Hitman Marks the Return of Agent 47 this December

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Written by Dustin Murphy

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Welcome back Agent 47, it’s been a while, and we are excited to see you returning with a ban when it comes to the newly announced  HITMAN™, that will be leading up the digital gaming experience on PlayStation 4, Xbox One and on Windows PC starting December 8th, 2015. This will mark the first time in a few years that fans will get to take on contracts to take out powerful and high-profile peoples while visiting exotic locales around the world, which means that fans will return to Marrakesh only to enjoy the beautiful city of Paris.

This is a true HITMAN fantasy, a highly challenging, thinking person’s game where creativity is rewarded,” said Christian Elverdam, Creative Director, Io-Interactive. “You have the power and intelligence of Agent 47™ at your fingertips and it is your choice whether to use brute force or orchestrate a genuine masterpiece of assassination.

Looking at the upcoming release of the game, Io-Interactive and Square Enix have announced that the game will be lead with a digital release then a physical release so that players can turn into the world of assassination as Agent 47.

This is new ground for HITMAN, coming out digital first enables us to do something new, bold and exciting,” said Hannes Seifert, Studio Head at Io-Interactive. “We are building a live, expanding and evolving world of assassination where we continuously develop the game, listening closely to the players as we release new locations, missions and hits as soon as they are ready – where $60 and not a dollar more gets you full access to the experience.

This game marks a new direction for the studio,” continued Seifert. “With HITMAN, we are not only embracing our core fans in a new way by bringing them closer to the development than ever before but we are also laying the foundation for a very exciting future by embracing what a live environment can offer a title like this. It is only the beginning for us and for HITMAN.”

Our Take:

I’m one that could be called a skeptic when it comes to digital only releases. It’s no secret that I’m a huge fan of the Hitman Franchise, but with a digital first release, it seems – in a way- that Square Enix and Io-Interactive have forgotten about the fans who can’t download games first. We’ll see how this goes, but with all else aside, it looks like Hitman will be back and better than before.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Final Fantasy VII is Currently Being Remade for PlayStation 4

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Written by Dustin Murphy

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Since the games initial launch in 1997 on the PlayStation, Final Fantasy VII’s story, characters, and music caught the hearts of fans around the world. As of E3, Square Enix announced during the Sony’s press conference that Final Fantasy VII has begun production of a full blown remake of FINAL FANTASY® VII for the PlayStation®4 computer entertainment system. While it has been confirmed by leading development members from the original project such as producer Yoshinori Kitasi, director Tetsuya Nomura and scenario writer Kazushige Nojima all will be returning to to the project. One other thing we can think of? The masterpiece composed by Nobuo Uematsu will once more become a large part of the game itself.

Being regarded as one of the most renowned titles in the RPG genre, Final Fantasy VII has become a staple point into modern games due to its story, its characters, and even the beautifully animated movie sequences that set the par for any game at its time. With this being one of the most acclaimed titles by fans, critics, and up-and-coming gamers, Final Fantasy VII remakes a hall-mark title that is one to go to and experience, which backs the 11 million copies that have been sold across the world. This includes the games popularity among is spin-offs, films, and even its merchandise. We will keep you up to date as information gets released.

At this time there has been no further information regarding a release date or exclusivity.

Our Take:

Final Fantasy VII has been a game that has been a staple-point in my time as a gamer. Having spent hundreds, if not thousands of hours with it, the game has been a game I’ve come to absolutely love and enjoy. With characters such as Tifa Lockhart, Yufi Kisaragi, Cloud Strife, and the remaining cast having become characters I’ve enjoyed and loved over the past 18 years, the game has remained one that holds a soft spot for me and with this announcement; I can’t deny that my anticipation has gotten even higher thanks to the trolling we got last year about an HD remaster of the original PlayStation title.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Rocksteady Studios Cancels Batman: Arkham Knight’s Batmobile Edition

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Written by Dustin Murphy

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If you are like me, you’ve already cleared out some shelf space, wiped down that polished spot, and even decided to setup a few Batman collectibles to go with it. So what does this mean? If you take to the Rocksteady forums, you’ll see their team saying “unforeseen circumstances” are to blame for this cancellation. As sad as it is, we already know that they are driven by quality, but as this is unfortunate, it means that that shelf space will need filled by something else.

