Digital Extemes’ TennoCon 2016 Sold Out and is a Success

5_NekrosPrime

Nekros Prime is on his way.

Conventions aren’t anything new. You’ve probably been to a few of them, you’ve even seen the awesome news that comes from them, but what happens when the master minds behind Warframe get their own show? A soldout success. Having taken place in London, Ontario – Tennocon 2016 brought in over 1,100 players from around the world in order to celebrate Warframe on July 9th, 2016.

Remaining as a free and devoted to game by developer Digital Extremes – Warframe is a free-to-play smash hit from the independent developer and sole publisher of the title. With the first-of-its-kind event, Digital Extremes brought forth their players, nicknamed the Tenno; they offered up activities, panels, tournaments, and even the opportunity for the games dedicated community to meet with one another as well as the developers.

TennoCon2016_DigitalSwag_1080p

 

Earlier this year, the company pledged to donate 100% of all ticket sales for TennoCon to go to their charitable partner, Outward Bound Canada, which supports the program for at-risk youth, women survivors of violence, and military civilians that are transition from being in service to civilian life. Today, Digital Extemes is proud to announce together that they raised over $74,000 CAD in ticket sells to the charity.

I’m not often speechless but there are no words I can say that captures the excitement and emotion felt when meeting so many fans today in person,” said Steve Sinclair, creative director at Digital Extremes. “It was an incredible experience for me and the entire Warframe development team to see how games — our game — can bring people together in such a positive way. Our community is second to none and they proved it by making our first TennoCon a huge success not only by attending but also by raising a significant amount of money for a very good cause.

The event was brought to a close with a special edition of Warframe’s well known TennoLive show, which streamed live on Twitch.tv, which game Tenno an exclusive-first-look at some of the upcoming content, which included a new “The War Within Teaser”, which can be seen below.

 

As a final installment of the current three-part-update that has bee nunder way sarting with the release of the games already quite enjoyable sports mode, Lunaro, in June, The Specters of the Rail Last Week, and the first-look of War Within, which features Conclave Master and Operator Teshin. Console players can expect to see the content shortly after the PC debut of it.

Additionally, Tenno at the event got to see the debut of the new warframe Titania. Lead by Design Director Scott McGregor – he explained the plans for the upcoming designs as well as ability for the warframe that is currently in-the-works. Among these highlights is the explanation behind the suits ability to shrink down to 1/10th of the suits normal size, which allows players to navigate levels in archwing mode while attacking enemies with swarms of Titania’s powerful and destructive butterfly minions. Just note that not all of this is not final and is subject to change.

While there the 100 Days of Warframe teaser was revealed, which is being done with a partnership with Paul Otaking77077 and the the people at mashed. 100 Days of Warframe will be an action-packed short that pays an homage to the original awakening of the Tenno when Warframe launched. You can expect more about this later this summer when we receive the news. If you missed TennoCon 2016, you can check out the complete archive of TennoLive on the official YouTube Channel for Warframe.

Warframe is free-to-play on PlayStation Network for PlayStation 4, Xbox One through the Xbox Marketplace, and for PC on www.warframe.com. Make sure to check them out on Twitter and Instagram also.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

 

Warframe Can Change the Way Players Should View Triple-A and Free-to-Play Titles

Warframe_SolarRailSabotage

It’s been a long journey that has taken my Tenno across the solar system. She has traveled across the vast and sprawling landscapes of Saturn to the harsh and venomous climates of Venus. She has fought unimaginable threats of an old world to an enemy long forgotten in order to attempt keeping peace in the solar system. She has tested her skill against her own fellow Tenno and proven her loyalty to the Lotus. In her free time away from fighting threats to the universe to keep balance, she has now taken on a sport once forgotten in time titled “Lunaro” where she has shown her prowess and agility outside of combat.

Truth is, Warframe is not just a game, but a living and breathing entity.

Warframe – developed and published by Digital Extremes – has proven that the game has more than what it takes to market itself as a triple A title. The title itself has received multiple updates that have pushed story, new exploration, weapons, time-based exclusive items for players, and even new innovations to gameplay performance as well as tweaks to mechanics already in place. Truth is? Warframe is not just a game, but a living and breathing entity. It has changed itself in ways to better perform as well as keep fans interested as the years go on. It has also changed the way I look at playing games such as Call of Duty, which receives constant content drops, but at the cost of personal time, money, and grinding. Something Warframe players are well adapted to thanks to the in-game store that uses real-money currency called “Platinum”.

