Review: Child of Light – An Adventure Unlike Any Other

Originally Published on the Official Blast Away the Game Review Page on 5/7/2014
Review by Aaron Johnson
 

Pros:
– Has an Immersing Story
– Fantastic Soundtrack
– Creative Art style
– Original Combat system
– Open World
– Full of Emotion

Cons:
– Short in the means of length.

Final Verdict: 9.5 out of 10

Final Thoughts: Child of Light is unique in the means nothing like this has been done. It has taken a format of storytelling we’ve only seen in tales such as Sleeping Beauty, Cinderella, and many others only to put it on an interactive medium. It has portrayed itself as one that could set a new trend for fairy-tale like games. Luckily, Child of Light, is one of those games that any one from new to gaming to hardcore in gaming can pick up, enjoy, and not feel disappointed with. It is truly a title unlike any other.

 When I first saw the trailer for Child of Light I wasn’t chomping at the bit to buy it, but an opportunity presented itself to try it out, and so I took it. At the start menu you are greeted with some fairy-tale like music that presents itself as the theme song of the game since you hear it quite often throughout the game and it surprisingly it grows on you. To be quite honest, all the music in the game does.

 Starting the game you are introduced with a cut scene story, of a long lost kingdom of Lemuria and a royal family of Austria, you are introduced to the main character Aurora. It then goes into some back story on her family. Her father the Duke was a widower and raised Aurora alone, after some time the Duke remarried. On an Easter day Aurora went to sleep and never awoke, she was dead. But she woke up in a strange land, upon an alter. She thinks she must be dreaming.

 Now the game play starts with basic controls such as X to jump, left stick for movement. You pretty much wander around until you happen to come upon a tree that is in full blossom, but when a firefly comes out of the tree, Aurora speaks with the firefly briefly; the firefly wants Aurora to follow it to see a lady. oh also the game text tends to rhyme whenever possible. Now having spoken with the firefly, you have been given the ability to control the firefly with your right stick. After traveling for a short while you are presented with a puzzle. Once done with the puzzle that presents itself you enter a door into a chamber with a sword you obtain, and your first combat situation.

 As someone who doesn’t play a lot of RPG’s, I have been able to experience the classic combat system Child of Light uses. It features a few different aspects like the wait/cast timeline, you can control the firefly to either slow your enemies progression on the wait/cast timeline or heal your characters, but the firefly has limited energy as well as the HP/MP counter. To enter combat all that is needed to be done is to collide with an enemy in the open world and there are two ways of doing it, colliding head on with said enemy or colliding when they’re back is turned. Unfortunately you never know how many enemies your getting. Even after beating the game I have yet to master this system, though I did play on Hard my first time through.

 After defeating the single enemy you are called upon by a voice, on the way to discover this voice, you will have a few puzzles to solve and a few enemies to face. Once finding the source of the voice it turns out to be the Lady of the Forest, but she is trapped in stained glass. Now you have another puzzle to solve following a mini boss. When you beat the boss a cut scene follows. It explains what happened to the place that Aurora woke up in. In short a Queen of Light once ruled the land, but one day she and her light vanished. Being taken over by Umbra Queen of the Dark, she sent her daughters to take the sun, moon, and stars. The land was then over run by Umbra’s dark creatures. After the cut scene Aurora and the lady speak, saying she is unable to go home unless she banishes the dark and returns the Sun, Moon, and Stars, and explains where to start. Once finished speaking the Lady of the Forest gives Aurora wings like that of a fairy.

 Now with some knowledge on what to do, where to go, and you know how to use the combat system, you can start progressing through the game. Along the way you’ll encounter companions that willl join your group friends and foes alike, though most have their own missions to complete, along with meeting NPC’s that give you side quests. Overall, Child of Light is unique, and is an adventure any player can easily find themselves spending hours, upon hours, upon hours enjoying.

Graphics: Using the UbiArt engine we’ve seen in previous entries (Rayman Origins and Rayman Legends), Child of Light follows this uniqueness with smooth graphics, a storybook like look, and of course smooth flowing motions that help tell the story through the games atmosphere and locations.