“We regret to inform you that we are not able to release the Batmobile Collector’s Edition of Batman: Arkham Knight due to unforeseen circumstances that greatly compromised the quality of this extremely limited run of product. We are deeply apologetic for this unfortunate outcome.”” Rocksteady said in a statement. It is sad to see that the company had to issue such a statement.

As the selling point of this 200 USD model, but in turn several have received the following email from the developers:

“Dear Batman: Arkham Fans,

We regret to inform you that we are not able to release the Batmobile Collector’s Edition of Batman: Arkham Knight due to unforeseen circumstances that greatly compromised the quality of this extremely limited run of product. We are deeply apologetic for this unfortunate outcome. If you did pre-order the Batmobile Collector’s Edition, please go to the retail location where you pre-ordered the product and you will receive a full refund of your deposit or it can be rolled over to another Batman: Arkham Knight edition or another product of your choice. We will be providing everyone who purchases Batman: Arkham Knight with the New 52 skin pack, including Batman, Robin and Nightwing, free of charge.

Source: Beyond the Pixels’ Facebook Page, Rocksteady Email

Our Take:

It’s sad to hear when such an awesome opportunity has hit a bit of a hiccup like this, and for Rocksteady, this is not a hiccup they needed. We just hope this doesn’t cause fans to turn away from one of 2015’s most anticipated games of the year.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

South Park: The Fractured but Whole Announced by Ubisoft

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Written by Dustin Murphy

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Did you have fun going on the wild adventures of the South Park crew last year? We know we did. Thanks to fans who made 2015’s release “The Stick of Truth” an award-winning tittle, Ubisoft announced at E3 that the smash hit will be getting a follow up and that it is currently in development for PlayStation 4, PC, and Xbox One. This means that players will get to return to the crazy antics of The New Kid of South Park, Stan, Kyle, Kenny, and Cartman as they take on a rather hilarious and mind blowing as well as outrageous adventure.

In development over at Ubisoft San Francisco, South Park: The Fractured but Whole will once more set players into the antics of the town of South Park and the kids that inhabit it. This means they will go into an adventure of solving a crime-ridden adventure that will make them team up with Coon, their friends, and many more as they become a dedicated group of crime fighters that have been formed by Eric Cartman (The Coon, his half man, half raccoon crime solver personality), The New Kid, Mysterion, Toolshed, Human Kite, Mosquito, Mint Berry Crunch and more as players take on the forces of evil while Coon finds himself trying to make his team the best of the best when it comes to being a beloved group of superheroes. To help make sure the story fits the authenticity of South Park, series creators Matt Stone and Trey Parker are involved with every step of the games development in order to ensure that it keeps true to the series.

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The success of South Park: The Stick of Truth proves our fans crave a deeper interactive experience with South Park,” said Dan Yang, EVP and GM, Consumer Products, Viacom Music & Entertainment Group. “Working with Ubisoft to extend the South Park gaming franchise will no doubt galvanize the audience’s interest across all platforms.

By successfully mixing outstanding comedy with excellent gameplay, South Park: The Stick of Truth created a game genre: the Comedy Role-Playing Game,” said Laurent Detoc, president at Ubisoft. “Our teams worked hard, laughed hard, and players loved it so we’re back to collaborate on the fantastic world created by Matt, Trey and the talented group at South Park Digital Studios with South Park: The Fractured but Whole.