Warframe_Lotus_Tenno_SC01

If you’ve played games like Smite, you are used to the word “Gems,” if you’ve played Grand Theft Auto V it’s the equivalent to the in-game cash cards you’ll purchase for GTA Online. The difference here? Almost everything in Warframe is virtually ready thanks to how developer Digital Extremes has made the game accessible for fans on both ends of the spectrum; paying and non-paying. Thanks to their approach to how the monetary system works, over 98% of Warframes content is free thanks to how Digital Extemes worked their virtual market. With exclusive Renown Packs launching on both PlayStation 4 and Xbox One; it’s not surprising when players get a chance to dash across their screens to equip their new gear they just purchased. Let alone does this help fuel the in-game economy, Digital Extemes has made the game more widely accessible than any other title to the current date.

Warframe doesn’t just offer up massive content updates that feature new warframes, weapons, attachment, appearance items, mods, etc – the game is virtually a gamers wet-dream thanks to their approach. With a public trade system, Warframe has allowed for a mass market of in-game purchasing to become possible. Here is where the game surely makes most of its money as players will dive into the platinum portion of the store to, buy a few platinum, and purchase the latest frames and mods needed. You might be asking though, what does this have to do with this game being a triple A title even though it’s free?

Th answer lies deep within Warframes very core, which varies itself as game that can be competitive, it can be cooperative, and even the constant bit of content that is released through the games major updates. These updates will only be getting bigger with the upcoming major update titled “The War Within” in the games 19th update, which will continue our current story arch from Second Dream. If anything from the trailers above and below show us anything? Warframe seeks to take the industry by storm as the first big triple a free-to-play title since its launch and even inception.

For players that have been playing on both console and PC – the game has seen itself grow in multitudes of ways to fit players from all walks of gaming preferences whether it’s competitive, cooperative or even sports. As one of the major new additions to the Conclave function of the game Warframe has now sought to attract players with its own take on a mix of sports such as basketball, soccer, and even football with its own custom sport “Lunaro” (review for the Lunaro content coming soon).

Warframe_20160713171558

In short, Lunaro may remind fans of multiple sports to be exact – but this one sticks unique to its own. With a ball being at its core, a goal, and the need for fans to stop each other from scoring – it’s a huge twist on the earlier mentioned sports. This is only a small example of how the game has been evolving in the past and continues to do so with each passing day.

If Warframe proves anything? It’s that the title will be heading into an entirely new territory when Update 19 launches in the upcoming days. For more information about update and its future, please feel free to visit the Official Warframe Website.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Ubisoft to Challenge Trials Fans with Free Copy of Trials of the Blood Dragon on PC

TBD_screen_11_E3_160613_230pm_1465806057

If you’re one for a challenge, Trials is a series that’s great for that, and Ubisoft isn’t shying away from this knowledge. Today Ubisoft has announced that they want to allow their community to win a copy of Trials of the Blood Dragon on Windows PC. Starting on July 22nd, they want to allow PC players to download the demo of the full game and eventually challenge their way through it with 15 faults or less, which will allow them to be rewarded with a full copy of the game. This means that players will also be competing against one another through the global leaderboards to see who can with with the fewest faults.

In the fullversion of Trials of the Blood Dragon, players will challenge each other across 30 missions that span across different worlds, allow uses of different gravity-defying vehicles, tools, and more as they compete for the title of being the best across each map. Additionally, players will be able to enjoy the game’s soundtrack that was composed by Power Glove.

 

Trials of the Blood Dragon is a follow up to the critically acclaimed series. It is available for download on the worldwide on Xbox One, Windows PC, and PlayStation 4.

Trials of the Blood Dragon, the follow-up to the successful Trials series, is available for download worldwide on Xbox One, PlayStation®4 computer entertainment system and Windows PC.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Op-Ed: How EA’s Battlefield and Bungie’s Destiny Help Fight My Depression

Battlefield4_Fishing_in_Baku_SC01

You’ve seen it before. We’ve all seen it. Roughly 5.6 million American’s are diagnosed per year with manic depression. It isn’t just something that pops up as you may see in commercials. It’s a imbalance that causes those suffering from it to go from extreme highs (happy places), to mediums (that meh mood), to the lows (good luck consulting these people, Chuck). To those that suffer from manic depression simple tasks like putting on shoes is like asking us to grab the nearest cinder block and put it on. To others it’s like asking them to try and walk through a blizzard without a winter suit on – it’s not happening.

