Dishonored 2 and Dishonored Definitive Edition Announced by Arkane Studios

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Written by Dustin Murphy

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15 Years have passed. The Lord Regent was vanquished by a masked vigilante by the name of Corvo Attano who had been wronged as well as the empress and her family. In the year of 2012, we got to witness one of the most unique games to date release; a game where players began to wield supernatural abilities, weapons, and unusual gadgets that helped define a uniquely crated world as you took on multitudes of enemies from various walks of life. When looking away from the most immersive first-person action, assassination, mobility, and stealth game created you get a unique blend of genres to create a truly unique experience. As of yesterday night during their press conference, Bethesda stepped on stage to showcase upcoming titles from their partnered studios, and thus we got to see the newly announced Dishonored 2, which is set to arrive Spring 2016.

Dishonored 2 seeks to deliver a rather familiar experience, but with two characters, and two completely different personalities. Here we meet an aged Emily Kaldwin, the daughter of the Empress Kaldwin and her personal guard and seemingly known friend Corvo attano, whom we can only suspect trained her in the unique ways of assassination, stealth, mobility, and even brutal combat. As players trek through the streets of Dunwall to Karnaca, players will take on the once-dazzling and beautiful coastal city that holds a secret; the ability to restore Emily to power and bring her to her birthright as Empress. Just like Corvo, Emily has been marked by the Outside and has unlocked her own set of unique and new supernatural abilities that help her hunt down her enemies and forever alter the fate of the once powerful Empire.

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Along with this announcement, our friends over at Bethesda also informed us about the Dishonored Definitive Edition has also been announced for the current gen consoles: PlayStation 4 and Xbox One. This version of the game will feature all previously released DLC and will push players to once more explore the world of Dunwall in order to once more correct the wrongs that had been committed. This version will allow players to once more take on their adventure as Corvo Attano on August 25th, 2015 for 39.99 in all regions. Stay tuned for more information here at Blast Away the Game Review as we prepare for it and Dishonored 2’s launch.

Our Take:

There’s no secret that Dishonored is an amazing franchise that offered a unique gameplay blend at the height of games like Call of Duty, Battlefield, and even Halo. This time around we are hoping to see that gameplay evolve even more to keep itself fresh, unique, and even as adventurous as before. With two characters as playable characters, there’s no doubt that we are hoping both offer a unique twist on the story as different points of views or even a bit of backstory to explain how both are intertwined into this newly announced title. With the first one being announced as a Definitive Edition we can certainly say that Bethesda is pulling out their big guns and hoping to make a few marks on the gaming industry in the next year or so.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

The Legend of Heroes: Trails of Cold Steel Releases this Fall for Europe

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Written by Dustin Murphy

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Recently announced as an upcoming title that will be at E3, NIS America has today announced that The Legend of Heroes: Trails of Cold Steel will be arriving this fall for our friends over in Europe on PlayStation 3 and PlayStation Vita. The releases will both get a physical, but aslo a digital release for those who want the convenience of gaming on the go.

The Legend of Heroes: Trails of Cold Steel will be a return of the fan favourited continent that we experienced in Trails in the Sky! The game will be an offshoot of Trails in the Sky storied by Nihon Falcom. Returning to their popular franchise, Nihon Falcom will be releasing the title as a first series to tread upon the Erebonian soil in order for fans to experience the inner political conflicts, but also the frequently mentioned powerhouse nations lands in detail. As a standalone story, players will get to explore the expansive lores within the game, but also take on a return to new abilities in battle, speedy, but tactical combat, and even a newly-developed portion of the combat system called “ARCUS”, which will take part in dramatic events in the feuding lands.

