TERA Online Gets First Expansion Soon and Limited Time In-Game Bonus

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Written by Dustin Murphy

TERA_FoA_03

As an action MMORPG on PC, it is no surprise that it has been successful thanks to its fast paced combat, which puts it at a higher pace than most of the MMO’s that have become as well known as Guild Wars 2 and even World of Warcraft. As of this week, the player driven publisher En Masse Entertainment, has announced that TERA will be getting it’s first expansion called Tera: Fate of Arun this winter. The expansion will be delivered as a free update through TERA Online’s Official Website and Steam.

This first expansion will be allowing players to access the games new continent of Northern Arun, a new enemy threat known as the Archdevan Imperial Army, a level cap increase to level 65, but also new skills as well as new gameplay mechanics as well as crafting improvements for the crafting system. More of these can be located at the newly launched website over at Fate of Arun, and see an in-depth trailer that will show players what is coming soon.

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The expansion will also feature a more simplified enchanting system, but also the ability to fuse unused crystals to create new and more powerful ones. For those who want to take on the games new storyline can enjoy a new quest interface that will streamline the questing from 60-65 that will allow players to teleport to teleport right to their quest zones, find groups to join, or just simply turn in their quests from where they finished them.

To welcome players to the new expansion, En Masse Entertainment also invites players to receive a limited time Northern Initiative Pack for Free. This bonus will allow players to receive new rare potions, stamina restoring campfires, charms, Fate, and an exclusive HP-restoring white tiger mount. How long do you have to claim this pack? Till the expansion launches on December 16th, 2014. So hurry up, login, and prepare for an entire new experience coming soon!

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Fractured Space Heads to Steam Early Access

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Written by Dustin Murphy

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When it comes to games in outer space titles; Edge Case Games seeks to join that category. With games such as Strike Suit Zero (PS4/PC), EVE Online (PC), StarConflict (PC), and even Dust 514 (PS3 – EVE Online sister-game); Fractured Space now has the right to join that list thanks to developer Edge Case Games (VStrike Suit Zero veteran developers based team) now that it has landed on Steam Early Access. Set within a unknown time period within the future, Fractured Space allows players to take on tactical battles from within their insanely large capital ships within online battles. These conflicts will be occur within large team-based conflicts, and will allow players to have a new look at space combat scenarios.

Those scenarios can now be enjoyed by those that join the games Early Access for a not-so-expensive 9.99 USD for the Forerunner pack and 19.99 USD for the games Forerunner Fleet Pack. So what do these packs offer? The Forerunner Fleet pack will provide players with four game keys so that they can recruit a team of friends to join the game in a tactical space combat grouping while the 9.99 USD Forerunner pack is a single key for one person. The Founders Packs, which both of these are, will offer a range of perks such as exclusive ships, boosters, crew(s), and ranks. All of these, however, will be introduced at a later unspecified date.

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“Our open development journey for Fractured Space started with our first playable build and it’s exciting to welcome new players into the game as we launch on Steam Early Access,” said James Brooksby, CEO of Edge Case Games. “Every player can participate in exciting tactical space battles while also getting a chance to become new contributors to Fractured Space’s ongoing development.”

“We have huge ambition for what Fractured Space can become and bringing it to Early Access is the next stage of our journey. Even at this early stage we feel the quality of our vision shines through. The team, hand in hand with the community, are building a game that takes space combat in a completely new and exciting direction.”

With those statements, it is understandable why a title such as this one is heavily funded, supported, and has a chance to remain successful from both fans and the developer.

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Fractured Space is powered by the Unreal Engine 4 and is scheduled for a full release in 2015.

Edge Case has been vocal in committing to an open development ethic for Fractured Space and has held regular private playtest sessions and shared sprint plans, prototypes, concept art and capital ship renders with the continuously growing community.


About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Ashen Rift Goes to Kickstarter and Offers Quite the Goodies for Backers

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Written by Dustin Murphy

Ashen_Rift_Logo

The world when it comes to an end is something terrifying to think about. Terrifying enough that the Hero (you) are accompanied by your four legged American Staffordshire Terrier companion named Bounder. Even with the loyalty, love, and obsession that Bounder has for the Hero, the world isn’t as beautiful as one would think. The world has been devastated by a mysterious occurrence called ‘The Rift’. This anomaly was not caused by science, testing by the military, or even some magic gone wrong; it just happened.