Depression, as you may have read in my article on Creatorsis not fun, it is not beautiful, and it’s not what television shows make you believe it is. It’s lonely, it’s painful, it’s emotionally draining, and at times it makes you feel as if all hope is gone. When I first experienced my extreme high to my extreme low – it was hard, it was damning, and it was the single most painful experience in my life. As a gamer, I’ve always played games, I’ve always loved games. If you asked anyone that knows me – my room is a sanctuary to video games. However, I didn’t always have online activity for gaming, I was one that was mostly offline unless a PC was available and could run my titles of interest; Battlefield Vietname, Battlefield 1942, Battlefield 2142, Tribes 2, Call of Duty, and Tom Clancy’s Rainbow Six to name a few.

battlefield2142_promo_Sc01

Thanks to the modern era of gaming we’ve seen online focuses become a pivotal role in gaming development. Titles like EA’s Battlefield, Need For Speed, and even Star Wars Battlefront have become titans within the gaming world. Those titles are easily clashed against with competitor titles such as Destiny (Bungie), Call of Duty (Activision), Overwatch (Blizzard), and even upcoming games such as LawBreakers (Boss Key Productions, Nexon America). All these titles have a common theme – they’re all shooters, they’re all filled with competitive components or focus, and they all require team work to enjoy.

As part of suffering depression, there is a trend we tend to follow: social withdrawal, negative thinking, and negative thoughts. All of these as stated in my article I linked above, depression hits all of us differently, but all of us fall into the same routine of isolation, dwelling, and ultimately negativity. As this happens our capabilities of being social begin to decline – this is where video games come in – especially competitive ones requiring team work and communication.

Destiny_House_Of_Wolves_Trial_Gear

Over the course of the past sixteen years, I’ve fought depression endlessly, sometimes tirelessly – at the middle of this fight has been an interactive media I known much of my life: video games. In the course of going through it I began to explore the involvement of video games, how they help, what medical assistance they could provide (remember those Alzheimer articles?) for those with mental disorders.

So you may be wondering how video games helped me fight depression as well as continue do so – namely with the games listed above, and that’s where we’re going next. As someone who plays a lot of Destiny, Battlefield, and Overwatch when I’m not writing for reviews or even writing to write – I’m playing team based games. The interaction and immersion required has helped me over the years find a way out from my depression, it has allowed me to keep my social interactions with my friends, but it has also kept that big elephant in the room from blowing up like a blimp. The games require team communication, social interaction, high amounts of concentration, and constant mental coordination.

Destiny_SC_01

On Battlefield this can include taking objectives while remembering where enemy jets, snipers, helicopters, tanks, or what have you, and being able to make the audible call out. This interaction, while minimally social, can also bring up key points of communication so that the person suffering from a depressive spell – isn’t thinking about it. Games such as Destiny? Require close to the same interaction based upon what a player is doing. If it’s a raid? Players will be communicating with five other fireteam members, making call outs, and even coordinating with their team so that they can have an assured victory. If PvP? Players must coordinate where they are going, what their objective is, where the opposing players are, and how they are going to go about eliminating them to secure their objectives.

When returning to Battlefield, it’s hard to say what portion of the game is going to help others as it does myself. For some, the idea of grabbing a helicopter, piloting around while having team mates shooting, deploying, and ultimately seizing capture points is a rather novel thing – one that offers up a sense of self-worth. It also can provide some ridiculous moments when a team full of combat ready players get their boots on the ground because of the pilot. Let alone does Battlefield offer up many forms of distraction, it offers up a vast beauty of a digital world around the player. One that can’t fully be explored via helicopter or lightening fast jets. Sometimes it requires the player to simply run around, taking in what sights they can in these ever-changing battlefields that they’ll ‘deploy’ onto. As things move on with the next installment; I’m sure I’ll move onto Battlefield 1 when the time comes to continue my coping mechanism.

