Overwatch’s hero Sigma is a gravity-wielding barrier tank


With the latest shakeup to the patch that will force players into a 2-2-2 composition in an upcoming patch, Blizzard has officially revealed the games latest hero, Sigma, a barrier tank that uses gravity to his advantage.

While Brigitte fans are already gearing up for another nerf to their main, Jeff Kaplan and retired Dallas Fuel player, Brandon “Seagull” Larned, gave us our first look at the upcoming hero, Sigma, a barrier tank that is now available on the PTR. Carrying on the lore is only part of the team’s goal, but for players, Sigma is about to shake things up with his ability to use gravitational powers to amplify the safety of his team, but also, allow him to damage those before him.

Unlike most tanks, however, Sigma has slightly less health than the others, only packing in 400 health, 100 of his pool being his shields. His mobility is quite different as he won’t be audible due to the fact he floats about, much like the support healer Zenyatta himself. Due to his lowered down health pool compared to tanks like Reinhardt, Zarya, or Hammond, it does seem that Sigma will be a suitable off tank when he is fully released.

On top of the gameplay reveal for him we did get some information about his abilities players will have at their disposal. You can see them down below:

Hyper Spheres (Left Mouse):Sigma launches two gravitic charges that implode after a short duration, dealing significant damage in an area.

This ability allows Sigma to launch two charges that bounce around only to explode after a short few seconds. These orbs do 60 damage for a direct hit, including their AoE effect, which makes them a great and versatile short-to-medium-range ability that won’t need to be reloaded. Think something close to that of Moira’s orbs, but with an AoE effect, without latching onto other players.

Experimental Barrier (Right Mouse):Sigma propels a floating barrier to a location of his choosing. He can recall the barrier at any time.

This ability allows players to deploy a 1500 health shield, something akin to that of Symmetra’s old projected barrier, but this can be stopped at any given time. Sigma can withdrawal this ability at any given time only to place it somewhere else on an as-needed basis. The shield will require being withdrawn in order to regenerate its barrier/health pool.

Kinetic Grasp (Shift):Sigma stops incoming projectiles in midair, converting them into shields.

Like D.Va’s Defense Matrix, Kinetic Grasp is just as it sounds, it allows Sigma to grasp projectiles, converting them into shields, allowing Sigma to buff himself temporarily. For those looking to protect their team, this ability isn’t as wide in range, but rather, it shares an almost identical hitbox to that as Genji’s Deflect, accompanied by a 14-second cooldown.

Sigma’s Shift ability stops incoming projectiles and converts them into Shields. The ability doesn’t fully absorb the ability (like D.Va’s Defense Matrix), only converting the damage into shields. It has roughly the same hitbox as Genji’s Deflect, and a 14 second cooldown. It currently generates up to 400 shields.

Accretion (E): Sigma gathers a mass of debris and flings it at an enemy to knock them down.

This ability is a rather straight-forward attack, allowing Sigma to deal damage, while also knocking enemies back from the area of impact.

Gravitic Flux (Ultimate)Sigma manipulates gravity to lift nearby enemies into the air and slam them back down.

During this time, Sigma is given the ability to fly about, only vertically, however, allowing him to place a large AoE on the ground, which after a small period of time, throws enemy players into the air, slamming them into the ground, and dealing damaging them after a second or so. This ability will allow him to clear zones rather quickly.

Overwatch is available on PC, PlayStation 4, and Xbox One. Players can access their chance to try Sigma out on the PC version of the game by downloading the PTR today.


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