The effects of the Rift are not limited in Earth’s distraught appearance, but instead, humanity itself has taken a twisted turn by mutating into horrific creatures called ‘Feeders’. Through the perilous journey across the wasteland that was once a very populated Earth, players must use their cunning, wits, survival instincts, and even their ability to explore the world to survive. With the world constantly changing around you, the threat for surviva going all, but wrong – one question remains; what the Hell do you do with yourself? Survive with your canine companion Bounder and attempt to close the Rift to save what may or may not be left of the world around you. To save those men, women, and even children that haven’t changed into always hungering Feeders.

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Even with Feeders around the corner, there’s something special for people who decide to back the game. A copy of the game as well as other goodies to come forth. So what can you expect? With even the minimal amount ($15 CAD), players can expect the first episode of the game, but the more you donate – the more you get. The fortunate side is for many, the game will be launching across several places; Steam, The Humble Store, and PlayStation Network. The nice part? Backers can choose the platform of their choice; this also means Early Access. With the game being a work in progress, the team over at Pyroclastic Games the game will release with three to four releases through the games cycle of development. This means that you, the backers, will get to push through the game and stress test the majority of it as the game moves towards the final release version.

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What does this mean? Almost no spoilers, which leaves Early Access users something they can look forwards to without having had it ruined for them. This also means that the game will have what you can consider private testing, which means the game will get more updates than it would if it were bought through Steam’s Early Access system. This also mean that the game will have nothing held back from the private testers and will allow them to find every bug, every hiccup, and even suggest changes to be made for ease of access. This also means those that do private test and Early Access get to experience the games amazing soundtrack that comprises of industrial tracks to the beautiful orchestral tracks we would expect out of same games, clear down to power, emotional, and compelling acoustic pieces that are witnessed in the games trailer (below); all in mp3 format. Let alone will you get to have the music on hand, but backers can also sport the Ashen Rift patch on their favorite hoodie, coat, beanie, hat, and or even their favorite coat and have it to match their Ashen Rift t-shirt (sizes range from XS to XXL in both men or women’s fit).

What else is there? The Art of the Ashen Rift Book. This book will be comprised of the best conceptual pieces for the game that range from 2D, 3D, photographic, environmental, and even graphic art form. All these pieces are from the games development, but also gives an idea of how the team came up with the world that gamers will visit. The artbook will be in both digital and physical format depending on the amount that players actually back to the game itself. So what can you do to back this game? Head over to the Ashen Rift Kickstarter page started by developer Barry Collins and throw down a few backs to help this title reach its goals and head for launch.

With Kickstarter coming a huge place for games, books, movies, and other platforms; do you think this is something games should turn to for indie developers and small teams who do not have the funding from big name publishers? What’s your thoughts on this matter? Let us know what you think about games going to Kickstarter or Ashen Rift itself!


Copyright Notice: Please note that the pictures and the video used are copyrighted and owned by Pyroclastic Games.


About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Review: Turtle Beach Elite 800 – Goes One Step Forward But Misses The Second Step at the Dance

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Written by Devon Day

Copyrighted by Turtle Beach 2015

Another year, another chance to showcase to the world what you can do. For Turtle Beach, their wireless offerings, sans their PX4, have proven to be effective audio systems, like their licensed Ghosts Phantom headset. However, always improving, Turtle Beach decided to introduce a new type of audio in DTS X: 7.1; an archetype of the newly issued DTS Neo X technology and pin hopes that this new tech. can win over buyers. So far, the 500p seems to be doing that, but as one final push, Turtle Beach threw every type of bell and whistle in the Elite 800; Turtle Beach’s new creme de la creme offering. However, at $300, is this really Turtle Beach’s latest offering? In addition, how does it stack up to the A50 from Astro or H Wireless from SteelSeries? Read on, fellow gamers to unlock the answer.

