Omega Quintet Announced by Idea Factory International

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

image002

As of today, we can start preparing to practice our songs, routines, and even our ideas of what friendship bonds will mean. Idea Factory International has announced they are bringing their RPG and idol simulation hybrid is on its way to North America and Europe next year. The title will be releasing exclusively to the PlayStation 4 title is set to release next spring. The title will be featuring a few things that will make fans prepare to pre-order the game both physically or digitally through select retailers and PlayStation Network.

OQ_JP_ss(7)

Players should prepare to enjoy the world of Omega Quintet in both the original Japanese voice cast with English subtitles or both English voice over and English subtitles. In the newest release by Idea Factory International, players will get to see a world that has been dragged into darkness by a mysterious and malevolent force. In this game, players will get to take over the role as an idol group known as “Verse Maidens”. In this game, players will take these girls on the road with their manager Takt. The manager will allow them to give off the performance of their lives in order to stop the darkness and protect the last bit of humanity left. Meanwhile? These girls will be using the weapons of sound to protect the world!

The question is surely to be – how will the power of music stop the darkness? By using them to give the performance of their lives of course! This can be done through the games “Concert Mode”, which will allow for boosts to music, and grant the capability to use special skills by loading up the “Voltage Gauge”. Players will also get to enjoy several things such as character customization, which allows for players to choose outfits, accessories, hair, and much, much more. Though players should note; your customizations will take damage through the new “Costume Break” feature. Remember that when those costumes break? Those garters won’t keep your women safe.

OQ_JP_ss(11)

Lethal harmonies are there to help produce a lethal combination through harmonies using the games “Harmonics” feature where player will serenade their enemies right to their own funeral. With players serenading enemies to death, there is no doubt that players will also get to chain their beautiful singers attacks into a uniquely weaved symphony of pain. Will those enemies crying in agony be enough to serenade you into a world of enjoyment?

Let alone will you get to do all the features mentioned, players will also get to take to the use of their PlayStation 4 Camera, which will allow players to join the dance themselves as well as using the PlayStation Move controller to add on special effects into their performance!

Will you help save the world as a dancing sensation? Find out in Spring of 2015 on a console near you.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Get Ready for the Pinball RPG Title Rollers of the Realm

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

Rollers Screens (24)

Get ready for the first Pinball RPG that players can expect to hit Steam and PlayStation Network soon exclusively for PS4, PS Vita, and PC. The game itself looks rather interesting and will push the capabilities many players are used to when it comes to a game with these elements.

Those who decide to break down and get it will find Rollers of the Realm, developed by Phantom Compass, release this winter. The game will run for 9.99 USD on PSN with a cross-buy/cross-save feature to allow for a fun time whether you are at home on the big screen or on the road with your PS Vita. The title will run 9.99 USD as well for PC. Stay tuned for our upcoming review.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Atlus’ PR Manager John Hardin Does a Persona Q Q&A

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

Persona_Q_Shadow_Chie

As gamers and enthusiasts, we already know there’s always a lot to have to be said about Atlus and their ability to keep the Shin Megami Tensei game universes going. This time around, we’re only a little under two weeks out before we get to see the launch of the upcoming Persona Q: Shadow of the Labyrinth launch. With it being this close and a change for the series, we ourselves were a bit curious, and in this video, John answers all those questions many people have wondered.

 

Persona Q: Shadow of the Labyrinth is set to launch exclusively for the Nintendo 3DS on November 25th, 2014. It has been rated M for Mature by the ESRB. The game ranges from 49.99 USD for the standard Limited Edition and 79.99 USD for the games Premium Edition. Stay tuned for our upcoming review.
About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Review: Senran Kagura: Bon Appétit – Cooking Up the Rhythm

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

Senran_Kagura_BA_Logo

Pros:
-Easy for newcomers to beat rhythm games
-Strong “visuals” for fans of the Senran Kagura titles
-Unlocks and extended content that give the game quite a bit of replay value
-Rather hilariously written storylines that make the game admirably hilarious

