Far Cry 5 Review Round-Up: From Luke Warm to One of the Best to Date


[Credits: Ubisoft]

The reviews are finally coming in and it looks like Far Cry 5 is starting to finally get the round of applause fans of the long-established series have been waiting to see. With nearly four years since our last modern endeavor into the troubles of the world caused by notorious villains.

With our latest adventure taking us back into the modern world in Hope County, Montana, USA, a fictional locale in the real world, it’s time for us to see just what is going on and if the game is worth your time and money. Luckily for us, it seems that Far Cry 5 is doing quite well and has plenty of replay value for long-time fans of the series.

Newcomers, even have quite a bit to look forward to, so without much more delay, let’s take a peek to see what critics are saying.

Far Cry 5 – PC, PlayStation 4 and Xbox One
Developer: Ubisoft Montreal
Publisher: Ubisoft
Release Date: March 27
Cost: US $60 | £55 | AU $100

Gamespot – 9/10 (Review-in-Progress) – Edmond Tran

“If you’re familiar with the premise of Far Cry–the idea of a one-person army taking on overwhelming hostile forces in large, unpredictable surroundings.”

“Despite some brief irritations and missed opportunities with its narrative, spending time in the world of Hope County remains absolutely delightful. Far Cry 5 boasts a wonderfully harmonious flow to its adventure, with its smart changes to exploration, discovery, and progression distinctly bolstering the enjoyment of creatively engaging and experimenting with its spectacular open world.”

Kotaku – No Score – Ethan Gach

“The game plays well, with you in the role of unnamed deputy (male or female, in a series first) fighting back against the cult. Its depiction of a growing resistance makes for a compelling mission flow, but it does a terrible job of integrating the extreme violence that makes it all work with the believable community of diverse individuals you spend the game getting to know.”

Game Informer – 7.5/10 – Jeff Cork

“Far Cry 5’s world is meticulously constructed, and it’s a remarkable facsimile of Big Sky Country. Unfortunately, too much of the action in it is uninspired. It’s a beautiful but bland recitation of what’s come before, from both the series and Ubisoft’s open-world playbook. It’s never bad, but considering how great the past games have been, its overall predictability is disappointing.”

However, while some have appraised the games new systems and the gameplay, others have had less enjoyment as the previous reviewers had, and unfortunately, it’s going to prove that not all that shines, might be gold.

Slant Magazine – 2.5/5 – Justin Clark

With this entry, the Far Cry series has suddenly decided to crib story ideas from real American nightmares: the Ammon Bundy standoff, Jonestown, the Heaven’s Gate cult, Waco, the Westboro Baptist Church. It indulges a certain level of ejaculatory N.R.A. fantasy about a day when the Second Amendment saves the world, when all those guns hoarded by frightened men, all those survivalist bunkers, all that cynical preparation for the collapse of society proves useful. A regular supply item in this game is called a Prepper Pack. Major secrets are hidden in bunkers filled with canned food and ammo. These little hat tips toward the gun-toting survivalist sect might’ve been worthy of an eye roll had the game come out, say, prior to 2016. But at this particular moment in American life, those tips of the hat feel downright sinister.

Digital Trends – 3/5 – Mike Epstein

The largest, and only novel, change is the game’s increased emphasis on collaborating with AI partners. The Deputy can recruit people he or she saves as “guns for hire,” who will follow you around and back you up in combat. (The name, an archaic term brought over from past Far Cry games, is misleading — you never pay for their help.) Each member fits a class and playstyle based on their primary weapon — many use the standard assault rifle, but there are stealthy squaddies who use a bow and arrow or sniper rifle, demolitions experts carrying rocket launchers, and so on.

Polygon – 6.5/10 – Ben Kuchera

Far Cry 5 had the potential to say something interesting by setting the game in America, but its murky story and themes do more to taint the game’s fantastic and playful open world than to give it purpose and meaning.

The goofy world and the serious story never line up, making this one of the rockiest entries in a series that has already delved so deeply into action tourism. It’s yet another mainstream game that takes crisis or tragedy and builds a Ferris wheel on top of it, while intimating that you’re bad for wanting to take a ride.

While there are certainly high and low points regarding Far Cry 5, one thing is for certain. The game has a lot to say, whether it’s something player’s of the game want to hear or not. However, the reviews do provide a good insight and a reason to err on the side of caution when purchasing the game.

Stay tuned for our review by David and Dustin coming soon.

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