Skull & Bones is the ambitious upcoming pirate game from Ubisoft Singapore, which will see players take to exciting ship battles, unimaginable gameplay mechanics and even some of the best-looking graphics in recent years. A delay has been made, which will see the game removed from 2018’s line-up.
If you’ve been waiting for the moment to let your inner pirate out with Ubisoft’s upcoming title Skull & Bones, it looks like your wait may have gotten a little bit longer. Today, Ubisoft and Ubisoft Singapore have confirmed that their ambitious ship-battling, swashbuckling, and pirate-filled game has come to a delay, pushing it out of 2018 into the spring of 2019.
You can read Ubisoft’s confirmation down below:
Skull and Bones will launch on PlayStation 4, PlayStation 4 Pro, Xbox One, Xbox One X and PC during Ubisoft’s next fiscal year (from April 1st 2019 to March 31st, 2020).
The extra time will allow the team at Ubisoft Singapore to deliver on their ambition to create the ultimate pirate game.
Among the games to be at E3, Skull & Bones could very well be making a rather strong appearance, giving Ubisoft plenty of room to evolve the game, kink out any bugs, and hammer out any mechanics that could use some tidying up.
In their statement about the delay, Ubisoft has confirmed, however, their sales remain strong for their recently released titles, content releases, and plenty more spread across titles such as Far Cry 5, which saw more than 310 million players within the first week of release. Following behind Far Cry 5 in exceeding expectations is Tom Clancy’s Rainbow Six Siege, which sees more than 30 million registered players joining its ranks.
The publisher confirmed that Rainbow Six Siege holds a record engagement in fourth-quarter 2017-18 and esports viewership up by approximately 300.0% for the Six Invitational. With games such as The Division 2, Skull & Bones, and The Crew 2 in the works, we can only state the obvious: Ubisoft is setting up for a strong ending to the 2018 year and could be seeing one of their best years on record already.
3 thoughts on “Ubisoft Signapore’s Skull & Bones has been delayed”
Despite being a big fan of Assassin’s Creed IV, somehow I’d never heard of this! I’m assuming Ubisoft are just going to be building out the overall pirate plundering action of ACIV with this one?
Nick the Gent, it’s always great to hear from you. I do apologize that we are just now getting back to you here at Blast Away the Game Review. It’s been a busy, busy, busy weekend for us here at the team since we’ve been neck deep in reviews, previews, and the likes.
But to answer your question is the point I need to get to! That is what it looks like. I’m not 100% what their plans are on this one as it is sending off some Sea of Thieves type vibes, but with the action and depth of Assassin’s Creed IV: Black Flag, which is what it seems like (from everything I’ve read and watched) is going to be like. So we can definitely assume that’s what’s going on, which is awesome, and I can’t wait to see it in action.
I’ll definitely keep you up to date when we hear more about the game during E3 2018.
Hi Dustin, sounds good. I haven’t played it, but it seemed from the reviews that Sea of Thieves was a great concept spread a bit thin. If Ubisoft can deepen the gameplay, and give us lots of interesting open world things to explore (like how Breath of the Wild reinvented the genre), this should be awesome.