South Park: The Fractured but Whole will be available for Xbox One, PlayStation®4 computer entertainment system and Windows PC. Stay tuned as we await more information regarding this title.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Review: Operation Abyss New Tokyo Legacy (Vita) – Tokyo Never Looked so Dark

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Review by Dustin Murphy

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Pros:
+Intuitive combat that will require players to plan out their actions
+Spells are not unlimited and do require a cool down
+Creatable characters are somewhat awkward when joining the party

Cons:
Combat is extremely linear and at times boring
Earning in-game credits is almost as boring as picking weeds from a garden
Clicking forward every time on the map unless using the go-to part of a map gets annoying
Mission objectives at times are hard to figure out and or locate


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Welcome to the Xth Squad a unique group of students within New Tokyo that have been brought aboard Operation Abyss in order to hunt down, take out, and eliminate a new form of enemy known as “Variants”. Here students that have been recruited and can access a special set abilities only known as Code’s have been brought onto the team, trained, and shown how they will work together in order to take out the enemies and find out why so many Variants will escape into Tokyo and require both the police, but also the Xth squad in order to find out why the Variants are flooding in.

As the game starts out, players are greeted by a gruesome sight, a Variant is about to kill your character, and let alone is this sight bad, players are also given a warm welcome by a member of Xth Squad who manages to appear just in time to save your character’s life. With it you are rescued by a mysterious and hooded figure that has just managed to save the character’s life. Here players are recruited by the CPA or rather, the Code Physics Agency that players have been all, but forced into without much choice or option, which means, guess what? This is what sets up your game and places you into a game where your most enjoyable part is seeing changing scenery outside of the games static portraits, bland dungeon designs, but also an art style that is both colourful, interesting, and anime-like that keeps the game fresh. The issue here? That’s all that does keep it unique and mildly entertaining since there’s barely any dialogue between missions that offers a break from the Xth Squads mission based ranting. However, one of the things that makes you wish there was a break from it? The darkest parts of the game, which aren’t necessarily the parts of finding dead bodies, a robotic like girl with her shadow friend who just happens to slowly be making her human-like or possibly a variant, but instead? The creepy ass blood links that will allow players to link their characters to those of Florence Nightingale, Leonardo Davinci, Hanzo Hattori, Jeanne d’Arc, and many more. Each of these will play an important role when it comes down if they will be in the back row of your team or not since melee will be the only one attacking in the front row while range and casters will take to the back row in order to keep enemies at bay from a distance.

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To select these “Bloods” players have to either change the Blood of a currently existing character, which in my experience, reset my level, but also required me to level up my character once more due to the loss in level and stats, but allowed for a more unique twist on my Xth Squad so that they could more easily dispatch the Variants as they attacked while exploring each of Tokyo’s zones, but also the Abyss they emerge from. While players go through each mission they will have several things occur, this includes gaining XP to level up, GP that is the games currency, but also a chance to unlock Code Locks, which will allow for players to pick up unique items and have a chance to get rare loot with each drop. Do note that stats are based upon your character’s class, but also your personality traits amongst other things, which means points distribution while leveling up will play based upon how well your character works out in combat and does mean that your character may not rise nor shine when you need them the most when fighting Wanted Variants (bosses and mission goals), but also means they may just set you up for a Game Over to wherever you last saved when exploring the grid-like map layouts.

Unfortunately, even having explored a good chunk of this game players will find themselves (out of my 32 hours in) it took about four to eight hours to really feel that the game would get good, enjoyable, and allow for players to TRULY see how the game begins to become one giant that will bring together the darkest parts of the game, but also a unique story, locations, and twists that will allow the game to become fun to play, but also allow for fans to enjoy a game that will go into a huge living world that will make players wish that they can keep it safe from Variants, but after 10 hours? That is where some fans may just walk away and wander back onto Demon Gaze in order to allow fans to truly enjoy the game the way they should. But lets remember here, this game is an old school like Dungeon Crawler such as titles like Wizardry where fans will spend time tabbing on the D-Pad of their Vita or Vita TV in order to move through the world, but also brings forth the fact; narrative isn’t what this game is about, which means the story is bland, dull, and only half enjoyable. However, for some fans that like easy to follow stories and ones that don’t have just a ton of narrative? This will be right up your alley since the story itself is more about the overall effect of Variants in the world and the underlying evils that cause them. The whole plot? Take out Variants, secure the Abyss, and find out why Variants are attacking the world the way they are.