Battlefield1_SC01

With ever-changing elements in gaming, Battlefield has served a respective purpose in my life, one that has helped me cope for over 14 years as someone who fights bouts of manic depression. If Battlefield and Destiny can help me, what games have helped you, a loved one, a family member, or a friend of yours? Let us know in the comments.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the borders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

 

 

CNN’s Courageous and Square Enix to Partner with Square Enic for “Human by Design” Conference

dxmd_leg_augmentation

Augmentation, it has been a topic up for discussion as the advancements on prosthesis has begun to make headway in the recent years. It has even gotten to the extent that we are seeing people who are blind getting a second chance to see, people who’ve lost legs being able to walk, dance, and move as if they had never lost their limbs. It has even gotten to the extent I ran an editorial on how close we are to bridging the gap between man and machine.

With their series that has broken boundaries in questioning what it means to be human, Square Enix has announced that in correspondence with CNN, they will be partnering with the brand studio Courageous in order to host a first-of-its-kind conference on human augmentation. Human by Design will be held at the Paley Center for Media in New York City on August 3rd, 2016. This conference will explore the gaps between humanity, technology, with the goal of bringing together the top minds for debate, question, and the ability to challenge what it means to be human as we advance technologically.

dxmd-still-2

If this conference has already peaked your interest, you can visit the official website for more information in regards to the human by design conference: www.humanxdesign.com/.

As part of the launch plan for Deus Ex: Mankind Divided – a sequel to the smash hit Deus Ex: Human Revolution – both titles developed by  Eidos-Montréal, and published by Square Enix – have teamed up with Human by Design in order to promote the game. In Deus Ex: Mankind Divided humanity has become filled with hatred, prejudice, and fear of those who have been augmented compared to those who are still “Natural”. The title will explore the near-future possibilities that could be come truly possible. All of these will be explored in the conference where they will discuss how technology has begun to rapidly shape the human condition as well as ethics of self-regulation that Deus Ex’s Universe has already begun to see as possible and true.

Since the launch of Courageous, we have been committed to pioneering the evolution of branded content to help brands tell more powerful stories,” said Otto Bell, vice president and group creative director of Courageous. “Human by Design greatly embodies this approach, as we’ve assembled a group of thought-leaders across the fields of science, technology, ethics, and cyborg activism who, for the first time, will come together to discuss the cutting-edge technologies and innovations that are shaping human augmentation.

Human by Design goes beyond bringing to life the key themes of Deus Ex: Mankind Divided. This conference is a special opportunity for a video game to take pause from the limitless world we play in, and to drive the conversation around what is really happening in the space of human augmentation,” said Jon Grant, senior product marketing manager at Square Enix. “Our hope is that the gaming world tunes into the conference and is inspired to get involved as well.

Official Featured panel sessions at Human by Design (The following information from here is as given to us by Square Enix):

Is Augmentation a Human Right?: How can augmentation be accessible to everyone on the planet?
E. Christian Brugger, Cardinal Stafford Professor of Christian Ethics at John Vianney Major Seminary in Colorado and author of hundreds of articles on topics in bioethics, natural law theory and the interdisciplinary field of psychology and Christian anthropology.
Dr. Natasha Vita-More, Designer, researcher, and scientist who explores the intervention of biological limited lifespans, selective enhancement, and related socio-political issues.
Adam Arabian, Ph.D PE, Technical Director of multiple nonprofits and Professor of Engineering at Seattle Pacific University, focused on supporting refugees and underserved communities globally.
Dr. Steve Mann, Chief Scientist at California-based Metavision, Inventor of HDR (High Dynamic Range) imaging, Founder of MIT Media Lab Wearable Computing project and widely regarded as “The Father of Wearable Computing.”

Selective vs. Therapeutic Augmentation: Who should have the final say on augmentation procedures — doctors or individuals?
Neil Harbisson, British-born cyborg artist and activist best known for having an antenna implanted in his skull to perceive visible and invisible colors such as infrareds and ultraviolets via sound waves.
Dr. Michael Chorost, Author of Rebuilt: How Becoming Part Computer Made Me More Human, the groundbreaking “cyborg memoir” about getting a cochlear implant.
Samantha Payne, Co-Founder of Open Bionics, an award-winning startup developing low-cost bionic hands for amputees or those born without a hand.
Dr. Homayoon Kazerooni, Professor of Mechanical Engineering at the University of California, Berkeley, where he also serves as Director of the Berkeley Robotics and Human Engineering Laboratory.