For fans who are new to the series, there’s no reason to avoid this title since the events within Trails of Cold Steel have been carefully crafted so that longtime veterans of the series and even newcomers can enjoy this highly and carefully crafted story. While enjoying it players will be taking advantage of the games new “Combat Link System”, which will allow them to form bonds with their charafters friends throught the year, and begin weaving an intricate friendship that will bring in a new set of combat abilities such as healing, guarding, and more. Want to game on the go? That is fully welcome when using the Cross-Save feature that will enable saves between Vita and PS3 largely accessable. Stay tuned for more information we are sure will be shared as E3 gets underway starting tomorrow.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

A Special Message from The Deadly Tower of Monsters

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HOLLYWOOD*, CALIF.  June 10, 1972 2015 – WHO IS DICK STARSPEED?! SCARLET NOVA – THE SPACE DIVA WITH A CHECKERED PAST – AND INTRODUCING…THE ROBOT! AMAZING ADVENTURES! STRANGE DRAMA! AND MORE AWAIT IN…THE DEADLY TOWER OF MONSTERS! THE ACTION-FILLED ADVENTURE GAME FOR PERSONAL COMPUTERS AND THE PLAYSTATION®4 ENTERTAINMENT SYSTEM, COMING THIS FALL FROM ATLUS AND ACE TEAM TO A DOWNLOADABLE TERMINAL NEAR YOU!

MAROONED ON THE DESOLATE PLANET GRAVORIA, THE TRIO OF ADVENTURERS FIND THEIR ONLY METHOD OF ESCAPE AWAITS AT THE TOP OF A TOWER – A TOWER RENOWNED FOR ITS DEADLINESS AND ITS PROPENSITY TO BE FILLED WITH MONSTERS! LIZARD-MEN! UFOS! NUCLEAR ANTS! DINOSAURS! ROBOT MONKEYS! ALL OF THESE HORRORS AWAIT OUR INTREPID ADVENTURERS AS THEY ASCEND THE DEADLY TOWER. WILL THEY AVOID THEIR OWN DOOM? FIND OUT THIS FALL, ONLY IN THEATERS ON PC AND PS4!

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FEATURES INCLUDE:

  • DEVELOPED ENTIRELY IN COLOR THANKS TO THE MIRACULOUS POWER OF MONSTERAMA
  • A HERO’S CHOICE LASTS FOREVER! OR AT LEAST UNTIL THE NEAREST SLEEP CHAMBER WHERE YOU CAN PICK STARSPEED, SCARLET, AND YES, EVEN THE ROBOT.
  • WATCH OUT! CLIMBING TO THE TOP OF THE TOWER MEANS YOU MIGHT FALL OFF! BUT GRAVITY IS NO FOE TO DICK STARSPEED AND CREW; FREEFALL TO EXPLORE NEW AREAS AND FIND INCREDIBLE TREASURES
  • IT’S A TALKIE WITH A LAFF-A-MINUTE COMMENTARY FROM THE DIRECTOR HIMSELF
  • BLAST ‘EM, SCARLET! A WIDE ARRAY OF LETHAL WEAPONS ARE IN OUR HEROES’ ARSENAL TO MAIM, SHOOT, AND ZAP THEIR WAY THROUGH ALL THE ENEMIES! WOE TO THOSE POOR ENEMIES WHO FORGET ABOUT THEIR SUPER SECRET POWERS TO BOOT!

THIS INCREDIBLE TALE OF ACTION AND ADVENTURE CAN BE YOURS WHEN ACE TEAM RELEASES THE DEADLY TOWER OF MONSTERS LATER THIS FALL.

*Hollywood in this case is actually Irvine, Calif.

Our Take:

With a press email this good, we couldn’t pass down letting Atlus, Inc., do their own introductory. As for this game? We are definitely interested in the game the way it is, but the only question is? Can we truly keep our anticipation at an all time low till it launches? Only time will tell.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Samurai Warriors Chronicles 3 Edit Mode Outlined by Koei Tecmo

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Written by Dustin Murphy

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Set to release on June 30th, 2015, Samurai Warriors Chronicles 3 seeks to invade both the Nintendo 3DS and PlayStation Vita as a handheld exclusive game. As it gets closer to its release, screen shots, trailers, and more information has began to release about what to expect in this upcoming title. This includes, and is not limited to, screen shots, gameplay, and information about the games modes. Today that mode is the new “Edit Mode” that will be featured in the game.

