Yakuza Kiwami 2 Announced for This August, Trailer Released

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With a year since its release, Yakuza Kiwamia (you can see our review here) was released, allowing us to see Kazuma Kiryu as he took his leave from the world of the Yakuza. However, fate is a cruel mistress and Kiryu, the legendary Dragon of Dojima, was once more drug back into the world of the Yakuza as a potential all-out war between the families began to ignite. As the potential war has begun to brew, SEGA has announced that Kazuma Kiryu is preparing for his valiant return with Yakuza Kiwami 2 on August 28, 2018, for $49.99.

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Shining Resonance Refrain to Release in the West in 2018

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Today, Sega America has confirmed that Shining Resonance: Refrain will be headed west later this year.  Originally released in 2014 as a Japanese-only HD remaster for the PlayStation 3 and announced for Japan on PlayStation 4 last November, Sega has confirmed this HD remaster will be headed to the PlayStation 4 in the West later this year.

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Shin Megami Tensei V is Heading to American Nintendo Switch’s

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Earlier this year during E3, Atlus teased that they had a new Shin Megami Tensei title in the works for the Nintendo Switch. Last month, it was also revealed that this upcoming title would be a core entry within the established series, Shin Megami Tensei V. Today, the team publisher and developer has announced the upcoming title is officially heading to the West.

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Review: Total War: Warhammer II – A Smashing Good Time

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Pros:
+Doesn’t deviate from Warhammer or Total War source materials
+Character models are top notch and highly detailed
+Combat remains as strategic as ever
+Four new and delightful factions to enjoy
+Post release content is a delight to play and look forward to

Cons:
-Can be overwhelmingly difficult to take in for newcomers


When we reviewed the original Total War: Warhammer title, we appraised the game rather highly thanks to its creative approach using the Warhammer setting, and the races that lie within. Again, Creative Assembly has already begun to prove the relevance of using the Warhammer universe in Total War. Of course, that doesn’t go without stating that the Warhammer properties have been used across all sorts of games and genres. They’ve been hits, misses, and a few successes.

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Review: Yakuza Kiwami – Kiryu’s Yakuza is More Real Than Ever

Pros:
+Extremely upgraded graphics and gameplay systems
+New focus on both Majima and Yishiki
+Borrows great fight mechanics from Yakuza O

Cons:
-New focus on Majima takes away from the overall focus on the struggles between Kiryu and Nishiki
-Side quest tracking is a bit off at times, making some quests harder to do.

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If you thought 2017 was a stale year so far, in many ways, you’re probably right. We’ve seen mostly reboots, remakes, and HD remasters, which eventually became larger disappointments than the original titles they were supposed to help upgrade. Yakuza Kiwami is one of those few that managed to slip through the cracks and somehow show an astounding remake of a PlayStation 2 game that launched back in 2005. It’s a remake that sees only a few subtle changes in regards to the games base visuals, narrative tweaking, and even having been edited enough to make its 80s’ set prequel Yakuza 0 fit in a bit better.

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Review: Valkyria Revolution – Not All Revolutions Succeed

Pros:
+Beautiful uses of a water-brush style based graphics engine
+Battles can be fun and large scale on occasion allowing the game to truly shine
+A story that basis itself on some real-life scenarios

Cons:
-Characters and their animations feel dull and lifeless
-Audio and video sequences feel off during cutscenes
-Struggles to find a solid pacing outside of combat


 

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When Valkyria Revolution first released on the PlayStation 3, Sega knew they had struck gold due to how unique the game is, and the following it garnished. It’s not the first time that we saw franchises try to make changes. We’ve seen it with the spin-off titles for Hyperdimension Neptunia and even Samurai Warriors. Both franchises tested new waters, which is something Sega managed to try and do with Valkyria Revolution, and unfortunately, it struggles in places where it shouldn’t.

Valkyria Revolution isn’t just a new game. It’s a fresh start for the average Valkyria title. It’s a game that decided to take everything we loved about the magic filled steam-punk world, and go a bit further with the approach. The game has decided to take on a new focus from its original strategic approach to combat. With the game having gone action-RPG over strategy, there’s a blurred line on what should have happened, and what shouldn’t have. The shouldn’t being more prevalent than the should have.

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Bayonetta Launches on PC So Get Ready for 60FPS High-Heel Action

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Ever wondered if that raven-haired beauty with her lethal high-heels would ever dance back into your life? Well, Sega Europe LTD. has announced that them and PlatinumGames’ have released their smash-hit title Bayonetta on PC via Steam. This new version of the masterpiece that is Bayonetta has launched, bringing in 60fps, unlocked HD resolutions, and the best action-filled gameplay to date.

