Destiny 2 Confirmed With a New Image

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We all knew it was bound to happen. With Destiny wrapping up its year of events, The Age of Triumph ushers in the end for the game. While Bungie hasn’t released any new images or even news for the game, we can now say we know the title, we know the events leading up to it, but what we don’t know yet is a release date.

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We can say it has to be arguably soon thanks to a poster that has been leaked that gives us a September release date. While that may seem a bit far-fetched, it would suit quite well to fit in with the original games launch day, and welcome players in from around the world. Lets just hope the game comes sooner than later for the fans.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Destiny’s Age of Triumph Looks to Bring Back old Raids This Month

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Ever wanted to have a chance to revisit raids such as The Vault of Glass or Crota’s End? Welcome to what the upcoming update for Destiny has prepared. Today, Bungie has announced that they will be preparing players to revisit some of the games oldest and most beloved content. With the release of the teaser below, fans are being prepared to get excited for the livestream that’s coming up, but first? Take a look at what they are using to help make you excited for this content.

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Prey Gets an Official Release Day for May

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Last year at QuakeCon, Bethesda Softworks announced PreyA game that caught the attention of everyone involved as the events of what happened aboard the space station Talos I. The games full reveal at QuakeCon left to a breathtaking scene of horror, survival, and suspense as Arkane Studios (Dishonored, Dishonored 2) applauded this new intense title.

With their announcement, Bethesda Zenimax confirmed that Prey will launch on Friday, May 5th, 2017 for PC, PlayStation 4, and Xbox One. Those whom decide to pre-order the title, will be able to receive the exclusive Cosmonaut Shotgun Pack. Players will also be able to enjoy three Neuromods they can take advantage of their adventures with and even use a Fabrication plan to create the Shotgun as well as the ammo.

Rest assured, we look forward to the games release, and will put our review out soon as we are able to. So stay tuned.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

First Impression’s: For Honor Beta – Where Honor Lies

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Since its first announcement at E3 2015, For Honor by Ubisoft Montreal has been one of the most anticipated games for the current generation. With a fusion of multiplayer combat and sword play, For Honor goes to a place never before seen in most video games, and its possibly one of the most difficult games to learn if players don’t spend time practicing their capabilities with each of the games characters.

However, because this is a Closed Beta that Ubisoft let us be apart of, we’re going to be taking a look at the deeper game, and going through its best features to its worst.

The Good

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When speaking of For Honor one of the biggest parts of the game will be its combat. If you’ve ever played the game Mount & Blade, you’ll find something rather similar, which is why the combat is unique. Players will find themselves using the right thumbstick (while in Guard mode) in order to choose the direction to block, and even attack. While enemies can block by matching your guard and or attack directions, the combat is viable. It’s a breath of fresh air on a genre that has been highly neglected within the industry.

However, if you plan on spamming attacks, you’ll find yourself being parried and or deflected before a player activates their vengeance. The game itself requires a nifty amount of practice in order to perfect a character, which is fantastic, and proves that fans of such a title will be sucked in for hours across each character. Provided there are multiple characters in each category of hero type. Whether you are assassin or an attacker, each player will find their characters play in a unique fashion, and each one offers a new learning curve to how they play. For fans of MOBA style games, this will be right up their alley, and keep them busy for hours on end. If you are one trying to play with a mouse and a keyboard, this is not a game that is advised to use one, it is HIGHLY advised to use a controller from those friends of mine over on PC.

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As a fan of games with multiple class combat games, every class within For Honor plays uniquely across the three factions. Every character is also unique, which helps their historical authenticity feel real, unique, and enjoyable. Whether it’s using the Warden to clear our hordes of enemies on Dominion (4v4), helping keep a Viking Warlord at bay while he postures his shield for the block or reposte reaction. Of course, like any game, the classes each are rated for their difficulty. The downside is, if you are wanting a ranged character, that’s not happening in For Honor as they are seemingly locked away from this game. It’s a good reason they are too.