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When setting down the PlayStation Vita in order to reflect on Demon Gaze for this review, it’s hard not to glance back at the previously released Demon Gaze, which as its predecessor, was unforgiving, difficulty, and loved to punish players the way it did. Unlike Demon Gaze, Operation Abyss is a title that will allow players to rest when needed at the Medical Facility in order to regenerate MP, Health, and even level up as needed, but don’t forget; every encounter in this game? Will raise the difficulty if you don’t sometimes just flee from combat in order to lower down the difficulty of encounters in each of the games zones. In other thoughts, Operation Abyss New Tokyo is a game that follows the tradition of old dungeon crawlers where players aren’t necessarily going in for a story much like games such as Wizardry, Orcs and Elves, and Demon Gaze to name a few. Instead players are going in for a challenge, one that will push them to hunt down secrets, better equipment, and an ultimate end to the maze like dungeons that they will explore. This is one we suggest for those of you who wish to take on challenges that may or may not break your interest in a game and this is certainly one NIS America, inc, can say pulls in a challenge and wants players to stick around for a while. For JRPG fans, this is definitely one that will need to be in your collection. For those that want to test the waters with a new dungeon crawler? This is one that you should at least give a try when you can.


Our review of the game is based upon a pre-release retail version of the game. Our copy was provided to us by the games publisher. For information about our ethics policy please click here. Operation Abyss New Tokyo Legacy is now available for the PlayStation Vita and can be obtained in both retail and digital formats (PlayStation Store) for 39.99 USD.


 Final Score: 7 out of 10


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him on Twitter @GamingAnomaly,Google+ or you can find him on PSN with RaivynLyken.

Tom Clancy’s Ghost Recon Wildlands Announced and it’s an Open World Title

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Written by Dustin Murphy

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Last time fans got to take on the world of Tom Clancy’s Ghost Recon, fans went into the futuristic world of Future Soldier, and as of today, we are once more preparing to take on the Wildlands of the world that is inspired by South America. This time? We will be taking on this exploration with Tom Clancy’s Ghost Recon Wildlands, which is slated to release on Xbox One, PlayStation 4, and Windows PC at a date that is yet to be determined.

Set a few years from now, Ghost Recon Wildlands will allow fans to take on the role as a team of Ghosts. There fans will be a four-player team of U.S. Elite Special Forces Operation’s unit that is on a cover mission to eliminate and suppress the Santa Blanca drug cartel. As they do, the team will work to eliminate them, they will also work in draining their underworld power and make it so they won’t remain a growing threat on a global scale. With the teams at Ubisoft Paris behind it, players will get to take on a beautiful, dangerous, and life-sized scale of Bolivia in this upcoming title.

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Players will explore hundreds of villages, land marks, local legends, factions, and even trek across some of the most dangerous regions in one of the most diverse and ambitious games to date. With players interacting throughout the game, players will upgrade their skills, arm themselves with a vast arsenal of weapons, vehicles, drones, and pure instictive tactics that will help them stay alive and eliminate their enemy threat.

With Tom Clancy’s Ghost Recon Wildlands, we’re moving the Ghost Recon franchise in a new direction, with a massive, beautiful and living open world that reacts to players’ choices,” said Nouredine Abboud, Senior Producer, Ubisoft. “Whether going it alone or teaming up with friends in co-op, players in Ghost Recon Wildlands will never encounter the same situation twice, providing amazing possibilities and creative freedom to cultivate very personal stories and experiences with the game.