Turtle Beach made sure this headset is its prized jewel. Magnetic charging stand, durable TOSlink cable, premium appearance and usage of premium memory foam are all present here. That being said, all contents are expected of such a high offering, and it is comforting to see that Turtle Beach nailed the hammer on the head. Of course, its colored look was specifically designed for the PS4, but in practice, these can be used with mobile and other devices without making you look weird. In addition, the headset feels well built, even with plastic usage. However, comparing this to the A50 isn’t a contest. Astro Gaming continues to offer some of the best packaging around, and even though packing isn’t that important anymore, it is nice to see when a company takes pride in their products. That is nor a dock on the 800, but it shows just how different these companies are. For the H wireless comparison, same story. The H is packing some serious flare with its arrangement, and while the color palette on the two is very similar, SteelSeries decided to increase value with magnetic boxes housing each of the components; different from Turtle Beach’s use of thin cardboard one. All in all, it seems that the Elite 800 gets the basics down, but doesn’t stand up quite like it’s rivals.

Now, I always criticized Turtle Beach for not taking any thought into build. However, this was never a problem with their wireless models (sans the Tango in my experiences), and I am happy to report that the Elite 800 continues this tradition in the wireless models. Light tosses on the coffee table and flooring were no match for the Elite 800. Odd considering their is more plastic than other materials, but I’d imagine this plastic is much sturdier this time around. Even so, Astro’s A50 wins out yet again. Metal and plastic infused components will ensure a longevity that will not be less than a year. However, for the H Wireless comparison, both seemed to be equal. Both offer sturdy builds and never caused problems for me in testing, but that is to be expected for something that costs as much as Nintendo’s own Wii U. Again, Turtle Beach swings….. and misses. It tied with the H, but could not strike out the A50. Well, going for 0-1-1, Turtle Beach hasn’t impressed so far, but can it get any worse?

Turtle Beach has had a great history of a semi cloud feeling towards your noggin. From their X12, to their XP500, they have always found a way to hit the mark with the right amount of clamping force and excellent choice of materials in neoprene. However, the 800 ditches this material for protein leather; solid breathing room with great comfort thanks in part to the deep ear pads and generous amount of memory foam. Sadly, that is the good news. Clamping force on these are just not that good, and very disappointing as well. Prepare to feel the pinch, as these headphones are going to let you know that they are there. Well, that being said, I am not going to even compare this to either the H Wireless or the A50. If you haven’t already guessed it, those two beat this one soundly, especially in different ways; the A50 giving clamping force a punch to the face as a non-issue, and the H Wireless beating Turtle Beach at its own game with more deeper ear cups and more generous padding. Turtle Beach’s Elite 800 is not living up to its name…. so far. Things are about to take a turn for the better…. Albeit – slightly.

Charging stand? Check. Numerous Preset options? Check. Bluetooth compatibility? Check. Dual wireless signals for better connection? Check Did I miss anything? Yes. The Elite 800, as stated in the intro, uses a new type of sound called DTS X: 7.1. To not overwhelm anyone, think about it like this. Previous headsets allows you to hear in 5 or 7 different directions. Now, you can hear above the front and hear to the sides in a more wider, broader perspective. This enables a more 3D field of hearing. How it performs will be discussed later. For those yummy comparisons, it seems Astro’s mighty wire free warrior has finally met its match, although I still give it the wireless frequency nod for using Kleernet; essentially turbo charged wireless connectivty for those of you who do not understand. The H Wireless has dual Lithium ion batteries, so expect continued play, even though SteelSeries can thank Triton Technogies for that. Minus that though, neither have a clear cut advantage in terms of features to match what the 800 has, and it is something few other companies can compete directly against. That being said, a win finally goes into the Elite 800 stat column, bringing it to 1-1-1. Can it win a second straight? Well…

