Watch Guerrilla Devs Play a Part of Horizon Zero Dawn: Frozen Wilds

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It’s the eve before the launch of Horizon Zero Dawn’s (you can read our review here) first story expansion, The Frozen Wilds. This new DLC will see players take on the role of Aloy once more as she adventures into ice-and-snow ridden environments. To help us all get ready for it, developer Guerrilla Games has given us a chance to see a portion of the expansion through a single mission.

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Horizon Zero Dawn’s Update 1.30 is Live and Adds Quite a Few Features

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With E3 2017 having been a huge event for Horizon: Zero Dawn, there’s no doubt that there will need to be content before the upcoming The Frozen Wilds expansion, which will add in new quests, new characters, and even new areas for Aloy to explore. While the expansion is in development, the development team has decided to give fans a bit more to do until the DLC’s launch in August.

The update features New Game+ so that fans can continue enjoying Aloy’s adventures through the post-apocalypse world. Don’t fear if you do take this option. According to the developer’s you won’t lose your inventory, progress, experience, or even having hit level cap. Just note that level 50 is still the hard cap for now.

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Review: Horizon Zero Dawn – The Doomsday Zero Hour

Pros:
+One of the strongest voice casts presented in gaming
+Top-notch graphics that show consoles can offer a PC-like experience
+Strong artistic creativity that brings the world of Horizon: Zero Dawn to life
+Crafting and leveling up systems actually matter and bring the size to life

Cons:
Minor nuances such as getting stuck on random debris of the terrain do exist


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What do you imagine humanity will be like in the next few hundred years? Do you imagine humanity dashing across the stars, starships battling it out among the galaxies? What if humanity never even made it that far? What if humanity saw the reset button pressed and the world brought to an end in one swift go? What if you got to see the world after the calamity and were one to play as a survivor within the post-calamity world?

This is the very story Guerrilla introduces as players take the role of Aloy, a Norah tribeswoman in this very post-calamity world. A world where machine has become the hunter and humanity is the hunted. Unlike previous protagonists from different developers, Aloy isn’t a blank-slate character. She isn’t a character without a past, or a character. She very  much is alive, with a past, a character, and a personality that the game wants people to fall in love with as if she is someone that they know.

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Her back-story however, is not a happy one, it’s not a great one as we learn in the opening moments. From the get-go she is portrayed as an outcast much like her adoptive father, Rost. With him they are shunned by the Norah tribes people due to their outstanding. As she grows to adulthood, her curiosity, cunning, and personality mature with her so that she is someone we could easily believe could exist in our world. It’s all in-thanks to the writing team who managed to make her compassionate, thoughtful, and most-of-all a character whom is apparent, flawed, and one that fits perfectly into a medium where you’ll be exploring fearless exploits throughout the world we’ve been handed.

As you would expect, your adventures with Aloy take you across the skeletons of a world now gone. This serves as much of your story, a narrative unspoken, which makes her world exist. It’s also a vital piece of the games design as much of this worlds skeletons serve as the ruins that you’ll help Aloy and her tribe explore as her quest begins quickly. Moments after the introductory cutscenes, players are instantly given their control of Aloy as a child. From there they will explore lost ruins in which Aloy finds herself falling into by accident and not-too-soon, she learns of a world now gone, and here our adventure with her focus begins as she uncovers a world long-gone.

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