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With the sheer size of Tom Clancy’s Ghost Recon Wildlands, players will take on both large worlds in solo or co-op gameplay as they take on this largescale world. With the flexibility of taking on enemies in both story, missions, and even objectives, players will find themselves using stealth, distraction, tactical combat, and pure military precision as players take on dynamic and emergent gameplay with every second throughout the game.

Our Take:

It’s no secret that I’ve been a long time fan of the series since it’s initial launch on Windows PC, GameCube, PS2, and even the Classic Xbox. The series has been one that has always found a soft spot in me, thanks to the multiplayer take as well as story approaches, Tom Clancy’s Ghost Recon is a series that has always had room to grow, adapt, and overcome each of the generation of consoles, and this game is not excluded from those needs. We can only hope that due to its sheer size that the game does not find itself experiencing the technical hiccups that Assassin’s Creed Unity did. Besides that, our primary concern is actually the install size for it on the PlayStation 4 and Xbox One.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Terrorist Hunt to Return to Rainbow Six Siege, Beta Dates Announced

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Written by Dustin Murphy

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Last year Ubisoft announced one of the most anticipated games to date for Rainbow Six fans. After years in silence, Tom Clancy’s Rainbow Six began production on its newest title under the name of Rainbow Six Siege. With the game they anounced that it would be the latest step in bringing players back to the well known scenario that will deliver tactical gameplay and team communication as key components to ensure that fans would work together in order to hunt down their enemies. With this announcement, Ubisoft announced that this latest installment will be landing on PlayStation 4, Xbox One, and Microsoft and Windows PC on October 13th of this year.

With this announcement at E3 2015, Ubisoft has also announced that Terrorist Hunt will once more be allowing for fans to go into the world of taking out enemies from the center of a known global crisis caused by the terrorist cell, the White Masks. With this game mode coming back, Ubisoft has announced that the game will feature a new and advanced AI, new challenges, and like before; addictive and highly replayable content that can be enjoyed solo or in cooperative modes.

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With the announcement of Terrorist Hunt, Ubisoft has also announced that the award-winning (and a personal favourite of mine) will be taking the role of the famed deputy director of Rainbow Six, the counter-terrorism unit of the team named Six. As Six once more activates the Rainbow Six program, players will reprise the role of famed memories of the team from around the world. That is where players will discover how to take down the White Mask terrorist group and in turn, take down enemies throughout the world in each of the games various missions.

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For those of you whom have pre-ordered, have a beta key, and wish to get in, the Closed Beta will be launching on September 24th, and will allow for fans to enjoy the game’s beta as it prepares to launch for those of you one Xbox One, PlayStation 4 and PC. Remember, only pre-orders will be getting in on this Closed Beta that is only available at participating retailers.

Our Take:

It’s not a secret that Tom Clancy’s Rainbow Six Siege has been a rather long awaited title. Having been initially announced as Tom Clancy’s Rainbow Six Patriot’s, fans have been waiting to see what direction the game would go, and with Siege, it’s no surprise that Ubisoft is going to take precautions with this title in the means of things such as closed beta’s to ensure that fans will get to enjoy the game. Let alone take on a world unlike any other. Now? We just play the waiting game to see how far the game can go and where they will take us with this entry.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Tom Clancy’s The Division Set for March of 2016

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Written by Dustin Murphy

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What do you do when a devastating pandemic has swept through the cities, killed your friends, your families, neighbors, co-workers, and those around you? You try to call for help, but what if one day every basic service has fallen. After that food, water, and society itself has collapsed. With all this rendered inaccessible, what happens? Welcome to Tom Clancy’s The Division, a game that has been in development for the past several years and has become known as one of the most anticipated online open world action RPG’s  in development by Ubisoft. As of E3, Ubisoft has announced that on March 8th, 2016, players will get to take part in the now activated autonomous unit of tactical agents by the name of “The Division” on platforms such as the PlayStation 4 and Xbox One. For those who prefer to PC game? You’ll be seeing the same release date as the others.