As a limited time promotion, those who purchase the Digital Deluxe Edition of the game can pick it up at no extra cost. If you choose to do so, make sure to do it by Tuesday, April 25th so you don’t miss out on getting the games 5 track soundtrack sampler, a digital artbook, which is a node to the games original Climax Edition, wallpapers, and exclusive avatars.

“We are dedicated to bringing high-quality, best practice PC conversions of our back catalogue games to our fans, and Bayonetta was a great fit.” Said John Clark, Senior Vice President of Commercial Publishing for SEGA Europe. “Bayonetta is one of the most often requested PC conversions of our games, so finally being able to launch it on Steam is fantastic. There’s more to come!”

To celebrate their launch, you can join them with a purchase of the games Deluxe Edition now and enjoy what console fans have been enjoying for quite some time.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter, Google+, and or you can find him on PSN with RaivynLyken.

Review: Yakuza 0 – A Brawling Good Time

Pros:
+An extremely lively and detailed 80’s Japan
+A terrific and detailed story
+Mini-games are an absolute blast
+Some scenes can be graphic, but pay a deep role within the game

Cons:
-Combat grows stagnant and repetitive


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Yakuza is a series that has garnished itself a cult status in North America and somehow, the franchise remains free of its possibility as successful franchise there. It’s a series that shows the darker side of Japan’s underworld as players join in on the franchises debut on the PlayStation 4.  As a prequel to the franchise, Yakuza 0 is a great place for those unfamiliar to the franchise and offers them a way to learn about the franchise without any existing knowledge about it. This means everything you may need to know, doesn’t exist, and it is a resoundingly awesome feature that many games neglect these days.

The game, as my entry title, sets itself in a peculiar place for my first adventure through with Kazuma Kiryu and friends. Much of my game, however, would be given a glance over through both outdated character models as well as graphical textures to the world around the characters. While most gamers these days would take this as a problematic ordeal as combat itself may even seem just as out of date as the rest. Looking away from all this though? The series remains unique as ever with many of its mechanics and changes that haven’t happened, but what may be troubled by a lack of detail, may also serve up as one of this games strongest assets: story, which is craftily executed.

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Our story, much as you would expect, is simple. Players will take on the role of young yakuza gangster Kiryum whom just has to wear his heart on his sleeve, and roams through Tokyo with an iron fist. His heart, while gold, serves the yakuza without question. The story revolves around Kiryu having been caught in the middle of a battle between criminal organizations after being framed for an incident out of his control. In our events we meet Goro Majima, a yakuza member who masquerades as a manager of a grand cabaret, and finds himself crossing paths with Kiryu. Sent on a mission to take out an enemy, Majima finds himself knocking a mission that soon puts him on the run much like Kiryu.

As the two stumble into constant struggles with the yakuza, both of them stumble upon their struggles as one another. While both characters will take players by surprise, and that’s not while they are slipping out of harm’s way, the two are often able to show off their clever plans on devising, creating  a story o their own. While not playing through the missions, the games story-related cutscenes are anything, but fun. They are serious, and they are ones that make the yakuza itself beyond believable. These scenes show that everything is at stake. Their lives, their friends, their family, and everything they live for.

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The game sets a similar tone to games such as Sleeping Dogs where players will weave their way through the world around them. The intricacies of relationships, alliances, and financial gain play n important role as players seek to claim Tokyo as their own. While the game offers up a fascinating story, it also offers up an equal serving of astonishment as players learn what both Kiryu and Majima are capable of when it comes to their talents.

While the games story serves as its ultimate high point, the game conveys its story through Hollywood grade voice acting not normally seen in games, and offers up a rather enjoyable Japanese audio only experience with English subtitles. This helps portray the games energy, the attitude of each character, and even the ferocity of each cast member.  This brings each of them to life, especially with each facial expression made, every snarl, snicker, and even grunt that’s made throughout the game. This includes the detail to the games photorealistic facial features, some of the details leading so far as to letting people see the pores on a characters face.

While characters may just seem as real as possible, there’s more to Yakuza 0 than just its story, its photorealistic characters, and details that finish out the game. Instead, Zero offers a prominent sense of trouble for NPCs and non-first-rate characters. Players will notice many of them feel as if they haven’t been upgraded since the franchises PlayStation 2 days. While this is a nuance, it also doesn’t help they move like robots, stiff, not-so-alive in comparison to Kiryu, who seems as alive as ever throughout the game. While the game can be faulted for that, it makes up for the amazing combat that feels fresh, and even more enjoyable since the days of Sleeping Dogs, which was my first experience with such a gameplay style.

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Yakuza 0’s combat is quite frankly a delight to go through as players will balance out a few different fighting styles across both Kiryu and Majima. Both fighters both will feature three varieties that differentiate between the two. This helps with the games emphasis on its brawler aspects. Both fighters can be developed through the games training by “investing money on them”. This allows them both to have higher HP, new combos, and new capabilities while smashing through waves of enemies depending on the encounter.