When looking at each character in this existing world, the maps are ensured to match their time frame, and they immerse us due to how highly believable they are. Each map is carefully crafted around the faction they represent and the ownership of that land by the faction holding it down. The maps that feel the best, however, are the games Dominion maps, which truly show the amount of content, and the creative depth to to them. A lot of this is also in part due to the games troops, which show them doing rather impressive things, and well – dying in the process. These areas look fantastic, sometimes grim, dark, and on fire due to the combat that’s going on. Whether it’s dueling against other players under cherry trees or under the heads of dragons as they swing away at each other.

But this leads to a big question. How is the performance with all this going on and graphics that are truly pushing the PlayStation 4 and Xbox One? On a PlayStation 4 Pro, the game runs absolutely smooth, and does not see a single framerate hiccup at any given time. Whether it’s a battlefield covered in soldiers, cutscenes, or large-scale combat scenarios. As one would expect, this is a much required feature in the current day of games, but this doesn’t help overshadow some underlying issues we’ve encountered within the games beta.

The Bad

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The largest part of the game we’ve run into has been the wonky instancing, where the game requires a bit of patience, as it has been difficult to find a full game of Dominion. The bugs that seem to prop up vary from one another. Sometimes they include a party member being kicked, one being incapable of joining, or sometimes the host losing connection tot he match, which results in them causing the match cancel out and end. As this does seem to be a net-code issue, there is a heft chance the games ongoing maintenance’s we’ve been experiencing are to relieve this issue, and even sort out the games connection issues.

But what happens when the game decides to go completely blitzkrieg? The game decides to crash on you or it absolutely decides to make you want to throw your controller against the walls. This also is induced by the games common need for 4 versus 1 in Dominion, which is where players will find themselves constantly being knocked around by entire enemy teams. Or if you are somehow killed by an enemy that has lunged down at you from a higher up place only to one shot you. This being said, ladders are just as equally dangerous, which is due to players being able to use them to their advantage to insta-kill due to fall damage.

Closing Thoughts

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While the underlying games appeal comes from every aspect, even the troubled ones, For Honor being in Closed Beta has proven that this game will have a good following. Its a game that is releasing at the right time, with the right appeal, and a uniqueness that hasn’t been approached by other game developers often. Its a game that will bring promise to a barely touched genre and a barely touched type of game that players can come to enjoy. If For Honor keeps up its loot system, gear upgrades, and character progressing – For Honor could very well drive a new combat system into the light of day.

Stay tuned for our upcoming review of For Honor shortly after its launch on February 14th, 2017. For more information about the game you can check out the official Ubisoft Blog.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Dark Souls III: The Ringed City Launches This March

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With the flame once more lit, enemies of old having been slain, players once more find themselves yearning for more. Today our friends at Bandai Namco have announced that DARK SOULS III is about to receive its final DLC coming this March 28th. The DLC will send them chasing after a new enemy to the ends of the world. The literal end of the world that is. The enemy is a mysterious one only known as Slave Knight Gael.

As the closing of the Age of Fire comes forth, the worlds end dawns near and all lands shall converge upon themselves. As the wanderer descends into madness of the Earth, they must uncover the secrets of the world about them, and encounter ancient beasts as they venture to the fabled Ringed City. Here the new cast of characters teeter upon the edge of insanity. Players will be able to find new armor, new weapons, magics, and even fight through the new horrors that await them at every turn.

DARK SOULS III: The Ringed City brings players toe-to-claw against massive beasts in a twisted descent into the bowels of the end of the world,” said Jason Enos, Director of Brand and Latin American Marketing for BANDAI NAMCO Entertainment America Inc. “FromSoftware has crafted visually arresting environments that evoke a sense of destroyed beauty and nail biting encounters that will leave players breathless for more.”

Below, you can check out the newest trailer for The Ringed City DLC, which will leave you itching for more, and only more you will have once it releases March 28th for PC, PS4, and Xbox One for free for Season Pass owners or $14.99 separately.