With this announcement, Ubisoft has detailed a bit about the game that will allow fans to explore a world where the world is hostile, dynamic and will push players to progress through the desolate streets of New York. With players not being bound to a single class, fans will be able to choose a load out that fits their play style needs, but also to that of the mission they are on or even the team they decide to deploy with. When teaming up to take on the Big Apples mission area known as the Dark Zone, players will be able to take on missions from anywhere, anyone, and be attacked at any moment while trying to look for unique encounters and legendary loot. Thing that’s all? No. Players can take on the chance to take that loot at any given time in order to find their chance at survival to be more beneficial to themselves.

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In North America, fans and gamers alike can now pre-order two additional editions of Tom Clancy’s The Division:

  • The Gold Edition will include the game, an exclusive National Guard Gear Set and the Season Pass with a full year of major expansions and exclusive benefits.
  • The premium Collector’s Edition will include all the content found in the Gold Edition plus an array of exclusive memorabilia including the Agent Watch Replica.

Those who pre-order any version of the game will receive guaranteed access to the upcoming betas, starting with the exclusive beta on Xbox One this December, and get the Hazmat Gear Set for their agent. Players can also sign up for the beta program now at www.thedivisiongame.com/beta.

Further details on the betas and Season Pass content will be revealed at a later date. For more information about Tom Clancy’s The Division, please visit www.thedivisiongame.com.

Our Take:

Tom Clancy’s The Division is a game that has easily become one of the most anticipated MMOs to hit current gen consoles and PCs. With this bit of information and a release date, Tom Clancy’s The Division will be a game that will no doubt set fans of tactical games, but also  the fact it will surely test Ubisoft’s capabilities of ensuring a stable and always online connection. Something Bungie had been put to work with in order to make Destiny the hit it is today with fans.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

DOOM Officially Unveiled at E3 2015

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Written by Dustin Murphy

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Before I truly begin discussing DOOM and it’s unveil at E3, there’s a few words I would like to say on behalf of myself, and our team here at Blast Away the Game Review in remembrance of one of id Software’s ambitious, young, and well spoken men I got to meet at QuakeCon 2014, and sadly – it was the last time I would ever get to share words or even acknowledge possible friendship we had. In 2014 I got the pleasure of meeting one of id Software’s young talents by the name of Steven Serafin who was the technical producer on DOOM. In memory of him after having met him almost a year ago, we would like to once more, wish our deepest condolences to his family, his friends, and his colleagues who worked with this young man who didn’t get to see past 28. In the life after his death, id Software has continued on with a project that he had begun to help bring alive, by doing so we have gotten to see the glimpse of DOOMs future, which is visceral, dark, and everything that DOOM has made as its signature go to.

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Premiered as a worldwide unveiling, ID Software premiered the gameplay that was shown off at QuakeCon 2015, it was beautiful, realistic, and even quite stunning. This time around? It’s just as much so, but even bloodier than before, and even more exciting than ever. With multiple announcements regarding it being faster, bigger, meaner, better, and returning to its roots, it’s no wonder that fans have been howling about the game since it’s world wide unveil at E3 2015, DOOM has become one of the quickest and most spoken about games next to Fallout 4 among other Bethesda titles. This time around we are returning once more to the Hell infested UAC base that we had once known. Unlike before, enemies are meaner, more aggressive and challenge you to rush them with things such as finishers, big weapons, and the return of the ever-so-famous Super Shotgun. With this demon infested campaign players will get to expand their gameplay experience in a first-ever console filled Modding community that will allow players to go through the map service in order to download, upload, and create maps using the Doom SnapMap game editor. This means mods on console has finally come to fruition and will challenge fans to experience the game at its fullest.

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With the return of DOOM as a reboot, there’s no surprise that there are a few secrets lurking around the corner. One of them? Is the return of the old-school fast-paced arena-style multiplayer that returns, but this time with a new utilization of all new skill, powerful weapons, vertical movement, and the new unique power-ups that will allow you to become the very demons you bashed across countless battlefields in the campaign, but thanks to the new SnapMap map? The battlefields you fight on will be unique, twisted, and true to the hardcore DOOM fan. When will this game release? Spring 2016. So stay tuned for our upcoming review we will be dying to get to you.

