With the new Rainbow Six entry being one of the most anticipated games of 2015 as it prepares for its launch on December 1st, 2015, Rainbow Six Siege has been under quite a bit of scrutiny since the developers at Ubisoft have announced the games plan to be an online only title. Following in footsteps of recently launched titles such as Destiny, The Crew, and Need for Speed, which all require a constant online element; Rainbow Six Siege isn’t straying too far from that curve ahead of its launch on Xbox One, PS4, and PC.
With Rainbow Six being a franchise that sees games every so few years, Ubisoft’s development teams have released an outline of what the future for Tom Clancy’s Rainbow Six Siege will see through its lifespan clear into next year’s holiday season. In the video below, you will find Ubisoft’s developers behind Rainbow Six discussing the outlined plans. For those that don’t feel like watching, but prefer to read? Feel free to scroll past the video for more information behind plans for the game.
While many of you that are reading are probably not strangers to FPS titles that are highly competitive, it won’t be unusual for us to see regular patches that will bring in gameplay balancing, feature improvements, detailed patch notes, and small additions to the game that may not already be present at release. Ubisoft has also announced that the team will be a dedicated group of about eighty members who will constantly be looking into fan feedback via forums, social media, etc, while they are monitoring gameplay statistics, and ensure that your experience is the best that it can be when the game comes up to launch. Let alone will these team members doing their duties just mentioned, but they will also be assisting in bringing forth events, competitions, and more as major content expansions for 2016 prepare to launch. These new content expansions will include new maps, operators, modes, and weapons at no additional cost.
So what exactly do these content expansions include during their seasons? Each of these will include one map, two new operators, each with unique gadgets, and a new primary as well as new secondary weapons for players to choose from. These will also feature new modes, cosmetic items and last, but not least, new in-game events that will be released during the year. While maps and modes will be readily available to all players, the new operators and weapon skins will be unlocked through using Renown, which is earned through matches, gameplay time, or even with R6 Credits (real-money currency). Just note that the stuff that requires R6 Credits? Those are cosmetic only and won’t affect your gameplay, so don’t sweat bullets there, unless that changes.
Want to know more about how these credits and Renown work? Head on over to the official Ubisoft Blog and find out now! Stay tuned for our upcoming review for Rainbow Six Siege post-launch.
About the Writer:
Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter, Google+, and or you can find him on PSN with RaivynLyken.