You can check out our review for DARK SOULS III and the first DLC Ashes of Ariandel


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Review: Warframe: The War Within – War, War Never Changed

Pros:
+
Massively immersive solo narrative campaign that is driven through cinematics
+New Grineer enemies are a fresh breath for the game
+More depth to the Warframe universe through a AAA like gaming experience
+Proves that Warframe is more than a free-to-play game through another massive update

Cons:
The War Within being locked behind the Sedna relay requirements proved to be a bit more work than needed to enjoy a story.


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Over the past three years players have brain-stormed together to figure out much of Warframe’s backstory. It’s a game that has both intrigued the curiosity of fans, but also their creativity, and their need to know more about the games universe. Most recently we decided to sit down and give all the campaigns a rather large whirl here at Blast Away the Game Review. What we found? A game filled with lore, rife with content, and one that could expand upon such things over time.

In this latest update (followed by today’s new content update featuring a brand new Warframe), we get to take a look at one of the most anticipated features ever, and that one is the Queens of the Grineer. Before continuing, I do want to note that this is going to be filled with Spoilers. It is advised that if you do not want spoilers, it’s time to turn away from the page, and enjoy the content we have hidden throughout our site.

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Review: Super Dungeon Bros. – A Dungeon Diving Good Time


Pros:
+Rather fun same-couch multiplayer game
+Humerous story and character conversations
+Crafting is a blast and offers a new bit of fun to dungeon crawlers

Cons:
-Load times can take a bit even on PlayStation 4 Pro
-No progress saves during the dungeons
-Extremely difficult to play alone.


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Ever had a day where you just want to load up a game, run through a dungeon, and smash through several hundred enemies like they are a joke? What about if it’s with your best buddies and their want to beat up a good hoard of monsters? Ever had days where Diablo 3Gauntlet, or even Alienation just aren’t fitting those needs? Sure, we all have. We’ve all been there. Done that. We have the gear, the rewards, and the likes to go with it.

If you wanted a good laugh, one that’s literally hysterical, that’s where this rather goofy co-op dungeon crawler decides to come through and offer a bit of fun. This game is rather straight forward, amusing, and offering a bit of fun for those wanting to pass some time. With an uncanny need to remain fun, Super Dungeons Bros. offers to be hilarious, fun, and quite enjoyable for all those around. The controls, luckily, are also quite easy to enjoy so that fans can play the way they want to. Assuming they have friends sitting on the same couch as they.

The game takes place as friends take on the role of one of four Bros that are all named after rock and roll icons from over the years. In the game players will find themselves selecting a character to operate as, you can choose their weapons, and even craft gear for them to use later in. Your job in these dungeons? Rescue some rock gods and become rock legends in the end. While this sounds as easy as it is, players will find themselves traversing through numerous dungeons that seem randomly generated, and even varied from one another. In these players will find themselves unlocking new weapons, crafting items, and even more difficult challenges for players to embark upon. The ideal amount of players sits suitably at four, which offers a chance for two close-ranged melee fighters and two long-range base fighters in order to offer up a new approach to combat.

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Even with this set up, it’s advised that the long range players carefully choosing what weapons they will use. I personally found myself picking up the crossbow, Pain Hailer, one that offers up a rather bit of fun while offering massive amounts of damage in short barrages. Though the reload time for the bolts can take a few seconds and pit players against increasingly large hordes of enemies, which just like in games such as Diablo 3, could find themselves easily being killed off in a matter of seconds. This was easy to do thanks to the games dodge mechanic, which works quite well, when you aren’t dodging into traps or off ledges to your death, which like classic titles from retro consoles, consumes a life.

Unlike many other games, weapons aren’t the only available arsenal you and your friends will have at your disposal for your bros. Things such as bombs are quite readily available for you to use and will allow you to take out enemy threats quite easily. This is something that can mitigate the need to reload if the terrain and its destructible items are used in your favor. Unless you are like myself and dodging into lightning walls that will zap your bro to death and leave him.. Well dead. But traps worth both ways allowing even enemies to be taken out in the same undesirable manner.