Cons:
-For people who aren’t used to this games target audience will find it disturbing
-The transition from slow to fast paced songs will leave amateurs feeling defeated
-A roadblock of DLC that prevents players from experiencing Gessen x Hebijo

“Story driven, but funnier than even Senran Kagura Shinovi Versus”

There’s no hidden fact that Senran Kagura is a series that is rather hysterical and even jaw dropping at times. There is no stone that Senran Kagura: Bon Appétit won’t turn in order to be hilarious and it works out well. The game is based on one simple idea – food. In tying in a mix of food based cooking games, but also beat rhythm, and the fusion creates what I call hilarity at its finest thanks to the results when Hanzō comes into play.

Senran_Kagura_BA_SC04

For those that have an extremely odd taste in flavoring, Senran Kagura games are up your alley, but for those who can’t look past boob jokes and animated nudity that covers all the proper parts; this game isn’t up your alley. For those that can take jokes and silliness will find the game itself has an interesting story and that some of the characters truly push the comedy to the edge of what can be tolerated or can’t. Regardless, to some this means the game is tasteless due to the characters having over-sized boobs and constantly getting looked upon because of clothing that may or may not cover them up completely, but instead leave suggestive ideas. This is something that Senran Kagura as a franchise does and it’s what partially gives the game its comedic value outside of well designed characters who each have overwhelmingly different personalities.

Looking onward, Bon Appétit! is a game that wants you to enjoy it and almost become addicted to it. The game sets up the entire Senran Kagura cast (only half of them are in each pack; Homura x Crimson is out currently with Hebijo x Gessen to follow on 11/25 for 14.99 USD), and they are once more set to battle it out against each other, but this time in a cooking competition that is set to award the winner a single wish that will fulfill their wildest dream. Though one thing is for sure; rivalries that never existed now do. This is mostly in part because of a very – seemingly lost relative of Master Roshi of Dragon Ball Z (pun is intended and there is no relation between the two) – has decided to set these girls up mostly so he can see them run around in their underwear if not nude (not that you’ll get to see that portion).

“This included some hilarious, dumbfounding, and even sexual jokes”

His first victim for the choosing within the games, Story Mode, was me choosing my favorite of the characters, Hikage. As the game started it once more demonstrated the well known visual novel-esque tradition that most of these games carry on with. This included some hilarious, dumbfounding, and even sexual jokes that some may not even get if it hit them upside the forehead, but they all pretty much target one thing some people can relate to; boobs as well as other sexual innuendos that can make any high school kid turn red in the face from laughing. Once past the jokes it was time to get past the sexually charged jokes and prepare my fingers for the beating they’d receive from moving across my Vita’s buttons.

Senran_Kagura_BA_SC02

As the game has taken on it was time to hit the buttons that ranged across two bars. The top red, bottom blue, and both rate you final score based on how well you hit them; familiar with beat rhythm games? Good. Some of the songs seemed easy, even on normal, which lead to a bit of a cringe when it was time to prepare for new songs that got even harder, some of them being Asuka’s, Hikage’s, and even the infamous Daidouji (her and Rin are locked behind the upcoming Hebijo x Gessen DLC) songs that almost made me wonder how hard this game was really going to get based upon their song difficulties, which could easily be compared to the games “Hard Mode”. Let me tell you, that one is hard, but the difficulty makes you want to come back for more, just to show you got what it takes.

As each button is pressed at the correct time, players are given the chance to get a perfect, good, flee or well miss depending on your range of “correct time” is. As you hit the notes, these determine just how well your character prepares her meal, and this ultimate decides whether the infamous Hanzō himself likes them or not. There are moments when players will cringe while they hold one button and take on multiple others, but fear not; they’re never on the same side of your Vita – that’d just be cruel.

