DOOM Eternal: Ancient Gods, Part 1 promises to expand upon the series, bringing the DOOM universe into full perspective and taking Slayers on a bigger, bolder, and even more metal experience than before. Here’s our review for DOOM Eternal: Ancient Gods, Part 1.Continue reading
Geoff Keighley has revealed that the world premier for the first DLC expansion for DOOM Eternal will be revealed during Gamescom on August 27th.Continue reading
In a recent interview, Marty Stratton of id Software has given some insight into how far DOOM Eternal will push the PlayStation hardware. It sounds like this will be one last hurrah for the PlayStation 4 and Xbox One just ahead of the launch of next-gen consoles.
DOOM Eternal’s latest trailer is finally here, giving us our first look at a greater universe, one where the Doom Slayer gives us our first glimpse of him without his helmet, what happened to Samuel Hayden, and our first glimpse of Heaven’s forces.
Well, if you were expecting DOOM and DOOM II to be just nostalgia-filled experiences, Bethesda and id Software are taking things one step further with today’s major update for both games, adding in megaWADS including The Final DOOM and John Romero’s megaWAD, SIGIL.
For 25 years, the Doom Guy has been ripping and tearing into the very souls of demons, and now, he can do so on literally almost any device available. The catch? There’s a bug requiring an online connection that Bethesda is working on fixing.
There are no issues with DOOM unless you want them to be there, but hey, let’s rip and tear or, rather, talk about why there aren’t any issues with the game for a good majority of those who played the 2016 reboot.
Bethesda isn’t going to lock their biggest hitters of 2019 behind the Bethesda Store, but instead, they’re releasing them on Steam when they launch.
Celebrating the 25th Anniversary of DOOM ripping and tearing its way through gaming history, former DOOM developer John Romero has revealed the upcoming release of his megawad as a spiritual successor to the fourth episode of the game. But now, he’s also revealed some really badass nostalgic collectibles you’ll want to consider purchasing.
For 25 years, Dustin has been ripping and tearing his way through one of the most beloved franchises in the history of gaming and now, he reflects on the series on both a personal and professional level. Let’s Rip and Tear.