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As many know, Edit Mode will be on of the key features with this title, and with it, players will be creating their own character. In this version, Koei Tecmo has included the fan-favorited version that was released with Samurai Warriors 4. This includes a deep level of customizations such as armours, weapons, accessories, facial features, hair, and more. With this version? Players will be able to use their default costumes of the famous warriors that are befriended by those characters.

Unlike before, friendships and maintaining them has become a very intergral part of the game as players go through the games campaign. As players work more up their relationships, players will find themselves unlocking new and unique designs as players go through their game.

Our Take:
When it comes down to games with a lot of customzation, it’s astonishing to see Samurai Warriors Chronicle 3 grow as a game that wants to pull players in even more with in-depth customization. Hopefully this time around, players will see everything grow and become more fleshed out over time.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Rodea the Sky Soldier Soldier Limited Edition Announced

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Written by Dustin Murphy

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Interested in this high paced acttion adventure that is set to launch on the Nintendo 3DS and Nintendo Wii U? IF so, your excitement should peak. As of today, NIS America, inc, has announced that they will have a Launch Day Edition that will feature a collectible box, original soundtrack, and the game itself. Those of you who do pick up this version, you are guarenteed a Launch Edition that has never been released in Japan and will be released within North America as a unique launch. For those of you that do purchase the game, The Wii U version will launch with a packaged Wii version of the game.

The Wii U as well as the Nintendo 3DS versions of the game will launch digitall through the Nintendo eShop for those who prefer to go with the digital route. The game is created by developers Yuji Naka and Zin Hasegawa in order for fans to take on a fast paced adventure as they adventure through the skies of Rodea the Sky Soldier’s wild adventure when it launches on October 13th, 2015 in North America and on October 16th in Europe.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Famed Actor Christopher Lee Has Passed Away at 93

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Written by Dustin Murphy and David Murphy

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You may remember him for his roles in The Lord of the Rings as the famed villain Saruman, his role as Dracula, and even his flashy lightsaber moves in Star Wars as Count Dooku where he removed Anakin’s hand. As of this early, early, morning, we here have learned of Christopher Lee’s passing.

As a person who has gamed, watched movies, and even his influence to those of us who know him for his overall personality. Many of us know him for his roles as Diz and Ansem the Wise in Kingdom Hearts, but also Lican D’Lere in EverQuest II. While his appearance may be recognized, it is his voice and demand as an actor that can draw attention by any who listen for it. Starting in the 1950’s, Christopher Lee was known for some of his powerful and great roles. Let alone was he loved by his fans, he drove passion, demand, and remembrance by them as he voiced, acted, and drew attention.

In remembrance of his legacy, we wish him farewell, and send our deepest condolences to his family as well as his friends.

Our Take:

It’s hard not to say that a legend like him won’t be missed, because he will be. He has had a major impact on the lives of fans who did or did not know him. At the time of co-writing this with my father, David Murphy, our financial backer as well as one of our biggest behind-the-scenes workers as co-editor and creative idealist, we both had taken time to discuss the significance of a loss like his, and in truth, it’s a huge one. He has impacted the lives of many in more than just a singular movie, but in truth – tons of them. His voice, his stern voice, strong composure, and even his demand for attention with stage presence is among some of the best known of all times. He will truly remain a legend along with the names of Charles Heston, Vincent Price, and many more.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Operation Abyss: New Tokyo Legacy Launches on PlayStation Vita

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Written by Dustin Murphy

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PlayStation Vita Owners, prepare those handhelds! As of today, the creative minds behind Demon Gaze have released their latest title by the name of “Operation Abyss: New Tokyo Legacy” in both digital and physical retail formats for 39.99 USD. The game will push players to take on enemies from the Abyss known as Variants and undergo an adventure to find out why they are invading Tokyo the way they are!

