do.
For nearly a year I’ve been obsessively playing This War of Mine on PC, Tablet, and PlayStation 4, but I never released my thoughts on just how impactful the game truly is.
My story starts off differently from the many others you may have heard. My trip wasn’t one I had expected when I first met a woman named Arica. I’d met her only hours after the bombs began to fall, gunshots echoed through the streets and bodies lay strewn about. Before then, I was your simple man, meeting simple people, but our situation was anything but simple.
The Elder Scrolls Online hasn’t been slow in any means regarding how much content it has received. Today, Bethesda has released the first bit of details regarding the games upcoming Dragon Bones DLC Pack, which is set to release next month for PC and consoles and will feature two new dungeons as well as minor additions to the game.
+The Kraken’s boast an extremely simple and sturdy design
+Lightweight, comfortable and work well for long gaming sessions
+Impressive sound that doesn’t get muddied during intense action moments
+Comes with an inline remote for quick volume adjustments and an ext. cable
-Ear cups take some getting used to.
Since August of last year, I’d been steadily been hunting a pair of headphones that could take on the ever-so-affordable HyperX Cloud Stingers. While price became no concern, somehow, David pulled through with one of the best holiday gifts I’d received: a pair of Razer Kraken Pro V2’s. Because of Razer’s unique designs in their gaming accessories, I’ve had a lot to admire in recent years. Their keyboards, their mice and their headsets are all amazingly well done, so there’s no question I could be disappointed in a set of headphones… Right?
It’s been just under a year since the last time we’d seen anything by Mad Catz appear on the shelves and in the inventories of retailers around the world. Most of it was simply because of a chapter 7 bankruptcy filing within the United States.
On March 30, 2017, the company had officially shut its doors and sold off all its assets. Just under a year later, the company has returned with a new business plan, some new hardware, and damn are they ready to trade some blows with companies such as LG, Corsair and Razer.
+One of the best and most atmospheric titles in the franchise
+A genuine struggle for survival through limited resources such as ammo
+Enemies are challenging compared to previous enemy types in the franchise
+Characters feel a lot more fleshed out, each with their own background, identity, and sense of humanity
+One of the best designed games both audio and visual departments
-Puzzles are rather simply and some are rehashed variants of one another.
In previous years, it’d almost seemed that the Resident Evil franchise had finally begun to run out of horror-filled steam. For some companies, it’s hard to do things just right. For some its a rapidly rising and falling roller coaster of half-witted scares, while others are minor eye rolls causing fans to just merely shake their head. This was the problem with several of the franchises latest entries including Resident Evil 5 and Resident Evil 6.
+Unique two-point combat system allowing for combat from multiple angles
+Extremely detailed and beautiful Japanese themed enemies
+Audio design is absolutely superb and should absolutely be experienced with headphones
+Controls are easy to learn and quite enjoyable.
-First-person views can, at times, be overwhelming when first learning the dual-view combat screens
-A small change in scenery from area to area would have been welcomed over the course of the game
-The dual party system is unique, but isn’t highly utilized throughout the game
I’d be lying to you if I didn’t admit this simple fact: I’ve been taking my sweet time with Hyakki Castle. While I promised my review would be sooner than later, a part of me felt that I’d pushed my way through the game faster than I’d hoped to have and even somehow neglected to truly enjoy the title that had been presented to me.