Last time fans got to take on the world of Tom Clancy’s Ghost Recon, fans went into the futuristic world of Future Soldier, and as of today, we are once more preparing to take on the Wildlands of the world that is inspired by South America. This time? We will be taking on this exploration with Tom Clancy’s Ghost Recon Wildlands, which is slated to release on Xbox One, PlayStation 4, and Windows PC at a date that is yet to be determined.
Set a few years from now, Ghost Recon Wildlands will allow fans to take on the role as a team of Ghosts. There fans will be a four-player team of U.S. Elite Special Forces Operation’s unit that is on a cover mission to eliminate and suppress the Santa Blanca drug cartel. As they do, the team will work to eliminate them, they will also work in draining their underworld power and make it so they won’t remain a growing threat on a global scale. With the teams at Ubisoft Paris behind it, players will get to take on a beautiful, dangerous, and life-sized scale of Bolivia in this upcoming title.
Players will explore hundreds of villages, land marks, local legends, factions, and even trek across some of the most dangerous regions in one of the most diverse and ambitious games to date. With players interacting throughout the game, players will upgrade their skills, arm themselves with a vast arsenal of weapons, vehicles, drones, and pure instictive tactics that will help them stay alive and eliminate their enemy threat.
“With Tom Clancy’s Ghost Recon Wildlands, we’re moving the Ghost Recon franchise in a new direction, with a massive, beautiful and living open world that reacts to players’ choices,” said Nouredine Abboud, Senior Producer, Ubisoft. “Whether going it alone or teaming up with friends in co-op, players in Ghost Recon Wildlands will never encounter the same situation twice, providing amazing possibilities and creative freedom to cultivate very personal stories and experiences with the game.”
With the sheer size of Tom Clancy’s Ghost Recon Wildlands, players will take on both large worlds in solo or co-op gameplay as they take on this largescale world. With the flexibility of taking on enemies in both story, missions, and even objectives, players will find themselves using stealth, distraction, tactical combat, and pure military precision as players take on dynamic and emergent gameplay with every second throughout the game.
It’s no secret that I’ve been a long time fan of the series since it’s initial launch on Windows PC, GameCube, PS2, and even the Classic Xbox. The series has been one that has always found a soft spot in me, thanks to the multiplayer take as well as story approaches, Tom Clancy’s Ghost Recon is a series that has always had room to grow, adapt, and overcome each of the generation of consoles, and this game is not excluded from those needs. We can only hope that due to its sheer size that the game does not find itself experiencing the technical hiccups that Assassin’s Creed Unity did. Besides that, our primary concern is actually the install size for it on the PlayStation 4 and Xbox One.
About the Writer:
Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomaly, Google+, and or you can find him on PSN with RaivynLyken.