DOOM is Going 4K With its Latest Update on PS4 and Xbox One


It’s no strange fact that games are getting enhanced for PlayStation 4 Pro and Xbox One X as of late. Each coming with a range of features including 4K gameplay, faster framerates and even features such as supersampling, which allows for some of the best visuals to date. However, there’s no secret that DOOM isn’t already a beautiful game. Actually, it’s probably one of the 25 most detailed video games of this generation (Via App Trigger).

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id Softwares “Mars Madness” is a Hilarious Take on March Madness



Credits: id Software/Bethesda


With March Madness having finally arrived, college basketball fans across the states are preparing to cheer their teams on as the season begins to come to a wrap. However, what happens when id Software, the minds behind DOOM and Quake Champions gets involved? You get their own personal event called “Mars Madness”, a tournament based on fans votes to see what demon they think will win it all and send the others packing back to Hell.

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DOOM’s About to Rip and Tear its Way onto the Switch Next Month


Today, during  a new id Software developer video that was released by Nintendo, DOOM‘s creative director Hugo Martin and executive producer Marty Stratton sat down to discuss the many features that fans will enjoy with DOOM on the Nintendo Switch.

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DOOM Goes ‘Ultimate DOOM’ With New Update That Makes ALL DLC Free


For just over a year, id Software has been the recipient of critical acclaim for their reboot of the DOOM franchise. Their game took players to new heights as the game explored not just what it took to kill demons of Hell, but what it took to smash your way through player created content. They reinvented the “ultimate” DOOM experience with this new update and even dropped the games price to a “Hellishly” low price for fans to enjoy.

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AMD’s Radeon Vega Frontier Beats Nvidia’s GTX 1080 in 4K Test Playing DOOM


There’s no doubt that id Software’s DOOM is one of the most beautiful games in recent years. It’s a game that is – artistically speaking – one of the most demanding games out there to date. It’s a game that pushes PC hardware to the limits when it comes to 4K gaming as many know. It is even a game that has become one to benchmark your 4K PC builds with if you want to know what your computer can handle.

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Want Some Games to Prepare for Halloween With? Here’s 5 to Get You Started

Halloween is just around the corner. It’s the time of year that many of us prepare for with spooks, scares, and wetting our beds with some of the scariest games to release to date. To help you prepare, we’ve decided to grab a few of our favorite options only to send you on your way with the games that’ll sate your needs.

So what do you say, shall we jump into our list? Lets do so.

#5: Outlast – PlayStation 4, PC, and Xbox One


When it comes to scary corridors, limited resources (batteries in this scenario), and free-roaming lunatics, Outlast takes the cake. In Outlast players take the role of a Miles Upshur, a freelance investigative journalist, whom just happens to come across the news of an abandoned asylum.

When finally getting into the place, Miles learns very quickly that the residence have taken over, and what was once a safe place is now his living nightmare. Why? Just ask that lunatic waiting to cave your skull in around the corner. Outlast is all about being sneaky, solving puzzles, and trying not to wet yourself while playing.

#4: Amnesia: The Dark Descent – PC


Taking place in 1839, horror found itself seeping from every edge of the enigmatic Brennenburg Castle. The protagonist Daniel finds himself exploring through the dark halls in order to find memories that he has locked away after finding the note that gives him this evidence. When going into the castle in which he once left, Daniel goes forth to kill the Baron Alexander.

His adventure will take players through the history of what had happened to him and lead him to losing all his memory. What players will learn is that Daniel was once part of an archaeological expedition to Africa where he explored a tomb named “The Tomb of Tin Hinan”. Within the tomb, he discovered an orb that was broken into pieces. Upon returning strange things began to happen, and now it’s time for him to solve the case of what’s actually going on.

Set as a first-person horror survival title, Amnesia: The Dark Descent was the first game to remove weapons as a portion of combat into a distinct rush for survival. Instead players are forced to use their surroundings to hide from enemy threats and to move stealth like from their enemies.

#3: Alien: Isolation


15 years after the disappearance of the Nostromo spacecraft, the daughter of famed Ellen Ripley has gone on the search for her mother. In her exploration of her mother, Amanda Ripley, is approached by an android under the name of Christopher Samuels, whom is employed by the Weyland-Yutani corporation. Meeting with her, Samuels indicates that the flight recorder of the Nostromo had been located by a ship named the Anesidora. Located on the station Sevastopol, the Seegson Corporation has set orbit around the planet KG348.