“Completing the stage just right could make a teenage anime characters nose bleed”

Once the music is cleared in sections to distribute a certain piece of the meal, players are able to greet Hanzō giving them a rating. This rating is the determining factor on how far you get the clothing on yourself knocked off or your enemy. Doing this perfectly and not missing but a “few” beats allows for players to knock their opponents clothing off to the point they are cooking in just their bra and panties. Completing the stage just right probably could make a teenage anime characters nose bleed as the character has been fully disrobed (covered by the head of one of the games main characters) and a bright golden beam that covers the characters crotch. Not that the idea of covering up nipples and a crotch isn’t scandalous to some, but this is hilarious, and where I found myself unable to resist laughing. Though note, this made the game complete, and utterly NSFW (Not Suitable For Work), but we know a few of you out there could care less.

Senran_Kagura_BA_SC01

The part that really kicked off the party was having defeated Daidouji in a perfect manner, this lead to her being represented on one of the many possible desserts in the game and well… Covered in chocolate syrup, and cool whip in JUST the right places. I’m not sure if the teenager in my got a kick out of this or not; I was laughing. Once the mature side of me had returned and regained the composure needed, it was time to head on to see the items that had been unlocked, and much to my surprised; quite a bit.

“Though this to me is where the game stopped becoming a glimmering gem”

Like the past entries for Senran Kagura, customization returns, and this time with a lot more options based upon past-purchased DLC for the last title (Shinovi Versus – Our review can be found here), I was able to carry my DLC over once more and enjoy it in this newest entry. This is something I can tip my hat off to the developer for doing since it’s a generous nod to their fan-base. Though this to me is where the game stopped becoming a glimmering gem that I could fully enjoy.

When it comes down to it all, there are only so many things that can keep this game going, and with it being a beat rhythm the primary one is a dead given – the music. With songs that closely resemble a wedding ceremony anthem, anime pop-songs, holiday knock-off’s and even a few other things out there, it’s hard to call the music great. The ones that are? Are sung by the games cast, which makes them unique, and even refreshing. I was capable of enjoying them at least and continuing on with the games story even with each of the songs appearing in each portion of it. With that being put aside, the game does feature a unique twist on beat rhythm and offers something the Vita desperately needed. The only thing that would have topped this off more would be to have seen a physical version get a release within North America and Europe.

After having spent enough time to clear everything I could imagine within the Story Mode I was able to continue the game in Arcade and Free Play, but unfortunately that has nothing to unlock. Though this is where I really took to enjoying my customizations for those characters. At times it was almost impossible not to bust out laughing seeing a character dressed as a french maid with a pacifier, cat ears, dog tail, and even a cat paw on. These design type options made it so that at times I couldn’t breath, which is something that this game offers plenty of. The gut splitting moments never ended, which left me at times sore when not trying to shake my head at some of the JRPG-esque stage songs.

Senran_Kagura_BA_SC03

Even with that being said, this game is going to receive a lot of flak in unjust manners due to their “fan-service” targeted more towards male audiences, which is something that works out well for this game, and provides an entertaining experience; just don’t get caught playing this in public. That’d actually be embarrassing.

So what kind of score does the game manage to whip up? A toothsome 7 out of 10.


Notice: Our review is based on a final retail version provided to us by the publisher and the content available upon its release for review.


About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

The End is Nigh as Rogue Wizard’s Passes Funding Goals

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

rogue-wizards-crossovers-01-funded

As it is with any Kickstarter Goal, there are times when some projects manage to hit their goals, and this has happened for this title. In the final hours of the games Kickstarter hours, we’ve learned there is new stretch goals the game is set, and some of them are plans for crossover easter eggs from other games such as Rogue Legacy, Star Command, and Chasm Devs.

As of today, Spellbind Studios has earned more than 74,350 USD in funding out of their projected 70,000 USD goals. However, they aren’t done here. As their celebration with a few other indie game crossovers occurs with games such as Rogue Legacy (Cellar Door Games), Chasm (Discord Games), and Star Command (Warballoon) prepares for Rogue Wizards, players can still help the game reach more funding to help bring forth more content as well as capabilities to the title. Ending tonight at 11:59pm PDT, those who wish to can secure backer capabilities by heading over to the official Kickstarter Page for Rogue Wizards, and throw in towards the game that seeks to launch on PC, Mac, iOS and Android platforms. After having been in development for over a year, fans can rejoice as the game has been approached for Steam’s Greenlight.