You will be taking the role as is a group known as Xth Squad. The squad was formed using a group of unique teens who have been optimized by the CPA Code technology, which allows them to be a formidable foe against their enemies. In this title players will find themselves working with the Code Physics Agency to investigate the mysterious phenomena that has appeared in the world as portals that lead to a mysterious and dangerous dimension called the Abyss. While going into the abyss, players will find themselves fighting genetically engineered monsters. Stay tuned for our upcoming review in the next few days.

Our Take:
I’ve been working on playing this title for the past few days for our review. Thanks to NIS America, we are capable to tell you that this game is fun, creative, and will push players back into the world of traditional RPG’s. If you want a game that’s going to take time, patience, and a bit of finesse, Operation Abyss: New Tokyo Legacy is right up your alley.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

SUPERBEAT: XONiC a Beat Rhythm Game Announced for PS Vita

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Written by Dustin Murphy

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Are you wanting something to play that’s a bit different than the typical PlayStation Vita title? Prepare for the newest title by PM Studios, the creative minds behind DJ MAX Fever. Today they have announced that them and accttil are co-publishing the newest PM Studios title, SUPERBEAT: XONiC on the PlayStation Vita, which will launch this fall for the North American market. The game will release in both digital and physical format for fans that wish to enjoy the games.

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Those that decide to pick up the game will get to enjoy a fast-paced title that will fully utilize the PlayStation Vita’s touch pads, and will allow for a fully enjoyable experience as fans take on forty-five beautifully crafted music tracks and two hundred unique playing patterns that will provide more fun, grooves, and mind-bending patterns to enjoy as they look to become the best players in the world. Will you be glued to your PlayStation Vita? This game seems to want to ensure that possibility!

Want a sneak peak? Head on over to the official SUPERBEAT: XONiC website over at www.superbeatxonic.com!

Our Take: 
It’s no secret that I’m a fan of such a platform like the PlayStation Vita. With many indie companies as well as smaller companies looking to launch their games, it’s nice to see a fresh breath of air preparing to find a home on the PlayStation Vita. We can only hope that this trend continues on in the upcoming years.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Ubisoft Announces Assassin’s Creed Syndicate Collectibles Line

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Written by Dustin Murphy

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Are you a fan of the Assassin’s Creed games? Are you interested in preparing those shelves for some collectible items that are cnetered around the upcoming London adventure Assassin’s Creed Syndicate? Great! There’s a few new items that are coming up for you collectors to enjoy! So lets jump down to what these items are.

NEW TRANSMEDIA PRODUCTS
The Art of Assassin’s Creed Syndicate, the official art book
The Art of Assassin’s Creed Syndicate, Paul Davies, Titan, 27/10/2015,
Hardback 301mm x 228mm, Color Illustrations throughout 192pp

Coming soon, collectors can enjoy a new and upcoming art book called “The Art of Assassin’s Creed Syndicate, the Official Art Book”, which will contain hundreds of never-before-seen concept pieces that aren’t limited to sketches, final paintings, 3D renders, and even texture studies, which will all be detailed by comprehensive commentary and even details by both artists as well as developers in order for fans to understand what they are about. The book is being released by New Transmedia Products. In this book, collectors will enjoy highlights such as the London Boroughs, each described with their beautiful detail that includes in-depth details regarding the accuracy to the historical roots, but aso the visual identity needed for fans to enjoy it as well as the understanding of the population within the area. Within this, collectors will get to see the intricately rendered buildings that tower over the slums of London as well as the iconic thoroughfares while Jacob Frye, the newest protagnist, fights to take control of the gangs that roam the streets of London.

For those of you looking to collect this book, do note that it is very limited and will only see 500 copies released of a special “slipcase edition”, which will outline every bit of detail, but also include concept art brings that are signed by the artists themselves.