Traveling to the station, Ripley, Samuels, and Nina Tailor travel to Sevastopol only to encounter a situation they weren’t prepared for. A monster has gone on the loose, with this being a problem, Axel, a survivor on the Sevastopol, is killed by the alien creature only to set forth a string of complications. Amanda’s adventure will take her racing through the Sevastopol and the Anesidora for survival. She will take on unimaginable enemies and survive unimaginable situations.

#2: SIREN – PlayStation 2, PlayStation 4


St in the Japanese village of Hanyūda, player are set to explore the village that kept itself away from the world through isolation. Following the interruptions of a ritual near Hanyūda, a rather large earthquake happens near by, and in turn the village now finds itself lost between time and space. Surrounded by a sea of red waters, the village finds itself troubled with mysterious occurrences that take place within it.

Much of the games story takes place surrounding Hisako Yao, the leader of a local religion, and one that looks to reawaken an old God who now slumbers. With the deity awake, the shibito (corpse people_ seek to go through the village while building up the god’s corporeal form once it is summoned. Their job is to also hunt down and kill any humans left in the village in order to bring him back. The game takes place over the span of three days and in those three days, fans will experience gameplay that will seem rather similar to Silent Hill fans.

Will you have what it takes to resist the Siren’s Call?

#1: Resident Evil – What platform hasn’t this been on?


While it sounds odd Resident Evil remains one of the creepiest game to date. It is a game that still brings the elements of horror to the forefront. Resident Evil takes place on July 24th, 1998 in the Midwestern town of Raccoon City. With news of odd and inhuman murders, the Raccoon City Policy Department sends the STARS unit into the mansion.

Upon arriving, the team is sent in to search the mansion after having been attacked by monstrous dogs with their flesh rotting off. Seeking efuge in the near by mansion, Chris Redfield, Jill Valentine, Albert Wesker, and Barry Burton. Once within the mansion the team discovers something out of place and fits the description of the grizzly murders: Zombies. If you haven’t played the series, Resident Evil is a series that requires fans to scavenge for supplies and use their resources sparingly.

What games do you suggest for others to try? Let us know in the comments.

About the Writer:


Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.



Sit-Rep: DOOM (Multiplayer) – A Bloody Good Time

Weapon load-outs take away the need for hunting down basic weapons, leaving only power weapons to be found via pick-ups.
+The verticality in maps allow for players to traverse into combat how they please.
+Demon rune changes the entire approach to combat that players may have.
+Maps variate between UAC themed and Hell themed while some use both in “Unto the Evil” DLC pack.

Intermittent lag issues can cause some to be deterred from playing.
Connecting issues can cause some frustration when connecting to the servers.

Editor’s Note: Our review for the multiplayer portion of DOOM features Unto the Evil DLC content. The content is now available for 14.99 USD or through the Season Pass for Season Pass holders.


Heralding in the multiplayer genre via LAN or Online; DOOM as a franchise has remained at large as one of the greatest arena style shooting games of all time. In the recent years, we’ve seen a decline in games that follow the idea of fast momentum, no camping, and constant blood bathing as foes are turned into masses of viscera.

Something that DOOM has always been known for is its constant push for fast movement speeds, shotguns, blood, and a constant need for fragging enemy players. With a smash-hit campaign, DOOM‘s multiplayer is just as strong as its single player campaign in its own creative rights. So much so, that we decided to give the game its own individual review from the rest of the game. While the formula changes from being a badass taking on Hell to badass Space Marines chasing other badass Space Marines in order to see who can acquire the most objectives completed. This renders the game rather different from the singleplayer experience. While it’s damning to say, the game feels more like Unreal than it does DOOM or Quake.

This isn’t because the game is actually bad; instead, it makes since with the recently announced Quake Champions seeking to fill the arena shooter aspect of the game. With loadouts in the game, DOOM seeks to fill those familiar spots with random pick-ups such as speed boosts, demon runes, invisibility, and even things such as regenerative health. Even weapons such as the Gauss Rifle (railgun renamed), and even the BFG have made sporadic appearances through ever game mode in timed intervals.


While sniper weapons like the vortex rifle remain useful, they aren’t mainstay weapons like one would hope, which leaves them as weapons that could potentially be hyper lethal almost useful. Their diluted usefulness is mostly due to weapons such as the rocket launcher, lightning gun, and even the chaingun as weapons that can be placed in player loadouts from the get-go. This even has something to do with the fact the game’s doublejump from the campaign has made its way into the multiplayer, which eliminates camping from the game overall. If you aren’t used to this style games? Weapons such as the Vortex Rifle and the Stasis Rifle can dish out some heavy amounts of damage in a short few seconds.