“On behalf of Spellbind Studios and everyone on the Rogue Wizards team, I’d like to thank everyone who supported our title on Kickstarter, took the time to vote for it on Steam Greenlight, and helped spread the word to friends,” said Spellbind Studios Founder Colin Day. “But we’re not stopping there as we’re hoping that we can reach our stretch goals to create an even better experience for our awesome supporters.”

With this news, Colin Day has all the rights to be excited to see the games backing become so heavily regarded as a promising title. So what is there for you to look for? Check out the information provided by Spellbind Studios below:

  • $75,000 – A deeper loot system with more enchantments, items, socket-ables, synergies, gambling, and more
  • $80,000 – Advanced crafting with item enchanting, transmutation, fusion, and more
  • $85,000 – Advanced tower mode, more structures, discoverable goodies and baddies around the tower areas
  • $90,000 – Enemies, spells, and items altered by randomized environment effects, new difficulties, extra perma-death modes
  • $95,000 – Additional background environment with full set of props, 6 additional monsters, a new set of items, new background music track

“I also want to send our thanks and appreciation to the good folks at Cellar Door Games, Discord Games, and Warballoon. Their support speaks to the great amount of unity in the growing independent games development community,” continues Day. “While we’re still working on the exact details, fans of Rogue Legacy, Chasm, and Star Command can also expect to see characters from these titles making cameo appearances hidden in Rogue Wizards.”

Stay tuned as we seek to do a Question and Answer with Colin Day and Spellbind Studios.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Assassin’s Creed Unity and Assassin’s Creed Rogue Bring War to Consoles Today

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Devon Day

ACU_KA_E3_140906_4pmPST_1402341527

Gaming franchises always have to evolve at some point. Some are great, like Legend of Zelda’s 2D to 3D transition. Others, like Battlefield’s 3 to 4 launches still have trouble lifting off. For Assassin’s Creed, it is has been relatively consistent, sans three’s ending. Either way is irrelevant, as Rogue will handle the last generation of consoles, but Unity forces the series forward into the next generation of consoles. Both are available today, and with a new game comes newer changes.

Set in France this time around, Unity will add new mechanics to the game, such as combat, stealth routes, and navigation. Other fellow Templar’s await, so team up with three to continue the silent rampage and take on a Revolution in France. For Rouge, it is during the Seven Years War conflict, as betrayal becomes a common theme.

For those who are purchasing both titles, you can unlock rewards via the Uplay service using your Uplay account. By connecting to Assassin’s Creed Unity and Assassin’s Creed Rogue, there are 30 unlockable in-game rewards now available as of today. Fans can also immerse themselves even deeper into the Assassin’s Creed experience by joining initiates and tracking in-game progression through Assassin’s Creed Unity. Though Ubisoft isn’t done there. They have also announced a Season Pass that is priced at 29.99 USD and will feature Assassin’s Creed Unity Dead kings campaign. This part will take place after Assassin’s Creed Unity. There is also another twist there. For those who have yet to get the Season Pass; Ubisoft has confirmed that Assassin’s Creed Chronicles: China will be apart of it, which will feature a new stand-alone gameplay experience never before seen within the franchise. Those who pre-order the Season Pass will get an exclusive two-handed war axe.

Ubisoft also wants to help holiday shoppers prepare for the season with a next generation console bundle. They have now announced the Assassin’s Creed XBox One bundle. This console will feature Assassin’s Creed Unity. There are two bundles that are available the a Kinectless version (349 USD) and a Kinect Version (449 USD). These bundles will both include a copy of Assassin’s Creed IV: Black Flag as well as Assassin’s Creed Unity. This bundle is available at select retailers.

As always, on behalf of the entire BATGR staff, thank you for reading. Until next time, this is Devon Day… Checking Out.