… Using DTS X: 7.1 for the first time was a treat. Bass was deep, with excellent decay, definition and clarity, while taking a hit on the separation side. Mids did not disappoint either, as hearing commentators on various sports programs or the exquisite dialogue between Ellie and Joel felt vibrant, but again, controlled so that the voicing isn’t too bright. However, the definition of clarity is a bit off for the 800. Yes, Ellie’s voice did sound natural, but it was a bit too amped in the pitching of her voice. Even so, this still was great for the 800. Highs?…. Well.. Excellent in some aspects but off on others. Even with DTS X: 7.1 used, for me, it depends on which game you are playing. For the Last of Us, gunshots had great depth, cluuarity and definition, but other games like Dynasty Warriors Xtreme Legends falls a bit short. Sword clashes sounded a bit tinny and abrasive for me, and the serperation of sounds heard in the treble region felt like Turtle Beach wanted to artificially enhance the definition of treble, but at the cost of losing some fidelity in the process. It isnt something that is new, because every company has to compromise, but it seems that with issues with the definition and lack of seperation, it seems that the 800 is dependant on the game you are playing rather than the whole sound experience, and that just doesn’t cut it within the price range, and yes, I am aware of the presets available. Sure, they are nice to use, but they only mitigate certain issues and create others. For example, Treble Boost provides more power towards the mids and highs, but bass definition and clarity suffer. Essentially, the presets are preferences, but it can be interpreted in the form of “Pick your Poison,” as there are trade offs to consider, and will only work in a specified area. As in the case for mobile usage, it does well. Taking calls provided little to no issues. Comparisons cannot be made for its competition, so it wins by default. However, for a gaming headset to be great, it should not excel in certain areas, but all of them, much like a game should play to its strengths and add additions for the player. To compare though, I would say that the A50 and Elite 800 are deadlocked. Voicing is the key here, and even though it is nice not to have a mic. next to your cheek, the A50 provided superior clarity, seperation, and defintion, whereas the 800 has the tonal balance down pact. This doesn’t go for the same on the audio side of things however. Tonal balance, definition, and separation are given to the A50, but clarity, impact and sound stage to to the 800, but not by much for either. Tonal balance and sound stage wise against the H Wireless? H Wireless takes it, along with clarity, but defintion and separation go to Turtle Beach. So at the end of the comparisons, it gets a win by default, but again ties with the other two, even though it had a superior sound scape at that. Ultimately, its final records are 2-1-2.

All that said, what are my final thoughts on the Elite 800? Well, Turtle Beach almost had a winner, but a clamping force that is just too obnoxious to ignore, and some oddities within its performance keel it out of of the race. If anything, I think Turtle Beach may have relied a but too much on its DTS X: 7.1 tech. to overcome many of these shortcomings. Even so, the Elite 800 is still a good buy if you are willing to tough it out against some headpains. Otherwise, look for other wireless options, like Astro’s A50 or SteelSeries H. That being said, what are we giving the Elite 800 headset? A well earned 9 out of 10.

What are your thoughts in Turtle Beach products? What are your thoughts on gaming headsets as a whole? What is your favorite one? Sound off in the comments below. As always, on behalf of the entire BATGR Staff, thank you for reading! Until next time, this is Devon Day; Checking Out.


Copyright Notice: The image(s) used are owned and protected by Turtle Beach. We do not own nor claim to have taken the picture(s).


About the Author:

Devon_Day_BATGRA man growing up between the gaming boundaries on the 5th generation Nintendo 64, but admiring the 3rd gen. Nintendo Entertainment System and 4th generation Sega Genesis for their contributions, Devon Day always has something on his mind regarding video games and the accessories they contain. His first was a microphone for the Nintendo 64 for the “Hey You, Pikachu!” video game, but expanded towards the next line up of gaming peripherals including the Astro A40, MadCatz MLG Pro Circiut Controller, MadCatz STRIKE 7, and many other gaming gadgets. Now loving gaming tech more than ever, he sees this generation crucial to bring the full circle of social connectivity that the 7th. generation of video game consoles started.

Square Enix Brings Back Final Fantasy XIII-2 With a PC Release

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Written by Devon Day

FFXII-2_PC_SC01

Final Fantasy XII-2 left a lot of impressions to say the least. Be it good or bad, it still is part of a long running trilogy within the Final Fantasy universe. However, some games in the series have not been ported to PC and therefore have forced some PC gamers to litigate themselves to play on a specific platform, such as Final Fantasy XII. However, Square Enix has made good strides in recent years, starting with one of their most critically acclaimed in Final Fantasy VII to the steam service. Others such as II and III would also arrive later on the PC. Now, Final Fantasy gamers can experience the second half of XIII in XIII-2. Boasting the usual Full HD 60 FPS prerequisite, the PC variation will also include DLC from the original, so your wallets can breathe easier. All in all, if you have a PC only and want to continue the story of XIII, Final Fantasy XIII-2 goes all out on December 11

With all that said, what is your favorite Final Fantasy game? How does it stack up to XIII? Should Square Enix create one Final Fantasy with all the main protagonists to take down the greatest primordial evil? Sound off feelings and thoughts below!