Along with virtually every gun being able to be used in loadouts, there are a few new additions as well such as hack mods that will allow players to gain unique advantages in combat such as shared XP with the Osmosis perk, Bloodtrail, which allows players to hunt down enemies as they run away during combat. While these are usable for those instances, accessories have also made their new debut. These little tools include things such as the personal teleporter that allow players to move through combat in an instant while putting out as much damage as possible. Accessories such as the kinetic mines allow players to set lethal traps for their enemies while maneuvering throughout the battlefield. A long with these comes weapons such as the Siphon Grenade that allow players to regain health while damaging enemies as much as possible.


The most unique change to combat isn’t necessarily just the games hack mods, but also a few disgruntlement’s that also lie within the game. First and foremost is the fact that most alternate fire modes are limited to the games overall progression. Players are limited to the combat shotguns grenade round, the heavy assault rifles scoped mode, the rocket launchers remote detonation, and the plasma rifles heatblast that allows for players to cover an area in heated plasma in order to take out enemies. Even weapons such as

While I’d have loved to have seen all the modes stripped away all together, DOOM does offer a clean and unique vision of what the multiplayer should be like. Unfortunately, the reason behind why some of these may not be possible? Is because things such as the Heavy Assault Rifles rocket rounds may not be all that favorable with the games netcode. That or just the fact it could quite possibly do too much damage in the short term. If anything, it does leave room for glory kills to remain satisfying as players take one another out in rapid combat while smashing each others skulls in. The netcode issue shows true as it won’t be uncommon to see players connections drop from 3-4 bars ping only to hit yellow or red for the rest of the match. However, this is infrequent, and shouldn’t take away from the games overall enjoyment.

Overall, DOOM’s multiplayer offers a unique vision of what a game could possibly do in the near by future with game modes such as Team Death Match, Soul Harvest (kill confirmed for those who have played Call of Duty), Warpath (King of the Hill with a moving objective), Freeze Tag, and a few others. Each of the modes offer a unique blend of variation while keeping players amused and combative against one another while completing their objectives. Game modes such as Exodus (Capture the Flag), which force players to cooperate while locking down a traveling turn-in point.

Our review is based on a retail copy of the game and a season pass we purchased. For information about our ethics policy please click here.

 Final Score: 8 out of 10

About the Writer:


Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

DOOM to Get New DLC, Free SnapMap Content Updates, Starting Soon – First Level Free This Week Only


If you haven’t tried DOOM, but you’ve read the reviews? You know that DOOM has been taking the world by storm by taking on the world with perfect scores around the world. Hot on the heels of the release, Tim Willits has announced that DOOM will be receiving free content for the games lifetime, this includes new demons, weapons, commands, and even the ability to make single player missions.

With this announcement, id Software has also announced that the first DLC is coming soon while original gameplay styles such as Free-for-All, Classic Team Death Match, and Capture the Flag. The content will require the season pass for players to enjoy as it will be coming out within the next month. Stay tuned for more information as the DLC gets closer to its launch.

In addition to this news, Pete Hines has announced that DOOM will be free-to-play for the first mission only through PlayStation Network, Xbox Live Marketplace, and Steam; this week only.

About the Writer:


Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.


E.O.D Tech Site: DOOM – Multiplayer Hands-On Impressions

I want to start out by stating that this is my first time experiencing a DOOM game. There are several things that are great about the game and as to be expected – items that need improvement. Playing this in beta did have the content for a limited time play during its beta weekends. Out of the maps and game modes that have been confirmed for DOOM, the beta received two of each in the competitive modes. Three if you count Random, which combined both Team Death Match and Warpath into one and it varied which was played between matches. DOOM Multiplayer is fast paced no matter what mode you play. Never having experienced DOOM before, but having played quite a few FPS (First Person Shooter) titles; I was surprised at how much I enjoyed the fast pace play this provides.


The maps released for beta were Infernal and Heatwave. Both seem to be mid-size and well laid out allowing for various approaches to combat. Infernal, as implied by the name, is a Hell based map with both open areas and enclosed ones consisting of rooms and hallways. The biggest thing to keep in mind with this map is even if in an open area watch your footing. Otherwise, you will find yourself failing to swim in lava. As for heatwave you will enjoy running around a facility filled with twists, turns and many opportunities to ambush or be ambushed. Both maps have aesthetics that are murky yet beautiful and are in tune with the darker nature of Doom.