The Future of the Far Far Next: What will medical advances enable 10 years from now?
Will Rosellini, IP Expert and serial entrepreneur with three companies in progress that focus on repairing the nervous system using active electrical devices.
Lucy McRae, Science-Fiction Artist, Director, Body Architect, and TED Fellow probing the frontiers of the body, health and human adaptability.
Zoltan Istvan, Futurist, Author of best-selling philosophical novel The Transhumanist Wager, and 2016 U.S. presidential candidate of the Transhumanist Party.
Tan Le, Founder and CEO of EMOTIV, a bioinformatics company advancing the understanding of the human brain through electroencephalography (EEG).

DXMD-still-logo

The conference will culminate with the presentation of The Code of Ethics on Human Augmentation. Drafted by the Human by Design Board, which is comprised of conference speakers, The Code is meant to engage a deeper conversation around the issues of human augmentation, while reflecting the specific views of the authors, in an effort to help shape the future of the industry.

To bring global access to the live event and provocative conversation, Courageous will capture original video of the conference that will be distributed in ad space across CNN’s digital and social footprint, including CNN’s Snapchat Discover channel and Turner’s social distribution platform, Launchpad. The conference will also be streamed live on Twitch: https://www.twitch.tv/deusex.

Deus Ex: Mankind Divided is set to launch August 23rd, 2016 for PC, PlayStation 4, and Xbox One.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

BioShock: The Collection Announced, Remasters Free to Existing PC Owners

bioshock_collection_hero.jpg

There’s something luring about the BioShock series. Whether it’s the idea of being deep underwater in a Speakeasy period nightmare or even to the skies in the 1920’s to 1950’s themed America on a floating city, but what if you could visit all these in one swift go? Today game publisher 2K has announced they are re-releasing BioShock as not individual games, but as an entire collection featuring the games story-based DLC missions. It is confirmed through the official 2K Blog that the collection will only contain the games, all previously released story-based DLC and a removal of BioShock 2’s multiplayer. This collection is set to release for North America on September 16th, 2016 for PC, PlayStation 4 and Xbox One.

It has been also noted on the official Blog that BioShock Infinite will not be getting a remaster as it sits at their visual and performance expectations. The others we can imagine will look just as beautiful with these new visual and performance updates. With Steam’s Summer Picnic Sale offering the BioShock franchise for $10.51, this is a hell of a bargain for those looking to own the series and get the remastered for free. It has not been outlined if this will require players to own all DLC before-hand. Now, would you kindly wait for our review this September?

Source: BioShock the Collection Announcement – 2K Blog
Source for PC2K – BioShock: The Collection Announced – Steam Community Update


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Destiny Content Discontinued for “Legacy” Consoles

fallen-destiny-rise-of-iron-1200x669

As a part of the growing trend of players migrating from the last generation of consoles to the next – has shown its face across multiple titles. The latest title to make to disembark from the last generation has emerged and the title? As the article title suggests: Destiny.

In the latest trend of doing so – developers and publishers – have pretty much left the “legacy” consoles behind; the Xbox 360 and PlayStation 3. In this doing so, Bungie has announced that they will not be new content for the two platforms. This means Iron Banner, Trials of Osiris, Live Events, New Exotics/Gear, and Rise of Iron – will run exclusively on both Xbox One as well as PlayStation 4. The team now has also gone to suggest that players looking to continue their experience should opt to getting a PlayStation 4 or Xbox One. You can read their full break-down of this news on the official Bungie Blog.

For a guide to what will be available post Rise of Iron, check out the official “Legacy Console” guide.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

The Division’s “Undergound” Expansion is Now Available for PC and Xbox One

TCTD_screen_tunnel_e3_160613_1101am_1465832641

The wait is finally over. You’ve seent he dangers that lurk deep below the streets of New York. You’ve seen the enemy threat that is preparing to take over the subways, the tunnels, and now sewers. Here Agents will find themselves trekking through each randomly generated dungeon together as they explore their way through these tunnels in order to stop the new and powerful enemy threat. With this threat? Comes new loot and the Hell’s Kitchen Incursion named “Dragon’s Nest”. This new incursion seeks to offer up the most threat for players as the new and most difficult one as enemies will show off their largest as well as single-most deadly threat yet.

Additionally, there’s a little surprise in there for those of you without the season pass or having purchased the content separately for $14.99. So lets take a peak at the official notes.