About the Author:

Devon_Day_BATGRA man growing up between the gaming boundaries on the 5th generation Nintendo 64, but admiring the 3rd gen. Nintendo Entertainment System and 4th generation Sega Genesis for their contributions, Devon Day always has something on his mind regarding video games and the accessories they contain. His first was a microphone for the Nintendo 64 for the “Hey You, Pikachu!” video game, but expanded towards the next line up of gaming peripherals including the Astro A40, MadCatz MLG Pro Circiut Controller, MadCatz STRIKE 7, and many other gaming gadgets. Now loving gaming tech more than ever, he sees this generation crucial to bring the full circle of social connectivity that the 7th. generation of video game consoles started.

Final Fantasy XI Gets New Update and A Surprise – A Love letter from Square Enix

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Devon Day

Final_Fantasy_XI_Seekers

Dedication. It elicits devotion, forges communities, and expands rapidly. Few others know this like Square Enix, whose prized Final Fantasy series has had a legacy upon gaming lore. Sure, some of them were not as good, some better than others, but Square Enix’s JRPG definitley has been a model of consistency for the past two decades. One game of note is XI; Square Enix’s ambitious forray into the MMORPG Landscape. Sure it did not catch fire like World of Warcraft,  it has had a stable following for over a decade. Surely that requisites a reward right? For Square Enix? Yes.

A new Ultimate Edition sounds nice? It is. How about a campaign expansion entitled “Return to Vana’der?” You got it. Worried about no Double XP, new gear, and level cap? Square Enix has got you covered. However, there is one final icing on the Cake. Until November 25, gobble in and play for free as Final Fantasy XI goes free to play. After a decade, XI is still going strong. Seldom does a company give this much appreciation and support towards their products, and it is refreshing that Square Enid has given this workhorse new tires; considering XIV’s notable improvements.

With all of this goodness, what are your thoughts on Final Fantasy XI and Square Enix as a whole? What are your favorite games from the Japanese powerhouse? Do you think that Square Enid should enter a new type of genre in an ever growing online gaming community? Please sound off your thoughts and feelings below!

As always, on behalf of the entire staff of BATGR, thank you for reading. Until next time, this is Devon Day.. Checking out.

About the Author:

Devon_Day_BATGRA man growing up between the gaming boundaries on the 5th generation Nintendo 64, but admiring the 3rd gen. Nintendo Entertainment System and 4th generation Sega Genesis for their contributions, Devon Day always has something on his mind regarding video games and the accessories they contain. His first was a microphone for the Nintendo 64 for the “Hey You, Pikachu!” video game, but expanded towards the next line up of gaming peripherals including the Astro A40, MadCatz MLG Pro Circiut Controller, MadCatz STRIKE 7, and many other gaming gadgets. Now loving gaming tech more than ever, he sees this generation crucial to bring the full circle of social connectivity that the 7th. generation of video game consoles started.

Backing up the Convoy Secures Kickstarter Goal!

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Devon Day

convoy

It has been achieved, fellow commanders and tacticians! Convoys has been issued full deployment thanks in part to the backers of Kickstarter. Developed by Convoy games and inspired by MadMax and FTL, Convoy utilizies quick strategic thinking with challenging AI that reacts towards real time scenarios. As such, upgrades are key, and in Convoy, upgrading will be essential and provide you with a better chance of victory. Attaining two goals was great, but it will be up to you to help Convoy Games garrison more reinforcements, as two more goals remain. Right now, a Linux version and a scenario editor are promised, but the final two remain to be seen. With continual strides, it seems that Convoy has the right hardware to finish the fight.

That being said, what are your thoughts on Convoy or other strategy games? Which one is your favorite? Would you like to see RTS attempt another shot on consoles? Please sound off and leave your thoughts and feelings below!

As always, on behalf of all staff members of BATGR, thank you for reading. Until next time, this is Devon.. Checking out.