The two games modes that beta had available were TDM (TeamDeath Match) and Warpath, as stated before. If you haven’t played or don’t know what TDM is, it is a team of x amount of players vs the same size team in a kill or be killed mode. Winning is as simple as being the first team reaching kill limit. The other mode, Warpath, is simple yet strategic. The point of Warpath is to capture and hold the objective. As simple as that sounds, you have to defend the objective as it follows a predetermined path around the map. After capturing the zone you only have to maintain a presence in the zone while it is contested. Otherwise you do not have to stay in the zone to keep it captured. Since this is the case strategy comes into play on whether to ambush or guard the objective.


The major thing that needs to be balanced would be weapons, not equipment but the guns. All the guns in doom have a primary and secondary fire. Out of the seven that were released four (Heavy AR, Super Shotgun, Vortex Rifle, and Static Rifle) have a secondary fire that is a zoom or slight adjustment to primary fire only. Two of the remaining three (Plasma Rifle and the Lightning Gun) are the only ones to give an additional ability for the secondary fire. The final weapon, the Rocket launcher, has a secondary fire in which you can use to trigger the rocket explosion before impact while in flight. The guns in DOOM need some re-balancing due to either being to OP (Overpowered), and or for being to weak. During the beta due to being overpowered the Super Shotgun and Rocket launcher were most commonly used.

Probably one of the most appealing things about DOOM is the customization for characters. Not only can you customize the color and pattern for guns, you can do so with you character as well. Along with being able to change color and pattern on the armor you can change the armor itself. The best thing about this is you don’t change a whole armor set but can change a single piece at a time like a leg or chest piece. Similarly to that of the Halo multiplayer. Like a lot of multiplayer games you get to use taunts. As you level up you get more taunts and can customize them in your character screen. As a personal favorite out of the taunts available in beta mine would have to be the Carlton. The last thing that can be tweaked for your character is the implementation of hack modules. Hack modules provide temporary boosts to different aspects of game play during a match. Anything from bonus starting armor to exta experience per kill. You are able to equip up to four of these hack mods prior to starting a match. Everytime you cpawn in the match you can swicth which one is active. However, keep in mind that each mod has a limited time on how long you can use it, but the timer only depletes when you are alive.

Over all whether you are new to DOOM or a die hard fan, Doom Multiplayer is definitely something to look forward to.

About the Writer:

chris_adeeChris Adee is one of B.A.T.G.R.’s newest writers who seems to love three things. Sleep, games, and MOBA’s when he’s not goofing around on Warframe and SMITE. He also likes games. A lot. Oh and anime. Did we mention anime?

DOOM Season Pass and Open Beta Get Outlined


If you haven’t had a chance to get your hands on the Alpha or the Closed Beta, today has been a great day for those of you who missed out. Starting on April 15th players can get in on the DOOM beta through Steam, Xbox Live Marketplace and PlayStation Store. If you didn’t get a chance to experience it yet, we have a DOOM Gameplay With Commentary video available for those interested.

Ahead of its May 13th release, Bethesda Zenimax has announced through a set of video’s things to look forward to at launch including maps, modes and power-ups of DOOM’s multiplayer – all things players have to look forward to at launch. As noted from before, the support doesn’t end once the game launches. Bethesda has taken note of what players want. As a community they know DOOM’s fans are all about user-generated content, and that is something they want to continue as well as encourage through the new SnapMap, which is new on top of innovative. It will allow for fans to create their own maps as well as mods, and share them across all three platforms. This also means there will be new features and tweaks that come out as the game heads into post launch. These features can include new map modules, props, objects, new features, editing tools, and much more.

Not limited to the upcoming content that will be free with support as well as updates, there will also be three premium DLC’s that will launch after the game, and will allow for a new set of maps, hack modules, demons to play as, weapons, and much more. Lets take a peak at what the first DLC that has been offered will be:

In addition to the planned free support and content updates, we will also be releasing three premium multiplayer DLC packs after launch, which will get you a number of new maps, hack modules, playable demons, weapons and more. The first DLC will be available this summer and give you access to:

  • Three new maps
  • One new weapon
  • One new playable demon
  • One new armor set
  • One new piece of equipment
  • New hack modules and taunts
  • New customization colors and patterns

Each DLC pack will cost $14.99, or you can get them all at a discount with the Season Pass for $39.99. Check your preferred retailer to pre-order the DOOM Season Pass. For more information about the game please visit Stay tuned for our upcoming review this May.


About the Writers:


Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.