While going solo is certainly possible for those who want to go solo to certainly do so. However, just like in coop, you’ll start out with four lives with additional ones for purchase within each of the caves if you end up going low on them. In these caves you’ll be able to upgrade your HP, refill your health at the hidden shops, and even refill your ultra-attack charge bars in order to have a bit more of an edge in combat. It is possible, if you are wondering, to complete an entire dungeon on your own. Though you will need some skills, upgrades, and plenty of lives in order to do so.

Super Dungeon Bros – PC, PlayStation 4 (Reviewed), and Xbox One
Developer: 
React Games
Publisher:
Wired Productions
Cost: $19.99
Release Date: 
Now Available

While Super Dungeon Bros is amazingly fun to play alone, it’s even better with friends rather it’s on the same couch or whether it’s online. Just remember, GAME OVER, is just that. It’s done. You have to start your dungeon over and will have to continue digging your way through it as much as possible. However, if you play online, be aware that there are players who will launch you off the ledges just for a few kicks. If you’re fine with that, then this game is enjoyable, fun, and is worth the few laughs it has to offer up for everyone that chooses to play it. If you’re wanting a fun little time, this game is right up your alley, and will offer all the quirks you opt in for enjoying.


Our review is based upon a retail version of the game given to us by the games publisher. For our review, we used a PlayStation 4 Pro with a 7200RPM HDD.  For information about our ethics policy please click here.


 Final Score: 7 out of 10


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you

Titanfall 2’s Angel City DLC Will Drop Nov. 30th. Find Out What’s In Store

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It’s to no ones surprise that Respawn Entertainment’s Titanfall 2 has been a glowing success since its launch just a short few weeks ago. With the company now focusing on what brought the game success, Titanfall 2 is a rather solid game that is working on balancing, bug fixes, and maintaining a healthy community for everyone to keep enjoying. Today, they’ve started discussing what will bring more of that out such as content, longevity, and keeping a pay-wall down from fans who were promised free content for the life of the game.

In the light of that news we’ve learned what is going to come through with this crucial point ranging from maps, modes, and even weapons. While Titan’s themselves have not been mentioned, we’re sure that this will be something critical in the near future for it to remain relevant. To advert players from paywalls, they’ve announced that with the free stuff, they’ll be launching a “Premium Store” that will be home to new skins, camos, and Prime Titans for fans to enjoy, but at a modest price. What’s the modest price? They’ve not yet said. However, they’ve also come to state that these Prime Titans will be available starting Nov. 30th, when Angel City’s Most Wanted DLC launches.

These two new Prime Titans will feature new chasis and assassinations, but will function the same as previous Titans.  Below you can see a list of the content launching with the DLC when it hits consoles in just a short few days.

 

Angel City’s Most Wanted Content Notes:

  • Angel City map: A fan favorite map from Titanfall 1 is reborn for Titanfall 2.
    • Fans that pre-ordered Titanfall 2 will get access to the Angel City map starting on November 30. All other players will get access to the Angel City map starting on December 3rd.
  • Wingman Elite Pistol
  • Titan Kits: Get more customization for your Titan with these all new kits.
    • Ion: Refraction Lens
      • Splitter Rifle splits 5 ways
    • Scorch: Scorched Earth
      • Flame Core ignites the ground, leaving thermite in its wake
    • Northstar: Threat Optics
      • Enemies are highlighted while zooming in
    • Tone: Burst Loader
      • Aiming allows the 40mm to store up to 3 shots to burst fire
    • Legion: Hidden Compartment
      • Power Shot has two charges
    • Ronin: Phase Reflex
      • When doomed, Ronin phases out of danger
  • Pilot Execution: Inner Pieces
    • Phase into an unsuspecting victim
  • Stats screen
  • FAQ menu
  • In-game store
  • GAME MODE TWISTS
    Changing things up and trying out new ways to play is a big part of how we work here at Respawn. We’re carrying that philosophy over to multiplayer with semi-regular events that will change up rule sets on certain games, giving them a “twist” to how you might normally play them. Changes like these force players (and ourselves) to look at the game differently and try some things you may never have tried before.
  • DOUBLE XP WEEKENDS
    Beyond new content and rules that change the game, we’re also big fans of giving excuses for all your friends to pile into Titanfall 2 over a weekend to reap bonus XP, level up faster or unlock a weapon you’ve had your eye on and generally have some fun. Don’t forget to coordinate with your Networks to optimize your happy hour merit madness!
  • TOP NETWORKS RECOGNITION
    Networks represent our grand experiment to make Titanfall 2 a meaningful social experience for all players. Being a part of a Network is a great way to meet new people and get bonuses for playing, so every week you’ll find us calling out a few Networks we think are worth checking out. You can join as many Networks as you like, so make a point to join one that interests you! It’s a great way to meet fellow Pilots and have fun together.
  • SOCIAL GIVEAWAYS
    Make sure to follow @respawn because every Wednesday we’ll get doing random giveaways that could be anything from the Titanfall 2 Art book, signed posters, and much more.