About the Author:

Devon_Day_BATGRA man growing up between the gaming boundaries on the 5th generation Nintendo 64, but admiring the 3rd gen. Nintendo Entertainment System and 4th generation Sega Genesis for their contributions, Devon Day always has something on his mind regarding video games and the accessories they contain. His first was a microphone for the Nintendo 64 for the “Hey You, Pikachu!” video game, but expanded towards the next line up of gaming peripherals including the Astro A40, MadCatz MLG Pro Circiut Controller, MadCatz STRIKE 7, and many other gaming gadgets. Now loving gaming tech more than ever, he sees this generation crucial to bring the full circle of social connectivity that the 7th. generation of video game consoles started.

Just Cause 3 Prepares to Invade Consoles in 2015

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

jc3logo

As of today, the open world franchise known as Just Cause seeks to invade the world once more with it’s third entry into the franchise starting in 2015. The series became a fan favorite when it premiered on the XBox 360, Xbox, PlayStation 2, and PC back in 2006. Once more we will get to take on an adventure as Rico Rodriguez. The question is? Where will he be within the Mediterranean area, what new features will we see, and how far will the new-gen hardware be pushed?

“We’ve been waiting for this moment ever since Just Cause 2 was released, said Christofer Sundberg, founder and Chief Creative Officer at Avalanche Studios. “This is the culmination of a decade’s worth of open-world evolution and innovation. In JUST CAUSE 3, we’ve sent Rico to a beautiful Mediterranean archipelago. He is of course bringing his Grapple and Parachute, both with game-changing upgrades, as well as the brand new Wingsuit. JUST CAUSE 3 truly represents the next generation of chaotic sandbox fun, and we can’t wait to show you more next year.”

With the new gen hardware being in the spotlight, we can only assume that this game will push the new gen consoles to some extent with a larger world, new weapons, vehicles, and even a ton more of content than we’ve seen in previous entries. Stay tuned for more information to be released in the upcoming months. For more news, our friends over at Game Informer will have a month long set of exclusive coverage for the upcoming title. So check out their page here: Just Cause 3 Headquarters at Game Informer. For those followers of ours, we’ll keep you update with information we get first hand from Square Enix and Avalanche Studios.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Prepare for a Special Nintendo and Loot Crate Team Up

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

Nintendo_Loot_Crate_amiibo

There was no doubt that Loot Crate and Nintendo are both astonishing companies. What happens though when the two decide to team up for this holiday season? We’re about to find out starting on November 21st with their amiibo subscription service. This will allow subscribers to get 10 amiibo figures that are pre-selected by both Loot Crate and Nintendo. We are seeing Mario, Pikachu, Donkey Kong, Fox, and Yoshi in the line-up. They will be shipped in three different phases and will be shipped through Loot Crate throughout the holiday season, which means you nor your families or friends will have to step outside and head over to the store.

“Featuring compatibility with Super Smash Bros. for Wii U,Mario Kart 8 and Hyrule Warriors this year, amiibo figures are shaping up to be one of the year’s must-have holiday items,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Fans around the country already enjoy Loot Crate’s approach to delivering cool new items every month, and now they have a new and convenient way to get their hands on amiibo.”

“We are honored to be working with Nintendo – a company that our team loves and respects, and that many of us grew up with,” said Chris Davis, Loot Crate’s CEO. “The iconic Super Smash Bros. games have brought people together for years, and we’re excited to become a part of that story in a new way through our amiibo Subscription Service.”

So what does this new service that’s limited-time mean? You’ll get characters that will offer rewards, intergration, and special opportunities in the already released and upcoming titles for Nintendo Wii U and Nintendo 3DS with titles such as Captain Toad: Treasure Tracker, Hyrule Warriors, Kirby and the Rainbow Curse, Mario Kart 8, Mario Party 10, Super Smash Bros. for Wii U, and Yoshi’s Wooly World with more coming up in the near future.

For more information about how to participate in the limited-time “amiibo Subscription Service,” visit the Official amiibo Loot Crate Page..

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.