As always, on behalf of the entire BATGR staff. Thank you for reading. If you like this article, please inform us on what you want us to write about. Until then, this is Devon Day; Checking Out.

About the Author:

Devon_Day_BATGRA man growing up between the gaming boundaries on the 5th generation Nintendo 64, but admiring the 3rd gen. Nintendo Entertainment System and 4th generation Sega Genesis for their contributions, Devon Day always has something on his mind regarding video games and the accessories they contain. His first was a microphone for the Nintendo 64 for the “Hey You, Pikachu!” video game, but expanded towards the next line up of gaming peripherals including the Astro A40, MadCatz MLG Pro Circiut Controller, MadCatz STRIKE 7, and many other gaming gadgets. Now loving gaming tech more than ever, he sees this generation crucial to bring the full circle of social connectivity that the 7th. generation of video game consoles started.

Bladestorm: Nightmare Gets Dated by Tecmo Koei

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Written by Dustin Murphy

BSN_1030 (8)

Interested in strategy titles that require Troop Commanding? That interest will be reignited starting March 3rd of 2015 when Bladestorm: Nightmare launches for the PlayStation 4, XBox One, and PS3 (digital only)! The website for it launched side by side over at Bladestorm: Nightmare. Developed by Omega Force (Dynasty Warriors, Samurai Warriors) and published by KOEI TECMO, players will once more resume their historical knowledge by the game that lets players take sides as either England or France as armies and events that are inspired by real events as well as battles during an era only known as ‘the Hundred Years War’ (1337-1453).

Playing as a mercenary within the games storyline, players will get to see one of Europe’s most unstable time periods in history, where both France and England had taken to arms against each other. During these battles, players will assume command of different kinds of army units as well as their own character. Players will increase their fame, their wealth with gold, and their army by taking sides and showing their loyalty to either country.

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The storyline however, is told through a realistic version of it through the games normal mode, but for those who want a fantasy-esque type setting, they can choose the games original and fictitious narrative through the games ‘Nightmare’ mode. Within the ‘Nightmare’ mode, the game will take a twist where players will get to experience the alternate setting where England and France have taken on a war against a mysterious enemy. Their leader? The once famed Joan of Arc whom has turned to darkness. Her malevolent and destructive army reigns through each battlefield with Dragons, Demons, Giants, and more at the front lines, which seem to come forth in infinite numbers. Will their legions be too much for both England and France? You will get to find out with 32 playable characters, which is filled with both realistic and fantasy based characters.

With the release date and price set, the 49.99 USD upon its launch.

htoL#NiQ: The Firefly Diary Announced By NIS America

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Written by Dustin Murphy

TheFireFlyDiary

If you are one to enjoy puzzle games, then NIS America has something exciting for you coming just around the corner after this holiday season. As of today, gamers in North America can rejoice as they prepare for the upcoming title htoL#NiQ: The Firefly Diary, which will be available on the 24th of February exclusively for the PlayStation Vita. The game will get a physical release, but only through the new NIS Online Store for those who are searching to buy a physical copy. If that’s not the route for some to take, the game will be offered through the PlayStation Network.

With the planned launch for Europe, players can expect the release the following day on the 24th, and are able to order the physical copy as well from the NIS Online Store. When the game launches, users can expect to play the game using the PS Vita’s touchscreen and rear touch pad in order to navigate a young girl through the dangerous ruins. How? Using two fairies to light and darken the paths in order to help save the girl and her memories from the darkest of fates.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Tetsuya Nomura Gives Hastune Miku a Final Fantasy Take

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Written by Dustin Murphy

Tetsuya_Nomura_Hatsune_Miku

What does someone normally think when they hear the name Tetsuya Nomura? Final Fantasy. With his well known and astonishing artwork, it is no surprise that he would eventually dip his artistic creativity in a franchise such as Hastune Miku, which has grown in popularity in the recent years. With this, he also gave her that new Final Fantasy touch we’ve seen out of him over the years. Giving her a realistic look just may be what Hastune needs if she were to ever port over to a console such as the PlayStation 4 or even PC one of these days. You can view the video below or click the link here to visit the video on YouTube.