Our Take:

If you were expecting a game with rainbows, unicorns, and kittens – you’re going to need to turn around and go elsewhere. Why? When looking at DOOM from the perspective as to what kind of game it is; DOOM is a game that is visceral, disgusting, and a literal blood bath that makes fans like myself want to come back for more. From a journalist standpoint? The game succeeds in grabbing what made the originals memorable; blood, gore, big weapons, and big ass demons to go up against with anything imaginable in order to take them down. With new things such as ledge climbing, close range kill buffs, and the likes, DOOM will easily set a much needed record for the type of game it is. We just hope the game comes sooner than later with its current state that seems almost completely finished. For those who say this game is too much to look at due to blood, gore, and all the flying viscera? This only means that they did what they were shooting for and made a game that shoots to please those who aren’t faint of heart.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Updated: Could Dishonored 2 be Announced Tomorrow by Bethesda? We think so.

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Written by Dustin Murphy and David Murphy

Dishonored_Corvo_Fight

Updated – David Murphy:

As of last night’s E3 conference, Bethesda and Arkane Studios have officially announced that Dishonored 2 is on its way. With this one we will not be seeing previous protagonist Corvo returning as our playable character. Instead we will be seeing a new protagonists whom has her name muttered in the trailer, but that’s something we will leave for you to discover. With this news we’ve also learned that Dishonored will be getting its definitive edition when it launches this fall. While the wait for Dishonored 2 sets us up for a Spring 2016 wait, we can only say this – that period can’t come soon enough. Dishonored 2 is set to launch on PlayStation 4, PC, and Xbox 1 next year.

Will you be there to sling across the streets and rooftops with new abilities, weapons, and an entirely new setting? We know we will. Wait for our upcoming review once the game releases a year from now.

Original – Dustin Murphy:

If you’re like myself you already have your tablet, phone, computer, and even your Smart TV hooked up and ready to go for E3. Why? Even those of us who report on E3 don’t always get a chance to make it to L.A.; this year is another one of those years for us at Blast Away the Game Review. On my way back from a wedding I had the stream going by just a chance to hope to see some of the rehearsal.

What happened there? A potential leak by both Raphael Colatonio who is known as the president of Arkane and Harvey Smith, the director for the original Dishonored. Question is: Have they once more teamed up and decided to continue on with their story arch we were left off with last time that featured both Corvo and Daud as our main two protagonists who took on extraordinary measures in order to right the wrongs they encountered.

In this potential leak that has taken the internet by storm, a hot microphone was live at the Bethesda E3 conference that was able to be posted live by our pals over at Kotaku were able to get a recording of it up. All we can say? If anything about Colantonio saying “Honoured” was enough tget our attention and bring us into a form of curiosity where we can only hope that a sequel to the title is to truly exist for those of us who did not get enough of the previous game.

Our curiosity was peaked even more when Polygon pointed out that a video clip of this audio was taken down on YouTube due to the copyright claim by Zenimax Media, the parent company of Bethesda Softworks. Stay tuned as we look to know after Bethesda’s 10 p.m. EST press conference.

Our Take by David Murphy:

Unlike my son Dustin, I’ve been certain to show a certain kind of interest when it comes to games with such an art direction. With Dishonored 2 having fully been announced as of yesterday, it’s hard not to say that my fandom side is going absolutely nuts. With the sequel following much of the storytelling, art direction, and seemingly fulfilled gameplay mechanics; I’m excited and overjoyed that it has joined the ranks of the Bethesda’s on-going franchises such as DOOM, Fallout, and even Quake to name the ones I’m rather familiar with. We will see where this goes in the upcoming days since we already know that there will be a PlayStation 4 and Xbox One Definitive Edition coming this fall.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.