In its latest gameplay overview shows how far The Surge 2 has come since its previous teaser, which gave us a taste of character customization, and equipment. Now, we know exactly what to expect in the upcoming title from Deck13, the team behind Lords of the Fallen and The Surge.
Robots, robots and more robots. What more can we say? Well, there’s plenty more we can say, but you know what? There’s some new DLC, which adds a reason to beat on robots, humans who’ve become zombie-like creatures due to their neural implants going bonkers, and even a reason to grab some new armor and weapons to enjoy.
Announced today at an event in Paris, developer Focus Home Interactive has announced the follow-up title to The Surge, which launched last May for PC, Xbox One, and PlayStation 4. The developer has announced that The Surge 2 will be releasing on Xbox One, PC, and PlayStation 4 next year.
+Graphics and animations run extremely well on PS4 and PS4 Pro
+A Walk in the Park DLC adds an admirable 6-7 hour experience
+Sci-fi labyrinthine dungeons offer amazing take on the Souls-esque franchises
+Body part selection changes combat pacing and how players will approach each encounter
Cons: -Mediocre story that doesn’t really bring the narrative home, but doesn’t take away from the experience
-Awkward camera angels are minor, but persistent annoyances that remain to this very day.
Since 2009, FromSoftware’s Demon’s Souls and Dark Souls franchise have been the cause for my controller-throwing induced fits of rage. They’ve also been the serious inspiration for countless other developers to jump on board in an attempt to bait players in, put them through some rage-inducing action, and ultimately seeing their fans break into tears at some point or another.