KOEI TECMO and Omega Force have revealed that the famed Musou series, Samurai Warriors is making a return in Summer 2021 for PC, PlayStation 4, Xbox One, and Nintendo Switch. Here’s what you can expect when the highly-anticipated title launches.Continue reading
Attack on Titan 2 from Omega Force invites players to take on an epic scale battle of titanic proportions against unimaginable flesh-eating giants that seek to do only one thing: Wipeout humanity as they fight for survival. It’s time to power on the Switch and dive into the Final Battle that ushers in brand new features including elements of Season 3 in our review for Attack on Titan 2: Final Battle.
Attack on Titan 2: Final Battle, is the latest entry in the smash-hit franchise, giving fans a chance to experience the third-season of Attack on Titan to its fullest as players prepare to take back the Wall.
Dynasty Warriors 8 XL Definitive Edition has landed on the Switch, bringing with it all the DLC and expansion content previously released for the core title, but also some new content that made its way around with both the Empires and Legends versions of the game. However, does it work and does it give us a worthwhile experience?
Since the establishment of the Dynasty and Samurai Warriors games, the Warriors franchise remains one of the most renowned Musou franchises in the world. Bringing the best of both worlds together once again comes Warriors Orochi 4, a title that holds a Guinness World Record and aims to be the best the series has to offer yet. But does it accomplish the goal? Let’s find out in our review.
+Extremely beautiful graphics
+Framerates are consistent at all times
+Follows the anime, but also offers a new insight into pre-existing events
+Character creation while simple is top notch
+An amazing and highly enjoyable soundtrack that never seems to get old.
-Difficulty changes can be, at times, a bit overwhelming
-Seeing the inside walls of Wall Maria does get a bit old after quite a bit of time
Just when you’d think that Attack on Titan had begun to grow irrelevant, there’s always someone, somewhere, that wants to remind you just how great the series can actually be by any means necessary. This time around, it just happens to be Koei Tecmo and Omega Force, the minds behind the Warriors franchises, and even the minds behind spin-off franchises Hyrule Warriors and Fire Emblem Warriors.
+Controls have been simplified for better ease of use.
+Massive open worlds that are ever-changing as the game progresses.
+Level scaling is done quite well, emphasizing the need for side-quest completions.
+Every character has open access to all weapon types.
-Problematic framerate spikes and character pop-in.
-Horrific English voice tracks that could have been left out entirely.
-Framerate dips do become problematic and take away from the experience the game has to offer.
In one way or another, there’s little to no doubt that you’ve some way encountered a Dynasty Warriors style game. In many ways, the franchise has been the quintessential experience within the very genre the games have created. Even if not a direct Dynasty Warriors title, there’s no doubt there may have been a chance you’ve played through games such as Fire Emblem Warriors, Hyrule Warriors or even Berserk and the Band of the Hawk.
+Offers an excellent mash-up between the Warriors franchise and previously established franchises.
+Combat feels solid and well delivered across all twelve characters
+The over-arcing story feels quite unique and well delivered
+Each character offers unique approaches to each encounter
-The game grows stale over time due to the unfortunate overuse of combat field designs
-Enemies pose no threat throughout the game, leaving difficulties worth being questioned
-Conquest mode would have been a solid addition for the title
At times, it’s hard to imagine what it would be like when some of your most absurd characters from the franchises you love cross paths. I’ve affectionately taken to such concepts thanks to the countless cross-overs we’ve seen in recent years with titles such as Capcom’s Project x Zone series and even Sony’s PlayStation All-Stars title. It’s interesting to say the least, but cross-overs sometimes have a lot of work cut out for them in order to bring together a cohesive story.
+Very heavy narrative discussing the Sanada Clan
+Combat scenarios outside of the classic maps is a blast
+Voice acting, as always, is superb
-Lackluster performance on standard PlayStation 4’s while in heavy combat scenarios
-Combat mechanics are growing repetitious and dated
-Needs redesigned maps, combat scenarios, and graphics engines.
If you’re a Japanese history buff or a fan of Samurai Warriors, there’s no doubt that you have read into the events of the samurai Masayuki Sanada as well as his sons. It’s a record in history that fills in much of Japan’s Warring States period and it’s a story that comes embalmed by triumph, tragedy, and a legacy that will be shared for ages. It’s a tale that has been delicately woven in and out of the franchise for over a decade and a half. It’s a story that publisher Koei Tecmo and developer Omega Force have been proud to share time and time again. It’s also a very element that has been criticized by both fans and the rest of the gaming industry for being repetitious as ever for the Warriors franchise. A franchise that has been been stated to suffer from a lack of innovation, one that has failed to mold itself into new and creative ways.
Luckily for Koei Tecmo and Omega Force, they’ve proved me wrong. They proved me wrong on the assumptions that I would once more pick up a controller and be sucked into the repetitious nature of hacking, slashing, and running my way through pre-scripted battlefields. That I would once more find myself drilling meaningless and repetitious combat scenarios into my own head. Again, and again, and again – I was proven wrong with Samurai Warriors: Spirit of Sanada. It wasn’t until I reached a little over the halfway mark towards the three quarters way through mark would I find myself sure that their risk didn’t outweigh the reward.
-The game foregoes the traditional Monster Hunter style approach for the open world
-Single-player is quite enjoyable as the story is much deeper than the previous entries
-Online cooperative is the highlight of the game thanks to the more difficult missions
-Carrying over characters is quite nice for those wanting to keep their character
–Private lobbies don’t allow for player invites at this time
-Online does have minor syncing issues for players
Monster Hunter style games are a big deal for fans around the world. They love the challenge of fighting something bigger, meaner, and much stronger than they. It’s a fascination that has caused titles such as Freedom Wars, Monster Hunter, Soul Sacrifice, and now Toukiden 2 to flourish in the current day. They are a unique type of game that fans don’t just love, but enjoy. They are a type of title that approaches action-hunting games in an entirely unique and enjoyable way.
Among these titles comes the most unique approach to this genre – Toukiden 2 by famed Dynasty Warriors developer Omega Force. Published by Koei Tecmo the game expands upon the style of games that the company publishes. Luckily for them, the game works quite well in doing so, and pulls once more from their unique take on the historical roots of Japan.