If that’s not enough to keep you interested from the notes directly from Respawn, we’re sure what they’ll be doing in the future will keep you busier than ever. We reviewed Titanfall 2 at a 9/10 in our review just recently. See why it got that score starting now.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Final Fantasy XV’s Official Launch Trailer is Finally Here

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With our departure to Eos coming up quickly starting November 29th, the anticipation grows higher thanks to the constant flow of information about the game coming out. Today, Square Enix has finally released an “Introduction Trailer” that helps highlight the games overall new changes. The trailer gives us a glimpse at the game’s deep story, new real-time combat systems, magic spells, summons, and even our four main characters. It prepares to setup the bro-trip that many fans have been waiting for.

Thanks to the extra development time, Square Enix has also announced that the new free “Crown Update” has allowed them to prepare the game with near features such as minor bug fixes, new gameplay elements, and overall enhancement to the games overall story.

You can take a peak at the list below for a list of all the stuff the update comes with.

  • Improvements to the camera with new options to better assist and track the action in tight space and to improve visibility during battles
  • New event scenes and scenes from KINGSGLAIVE: FINAL FANTASY XV™ and the “Omen” trailer have also been added to the game to make the story and timeline of events easier to follow for newcomers
  • The addition of an ability tree for the “Wait Mode” function which improves the strategic element of this feature
  • Players can obtain the “Beast Whistle” which can be used to call monsters to battle
  • A wider variety of recipes and fish with an addition of a gallery for completionist players who enjoy collecting items
  • Implementation of social media support, allowing the photos Prompto takes along your journey to be uploaded to Facebook and Twitter

Unfortunately, there’s also news that the game has gone on sale prior to its release date, which has caused Hajime Tabata, the Game Director, to issue an official statement that can be read below:

“The November 29th release date is approaching and I sincerely hope everyone enjoys this game with a fresh state of mind. Unfortunately, there has been an unauthorized distribution of the boxed edition of FINAL FANTASY XV in select regions and we have noticed that gameplay footage from people playing these copies has appeared online. Though this type of situation is brought on by various region specific circumstances and may not be something that is completely avoidable, we are very regretful of this situation.

One of the major goals of FINAL FANTASY XV is for everyone to enjoy the story and to discover the surprises together through the simultaneous worldwide release. Due to these recent events, videos with unexpected spoilers could potentially be posted online, so we would like to warn everyone who has been waiting in anticipation for this game.

We will also do everything in our capacity to prevent unauthorized footage from appearing online. We would also like to ask anybody that has obtained an early copy of the game to be respectful to those that are looking forward to the official release and to not spoil the surprises for everyone.

A large and dedicated team have worked extremely hard to make this game and to create a FINAL FANTASY that everyone can enjoy. It would be a huge regret for us if the excitement of the launch was to be spoiled for so many when we are so close to release.

Your understanding and cooperation would be much appreciated so we can celebrate the best possible release together.”

Just as he has suggested, we ask you to keep yourself spoiler free, and await the official reviews, streams, and YouTube videos that will arise post-launch. Stay tuned for our upcoming review.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you can find him on PSN with RaivynLyken.