Hastune Miku f 2nd is now available at most major retailers as well as through PlayStation Network for both the PlayStation Vita and PlayStation 4 for 39.99 USD.

Via: The Verge | Source: Hastune Miku YouTube Page

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Hajime Tabata the Director of Final Fantasy Type-0 HD to Appear on Square Enix Presents

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Written by Dustin Murphy

Final_Fantasy_Type_0HD

Final Fantasy Type-0 HD is one of the many games that are set to open up the 2015 line-up with its launch on March 17th, 2015. With its anticipation to launch in North America and Europe for the first time, the director of Final Fantasy Type-0 HD – Hajime Tabata, is set to appear on the upcoming YouTube based broadcast this Thursday (11.15.2014) at 8:30PM PST/10:30 CST/11:30 EST.

In this livestream broadcast, Tabata-san is set to discuss the games key aspects that will allow for the game to be one of the most unique experiences of the franchise for North American and European gamers. In his interview, Tabata-san will discuss the characters, storyline, and answer some questions. Who’s questions? Yours. Yes that is right, yours! So what do you need to do to partake in viewing, but also the Q&A? Check out the two links below and enjoy!

The program can be viewed through YouTube: www.youtube.com/squareenixpresents

For more information, including how to submit questions, please visit the Square Enix Blog: Square Enix Blog – Hajime Tabata to Appear on Square Enix Presents.

Nintendo Prepares to Tour Malls Across North America

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Written by Dustin Murphy

Nintendo_Holiday_Experience

We all know that holiday shopping can be hectic, but so can the chances of finding the perfect gift for your family gamer or your young one that you want to give something unique too. There’s nothing more magical than getting an amazing present that kids can enjoy or even that families grown up that is a kid at heart. Starting on November 24th and ending on the 21st of December, our friends at Nintendo have announced that they will be visiting 16 malls across the United States to help you escape from your holiday chaos when you’re at the mall.

Nintendo offers the chance for you to enjoy this seasons must have games that are or have landed on the Wii U, Nintendo 2DS and even the fan-favorite Nintendo 3DS. Visitors can also get a chance to experience Nintendo’s upcoming amiibo figures. These figures will be their premier to the toys-to-life category, and will launch with some of their most recognized characters within the industry.

So what can you expect to see outside of the consoles and amiibo? Mario Kart 8, which will feature a tournament that is in high definition and will take players into place they’d never imagine to go. Visitors can also ball up their fists and take on their opponents in Super Smash Bros. for Wii U. Think that’s all? No, Nintendo will also be doing free giveaways, including the Nintendo Holiday Gift Guides, which will be available to customers, but only while supplies last.
Think that’s all? Take a peek at the official games list to be present from Nintendo, but also their planned stops:

The scheduled lineup of Wii U games includes Super Smash Bros. for Wii U, Mario Kart 8,Hyrule Warriors, Captain Toad: Treasure Tracker, Super Mario 3D World, Skylanders: Trap Team and Nintendo Land.

For Nintendo 3DS, fans can expect to see Super Smash Bros. for Nintendo 3DS, Pokémon Omega Ruby, Pokémon Alpha Sapphire, Mario Kart 7, The Legend of Zelda: A Link Between Worlds, Kirby: Triple Deluxe, Tomodachi Life, Yoshi’s New Island and Sonic Boom: Shattered Crystal.

Join the fun of Nintendo’s holiday shopping experience at the following locations:

  • Oak Park Mall in Overland Park, Kansas
  • Arrowhead Towne Center in Glendale, Arizona
  • Queens Center in Elmhurst, New York
  • Tysons Corner Center in McLean, Virginia
  • Washington Square in Portland, Oregon
  • Mall of America in Bloomington, Minnesota
  • Memorial City Mall at Memorial City in Houston
  • The Florida Mall in Orlando, Florida
  • Grapevine Mills in Grapevine, Texas
  • King of Prussia in King of Prussia, Pennsylvania
  • South Shore Plaza in Braintree, Massachusetts
  • Woodfield Mall in Schaumberg, Illinois
  • Westfield North County in Escondido, California
  • Westfield Southcenter in Seattle
  • Westfield Valley Fair in Santa Clara, California
  • Westfield Culver City in Culver City, California

The Holiday Gift Guide can also be found online at http://happyholidays.nintendo.com.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.