The delight, however, sits with Majima. His abilities vastly variate from that of Kiryu who’s your typical brawler. Majima’s is a true joy as he is one that comes in with a sense of flare. His ability to throw around with a bat or dancing, is a nice change from Kiryu’s introductory chapters, which puts players at around three hours of your more standard fisticuffs. While Majima and Kiryu will both find themselves throwing down against lonesome drunks, a few bikers, lowly yakuza members, and even delinquents that get in the way. While there are others that knock these two around quite well, Kiryu and Majima are a fresh breath of air for the genre that largely needed it.

While the fighting does prove that this game is as brutal as it seems. The game also offers up some leisure time that players can spend by going to dinner, enjoying some karaoke, and various other mini-games. While playing through the game, no matter the scenario, the game makes you want to feel as if you are taking the role of a true member of the yakuza, that you are truly adventuring through Tokyo and Osaka. This means even the option missions that fans will enjoy feel as if they are just as equally as important as the games main campaign, and even offers up a need for players to visit various stores as well as amusement centers.

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Yakuza 0 – PlayStation 4
Developer:
Sega
Publisher: 
Sega
Cost: $59.99
Release Date: 
January 24th, 2017

All of this goes without saying that Yakuza 0 is a great place for first-time fans like myself. It’s a game that offers a delightful piece of entertainment so that fans can enjoy things such as bowling, throwing darts, managing real-estate, and even enjoying a few old throwback Sega titles such as Fantasy Zone at the arcade. While these events are seemingly shallow, the game offers up quite a bit of enjoyability, and something that will be quite fun. While Yakuza 0 will put fans in awkward positions such as softcore-porn video parlors or mini-games that involve scantily clad women wrestling, the game will keep players busy for hours on end. A near 80 hours that is. If that’s not enough for you, there’s really no alternative to such a title, and or part of the genre to be quite honest.

With all that said, Yakuza 0 is a unique game, it’s one that offers up more entertainment than one would think it could. An absurd amount of enjoyability at that. If SEGA does anything, lets just hope they upgrade the games graphics a bit to make even the likes of Metal Gear Solid V: The Phantom Pain jealous.


Our review is based upon a retail version of the game given to us by the games publisher. For our review, we used a PlayStation 4 Pro with a 7200RPM HDD.  For information about our ethics policy please click here.


 Final Score: 9 out of 10


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter, Google+, and or you can find him on PSN with RaivynLyken.

Review: Hatsune Miku: Project DIVA Future Tone – Sounding off the Best Soundtrack Ever

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Hatsune Miku: Project Diva Future Tone offers PlayStation 4 fans one of the strongest line-ups in the history of the franchise, giving fans something to enjoy, including top-notch graphics and gameplay elements.

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The Beastmen Strike in the Latest Total War: WARHAMMER Campaign Pack

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Your empire has risen from the ashes and become strong. Your allies know your prowess in combat, your enemies have felt your wrath, and your people have grown to love you. Peace has begun to resume over the lands, but as of today, that is all changing. A dull roar has come from the countryside as your soldiers take to battle against the vampires, the elves, and even the dwarves. As the Beastmen, you will undertake their Grand Campaign, custom games, and multiplayer battles, with the experience of their own story mission Campaign titled “An Eye for an Eye”.

The Beastmen are the masters of guerilla warfare, they strike fast, hard, and ambush their enemies when the chances provide. Their prowess with weapons is irrefutable as they send chaotic magic ahead to doom their enemies. These magics were only told of from The Lore of the Wild. When their combat ends? They will vanish once more into the safety of the forests. Their Beastmen Grand Campaign may be led by two of their famous Legendary Lards from the Warhammer Fantasy Battles. The first is Khazrak The One Eye and Malagor The Dark Omen. Each of these leaders, much like the others, comes with their own quest-chains, and even an new starting positions for their Grand Campaigns. Their warriors are unique, hideos, and filled with Centigors, Minotaurs, and the devastating Cygor.

With the support of the ongoing free content program that is on-going with the game, Call of the Beastmen also brings in the Amber Wizard hero for all players to use, even if they didn’t purchase the DLC. This wizard can utilize the power of the Lore of the Beasts by summoning Manticores directly into battle to chain the odds into their favor. Want to know how the DLC looks?

As part of Total War: WARHAMMER’s ongoing free content program, Call of the Beastmen also introduces the Amber Wizard hero for all players, regardless of purchase. Wielding the Lore of Beasts, the Amber Wizard can summon wild Manticores into the thick of battle. For another look at the game, check out the battle video here. The DLC can be purchased via Steam at http://store.steampowered.com/app/404012/


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter, Google+, and or you can find him on PSN with RaivynLyken.