Celebrating the 25th Anniversary of DOOM ripping and tearing its way through gaming history, former DOOM developer John Romero has revealed the upcoming release of his megawad as a spiritual successor to the fourth episode of the game. But now, he’s also revealed some really badass nostalgic collectibles you’ll want to consider purchasing.
For 25 years, Dustin has been ripping and tearing his way through one of the most beloved franchises in the history of gaming and now, he reflects on the series on both a personal and professional level. Let’s Rip and Tear.
Originally having launched in 1993 on a floppy disk, DOOM has exceeded all expectations and has served as one of the longest-running first-person franchises with numerous sequels, spin-off titles, films, comics, and has become a centerpiece in the pop culture lexicon. Now, it’s time to celebrate 25 years of DOOM.
As we prepare for our “Road to QuakeCon” series, id Software has kicked it off with the announcement that should have DOOM (2016) fans reeling as they have confirmed that DOOM Eternal’s gameplay reveal will take place during QuakeCon 2018.
During the rather brief trailer for DOOM Eternal, id Software gave away some major hints about where, what, and who we are fighting. But the bigger question is – did you see them all? Dustin breaks down some major important secrets hidden within the trailer.
It’s no surprise that Bethesda takes a lot of pride in the work their developers do. They’ve provided us with some of the most unusual and enjoyable masterpieces on the modern day market. As part of their goal to make some of the best looking games that offer us experiences and stories unlike any other, Bethesda and the developers under their umbrella have had their work cut out for them over the past few years.
+Handles extremely well on the Nintendo Switch, allowing for intuitive control schemes to work
+Frame rate and resolutions are quite impressive feats on the Nintendo Switch
+Multiplayer works quite well, connection stability is comparable to both PC and console versions
-Being able to enlarge the UI while playing would be quite the welcome sight while in handheld mode
It’s hard to imagine that after 20 years, id’s magnum opus would finally make way to a Nintendo device. The company, Nintendo that is, has been stiff about the type of games they want on their devices, opting for more family-friendly games versus adult-focused titles that bask in the glory of ultra-violence and blood-filled delight as enemies are splattered across a room after being hit with a BFG 9000.
It’s no strange fact that games are getting enhanced for PlayStation 4 Pro and Xbox One X as of late. Each coming with a range of features including 4K gameplay, faster framerates and even features such as supersampling, which allows for some of the best visuals to date. However, there’s no secret that DOOM isn’t already a beautiful game. Actually, it’s probably one of the 25 most detailed video games of this generation(Via App Trigger).