Review: Dishonored 2 – Clocks Tick and Shadows Crawl to Life


Pros:
+Revisions to the core games mechanics have been heavily improved upon
+Gameplay between both Corvo and Emily offers very different games from before
+Each level feels entirely new, refreshing, and even more exciting than before
+Excellently uses story-archs from the previous title

Cons:
-None at this point


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When I first sat at QuakeCon 2015’s opening ceremony with my dad (Vice President), I sat in pure awe as I first got a glimpse of an adult Emily Kaldwin as she moved in on her target, one I would become accustomed to under the name of Jindosh. Over the next year, I began to become a nuisance to my colleagues and friends alike. My excitement for Arkane Studios’ smash-hit Dishonored was well on the way and it would easily sit among my top five most anticipated games of 2016. Soon as the email was received, our review code landed in, I already felt as if my holiday season had started, and Bethesda just happened to be my Santa Clause in disguise.

As I got to my phone, I booted up the PlayStation app, clicked the PlayStation Store Icon, and soon found myself entering my password, and redeeming the code before hitting the “Download to PlayStation 4” button. Within seconds, I easily felt the sense of nostalgia rushing through my veins and the want to get home just as high as my anticipation. Within an hour and a half, I found myself sitting down and starting up the app in order to enjoy the newly released game.

And so it Begins, Corvo and Ms. Kaldwin

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To begin, Dishonored 2 picks up many-a-years later from the original game. Much as one would expect, there’s a few things to look at before wrapping up into a discussion about the story, and the most important part of it is looking at the games core mechanics that have been improved upon. Much like the previous game, Dishonored 2 has managed to improve upon past gameplay mechanics, evolved powers (Emily is an astounding experience to play as). The game works on an almost flawless system that had been developed for the first title, and in-turn, it seems to manage doing so once more in this latest installment.

Unlike her father Corvo Attano, the Royal Bodyguard, Emily Kaldwin is a much different beast in her own rightful nature. With stealth being her emphasis, Emily is all about quick execution in order to provide players with an entirely new experience that Corvo can’t. While his powers remain much the same, his voice actor adds a new element to the title, and even the fresh new coat of paint makes him a viable part of the game itself.

Much like Corvo, Emily comes, as stated, with her own unique set of tools that make her almost, if not more lethal than her father all together. One true showing of this is the fact Emily has an ability that allows her to forgo her fathers approach to combat, allowing her to use abilities such as Domino, which links multiple targets together and causing them to share the same fate as one another. Much like Corvo’s Blink, Emily is also gifted with a similar ability named “Far Reach,” which was presented in the cinematics as Emily quickly moved in on her target. Unlike, Blink, Far Reach leaves Emily viewable while maneuvering till the correct bone charm is equipped, making her unseen as she zips from location to location.

When stepping away from core combat mechanics, which have been fine-tuned to fit both characters, the game has made an example out of what expert level design should be. Maps such as the opening area of Dunwall will serve as an idea of what Arkane Studios has been up to since their announcement of the title just a few short years ago.

This Seems Familiar. Déjà vu Perhaps, Ms. Kaldwin?

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If you’ve played Dishonored you’ll be familiar with the approach to the games opening. This time around we are served a delicious treat of seeing Emily and Corvo as they walk through the palace within Dunwall where Emily serves as Empress Kaldwin. Within minutes players are once more introduced to a common theme that may be a staplepoint for the series, another coup. Within a few more minutes of that, players are given the option of whom they wish to play the game as – Corvo or Emily is the choice you are offered.

For the sake of the review, I selected Emily in order to experience the games new approach. Plus, who doesn’t want to see a traumatized woman release her inner rage on her enemies? Due to the treason that has taken place, my adventure began as Emily was forced to once more flee the safety of her own home, and run for the distant lands of Karnaca, leaving only traces of hope that her now statue-esque like father is alive. Without powers, Emily is forced to evade guards, using gutters, drains, and even underpasses to houses as hiding places to evade getting caught.