Additional Free Content Also Coming with Update 1.3

Additional Expansion I: Underground Feature
New Gear Sets
•       B.L.I.N.D. – Control the battlefield with an improved Pulse skill and flashbangs with this hybrid gear set.
•       DeadEYE – Dictate long-range engagements with powerful critical strikes or accurate headshots.
•       FireCrest – Set enemies ablaze with this offensive gear set.
•       Reclaimer – Boost the entire group with this ultimate support set.

In addition, starting today Update 1.3 will add new free content for all players on Xbox One and Windows PC, and will be available on July 5 for the PlayStation®4 system.

Update 1.3
•       Find and equip 9 new weapon types.
•       Experience Hudson Refugee Camp and Queens Tunnel in Challenge mode for better rewards.
•       Play the new Heroic difficulty to unlock top-tier rewards in incursions and select missions.
•       Get the all new Alpha Bridge gear set.
•       Discover the Terminal, a new shared social space inside the Base of Operations.

Is it enough to make you wander the streets of New York a bit more starting now? Let us know your thoughts in the comments!


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Overwatch’s Fan-Made Anime Introduction is Perfect

winston_overwatch

So I’ve undoubtedly played a lot of Overwatch in the recent year(s). I’ve played even more since the games launch just a mere month ago I’ve been sucked into what Blizzard’s new fandom has created. From pieces of art, fan-made memorabilia, clothing options, and even computer setups. While the short-film’s have been nothing short of amazing, fans have decided to get in on what Blizzard has done effectively well in order to give their games backstory some water, and even get players to enjoy the game outside of the game.

In turn, YouTube user Izach has managed to pull off an amazing AMV that sits so perfectly well that Blizzard may want to consider this guy for marketing. His anime opening is astounding and has had me on edge watching it over and over again; mostly because I  now want a CGI movie of the game to explain more of the lore. We’re talking a full blown movie made within the games engine to produce a high quality film for us to enjoy.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

For Honor to Land on Consoles and PC February 2017

We’ve all dreamed of the day we could wield katana’s, war axe, shields, claymores, and much more. Today, Ubisoft has announced that the new action IP from their studios has opened up that players will be able to take on the story of elite and deadly warriors ranging from the honour bound Knight, Samurai, to the explorative as well as vicious  Viking’s. In this game, players fill be mixing skill with truly visceral combat as they meet a new and innovative Art of Battle. The game is set to launch for PlayStation 4, Xbox One, and PC on February of 2017. You can view the official E3 2016 Gameplay Walkthrough through the official Ubisoft YouTube channel.

FH_Screen_Lords_and_Cowards_E3_160613_230pm_1465808566

As one would expect, war is an art, and in the tale of these warriors from different parts of the world, players will experience their campaigns together, or alone. Inside the crucial moments of war, players will find themselves fighting through rampant combat, players will find themselves trudging through the front lines with each faction. As one would expect, each faction has their own unique form of combat whether it’s wielding a katana, a claymore, or even a war axe. Players will find themselves foiling the plans of enemy leaders such as Apollyon of the Blackstone Legions while storming castles and fortresses. Players will find themselves fighting as Heroes of their own legend while becoming symbols and models for a legacy unknown.

It has also been announced that players can head over to www.forhonorgame.com for a chance to take part in the forthcoming alpha and beta that will happen on all platforms. Registered fans will have a chance to play the game and provide feedback that will aid the For Honor team in providing the most immersive and enjoyable experience at launch. You can definitely expect our impressions regarding this title.

FH_Screen_Portrait_The_Kensai_E3_160613_230pm_1465808457

Ubisoft has also outlined the editions that will release next year when the game becomes available so take a peek below at their official plans:

Deluxe and Gold Editions of For Honor were also announced. With the Deluxe Edition, gamers will be able to dominate the battlefield faster and in style with exclusive content, including gear, customization items, a special execution effect for all heroes, boosters and more. Additional details about the Deluxe Edition will be available at a later date.

The Gold Edition will include the base game, the Deluxe Pack items from the Deluxe Edition, plus the full Season Pass.

Additionally, fans who pre-order For Honor will receive the exclusive Legacy Battle Pack. This pack includes three exclusive armor designs, inspired by ancient tales of our warriors, and gamers can embody the legendary sprit of each faction in these legacy armor designs. These three armor styles are exclusive to the Legacy Battle Pack and wearable by the Warden, Raider, and Kensei Heroes.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.