If the artbook isn’t up your alley, there’s a new and upcoming novel that will help set up the world of Assassin’s Creed Syndicate called “Assassin’s Creed Underworld”, which will outline a story based in 1862 as London begins to come under the grips of the Industrial Revolution. During the development of the cities first underground railway being constructed, a body is discovered, and it begins to spark the beginning of a new deadly chapter between the Assassin’s and the Templars in their centuries-old battle between eachother. With the discovery of this body, an assassin who has been deep undercuver is pushed into further exploring deep, dark secrets the Assassin keeps while the Assassin takes on their mission to take out the Templars stranglehold they have on the nation’s capital. Who is this Assassin? Henry Green, mentor to Jacob and Evie Frye, but for now? He’s simply The Ghost who wanders Londons streets. Once Assassin’s Creed: Underworld is published, it will be the eight gripping novel from Oliver Bowden who sets a wonderful world within the Assassin’s Creed universe. The book will be published by Penguin Random House on December 1st, 2015 in the U.S.

NEW COLLECTIBLES
Two iconic Jacob’s signature weapon replicas will be available in October 2015.
The first one is a life-size replica of the Assassin’s legendary gauntlet with hidden blade, featuring a functional hidden blade and supplemented by rope launcher and dart gun details.
The second one is a life-size replica of the cane sword, the Assassin’s newest weapon, featuring a fully detailed sword and a button triggered spring-loaded scythe blade.

These two limited-run collectibles can be pre-ordered from the Uplay shop by visiting: http://shop.ubi.com/ACSubicollectibles.

Our Take:
Assassin’s Creed as we already know is a very large, diverse, and well built world that keeps history very accurate. With the release of each title, we are used to seeing special collectibles surface for the die-hard fans to enjoy. This is no exception to that rule as friends can take on numerous speciality items that will definitely keep their friends who have a similar fandom discussing the upcoming title once it releases and after it releases. Is it worth your money though? Only time will tell, but if history has anything to say for these collectibles, we do think they will be worth the bang for the buck for any Assassin’s Creed fan.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

The Elder Scrolls Online: Tamriel Unlimited Launches on Consoles

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Written by Dustin Murphy

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Ever wanted a chance to once more visit the lands of Morrowind, Skyrim, and more? The chance is here as of today. When it comes down to players wanting to enjoy the game, your wait is over, as of today, Bethesda has announced that The Elder Scrolls Online: Tamriel Unlimited has officially launched on PlayStation 4 and the Xbox One consoles around the world. For the first time ever, friends can join each other around the world as they march through their stories, which will allow them to enjoy the sprawling world of Tamriel and its busy cities or they can join forces with hundreds if not thousands of others in order to stop enemies, but also to show who is the best of the best in player versus player combat in Tamriels various arenas.

The team has created a great console multiplayer experience for fans of The Elder Scrolls,” said Matt Firor, game director of The Elder Scrolls Online: Tamriel Unlimited. “We can’t wait for this new group of players to jump in and explore the world of Tamriel with their friends.

Developed by ZeniMax Online Studios, The Elder Scrolls Online: Tamriel Unlimited brings forth this console version with all the gameplay that fans on PC have been enjoying, but also all the current content such as updates, the Crown Store, and even more. For those seeking to play it, subscription fees are not required for fans to enjoy the game, but also for fans to take on the chance to pay a monthly charge for the premium membership service, they will be provided with exclusive -in-game bonuses, a monthly allotment of crowns, and even all DLC game packs while a member of the subscription service.

About the Game: 
The Elder Scrolls Online released on PC/Mac on April 4, 2014 and was named Best Role-Playing Game at E3 2013. Previous chapters in this franchise include the 2011 Game of the Year -The Elder Scrolls V: Skyrim®, the 2006 Game of the Year – The Elder Scrolls IV: Oblivion®, and the 2002 Role-Playing Game of the Year – The Elder Scrolls III: Morrowind®.

The Elder Scrolls Online: Tamriel Unlimited has been rated M for Mature by the ESRB and is priced at $59.99. For more information please visit elderscrollsonline.com.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.