Much like DishonoredDishonored 2 takes on a familiar turn as players find themselves trying to escape. We once more meet the outsider. Here he explains to use the order of things, explaining to Emily the path that lie ahead, and the gift he prepares to offer her. The Outsiders Mark. Accepting his offer, Emily is sealed to a familiar fate like her father, and that is to save the lands from the evil hiding within them. Once done with this, Emily is also introduced to a piece of equipment we are all used to, the heart. Just as before, the heart can be used to allow players to find bone charms and runes, which will serve Emily in many great ways during her adventure to overthrow her betrayers.

The World is Yours – Explore It

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Dishonored 2 – PC, PlayStation 4 (Reviewed), and Xbox One
Developer: 
Arkane Studios
Publisher: 
Bethesda Zenimax
Cost: $59.99
Release Date: 
Now Available

Karnaca for all intents and purposes of the game, is a splendidly designed place, from is beautiful city streets to the carefully crafted houses that players can explore – it’s a place worth visiting. It’s massive, it holds secrets, and it offers multiple paths for players to choose from. Want to go whipping from power pole to power pole? That is a viable option for those looking to get through the game while mastering stealth. For those of you who want to go on brutal rampages, the game offers vantage point, and even abilities for you to do so with.

In essence, each map is a cleverly designed area to explore. Let alone does it offer players diversity, the levels all offer unique secrets and journal logs for players to explore. Want a deeper story? You can get that with books, letters, and audiographs that have once more returned from the original game. One of the best things about the game, as stated, is each map is a puzzle. Each one comes with their unique approach and the best place to show this was Jindosh’s Clockwork Mansion. A building that is an ever-evolving puzzle of levers, moving floors, and moving rooms. While I love puzzles, the Clockwork Mansion can prove a formidable foe due to the enemies that lie in wait. Move that room to the left? Well there could be a clockwork soldier there waiting to execute Ms. Kaldwin without hesitation.

While enjoying the mansion as much as I could, the game offers up other challenges such as the Stilton Manor, where the game offers a unique approach while trying not to get discovered by the guards. This is where the largest challenge comes into play as players find themselves scurrying as quickly as possible when it comes to the lands and threats around them. Let alone do you have to worry about being spotted visually, guards will also listen for Emily’s movement, they will search those areas looking for abnormalities in the area around them.

This is what makes Dishonored 2 such a unique game compared to other stealth titles. It’s a game that shows what it’s about, it’s not scared about touting these features in any form whether it’s through promotions or core gameplay mechanics. During my exploration, the music was an entertaining peace that accented the occasions around Emily quite well. It didn’t matter if it was combat, exploration, or even a narrative piece – Dishonored 2 managed to do this quite well during the entirety of my time with the game.

Peeling Away from the Immersion of Karnaca

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While settling down for the grand finale of my first playthrough, Dishonored 2 offered up something rather unique compared to my previous experiences with the franchise. I’ve spent plenty of time between Dishonored and the eventual Definitive Edition that followed suit not long ago. The original title offered much the same delivery in the long run, it offered up political intrigue, mystical witches, and even decisions that could forever change Karnaca for the better or the worst.

Much as you would expect, the story concludes with the capability of delivering future content and even offering players a chance to explore more side-story based quests. Much as one would expect, Dishonored 2 follows closely in the sense of high-expectations and manages to succeed in filling each of those expectations quite well. Whether it was the characters talking, which was superb, or the narrative being pushed forward for us to enjoy, Dishonored 2 manages to sooth any doubts that players may have and even shows how sequels should be done.

Whether it’s the strong design in each level, the open-world exploration, or the creativity behind Emily’s abilities, Dishonored 2 stands out in many ways unforeseen by players, and shows how creative he developers were behind this game and their want to help press the game forward for players to enjoy. Due to Arkane Studios’ want for players to adapt, to modify, and present their gameplay how they wish, Dishonored 2 proves that it’s a game to be reckoned with and will influence future games quite well in the years to come.


Our review is based upon a retail version of the game given to us by the games publisher. For our review, we used a PlayStation 4 Pro with a 7200RPM HDD.  For information about our ethics policy please click here.


 Final Score: 10 out of 10


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on TwitterGoogle+, and or you