Sound: With a rather enchanting setting, the sound follows through quite well to help players feel spell-bound through this fairy-tale, and there is no lack of creativity that has been presented forth in this title.

Controls: For anyone who has ever played a side-scroller, Child of Light is very easy to control, and allows for even new gamers to take over. From combat, to exploring, the control scheme is very learning friendly.

Rocksmith 2014 Edition Gets 311 DLC pack

ROCKSMITH 2014 Edition Gets a 311 Song DLC Pack
Originally Published on the Official Blast Away the Game Review Page on 5/7/2014
Written by Dustin Murphy


As of today you amazing guitarists with Rocksmith® 2014 can now download the 311 DLC pack for Rocksmith® 2014 Edition on Xbox LIVE for Xbox® 360, the PlayStation Network for the PlayStation® 3 and Steam for PC and Mac. The song pack that is now available includes their famed songs, “Amber,” “Beautiful Disaster,” and “Down.” The individual songs are available for $2.99 or the complete 3-song pack for $7.99.


Official Ubisoft Information:
New music packs continue to be released on a regular basis so please continue to watch for updated information.

Rocksmith 2014 Edition is the sequel to 2011’s immensely popular Rocksmith, which taught over 1.5 million players how to play the guitar by enabling players to plug any real guitar or bass with a standard ¼” jack directly into their Xbox® 360 video game and entertainment system from Microsoft, the Sony PlayStation® 3 computer entertainment system, PC or Mac®.


 Rocksmith 2014 Edition includes new features, new modes, optimized tracking and responsiveness, and completely redesigned interface, new techniques and tunings, and much more. Aspiring guitarists can now learn to play guitar in just 60 days with Rocksmith 2014 Edition.

About Ubisoft
 Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2012-13 fiscal year Ubisoft generated sales of €1,256 million. To learn more, please visit www.ubisoftgroup.com.


© 2012-2014 Ubisoft Entertainment. All Rights Reserved. Rocksmith logo, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Microsoft, Windows, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from
Microsoft.

Valient Hearts: The Great War

Valiant Hearts: The Great War™ Coming to Consoles

Originally Published on the Official Blast Away the Game Review Page on 5/7/2014

Written by Dustin Murphy



 As of today, we can be truly excited to see the newest title using the UbiArt Engine that powered the newest Rayman™ titles, but also the wondrous title Child of Light. Our latest entry to experience from Ubisoft’s amazing UbiArt Engine is Valiant Hearts: The Great War™, which is described as a puzzle-adventure game set during the days of World War I. The story is supposed to be a rather emotionally heavy title, which is about crossed destinies and broken love, which has been caused by the war itself. During the title, players are said to experience friendship, love, and sacrifice, and tragedy as each of the characters try to help each other remain as human as they can as they survive against the horrific sights of the war.

 For those wondering, Valiant Hearts: The Great War™, will release on XBox Live for the XBox One and XBox 360, as well as the PlayStation Network for PlayStation 3 and PlayStation 4, while also getting a PC Digital release for the price of 14.99 on June 25th, 2014.


Official Information:

 Valiant Hearts: The Great War is being developed by Ubisoft Montpellier, known for their work on critically-acclaimed titles like Beyond Good & Evil®, Rayman Origins® and Rayman® Legends. The title uses UbiArt Framework which allows them to efficiently animate the game’s comic-book style, which consists of a wide-ranging color palette – from the dark trenches to green forests and snowy fields, and provides stunning scenic variety and visual contrast.
For more information on Valiant Hearts: The Great War, please visit: www.ValiantHeartsGame.com


About Ubisoft:

 Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just eance, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2012–13 fiscal year Ubisoft generated sales of €1,256 million. To learn more, please visit www.ubisoftgroup.com.

©2003-2014 Ubisoft Entertainment. All Rights Reserved. Rayman, the character of Rayman, Beyond Good & Evil, Valiant Hearts The Great War Logo, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries

ANNO Releasing on iDevice App Store!

ANNO makes its mobile debut with ANNO: Build an Empire
Originally Published on the Official Blast Away the Game Review Page on 5/7/2014


 Like its predecessors, ANNO: Build an Empire requires strategic planning to ensure players are weighing the options and consequences of their city planning in order to create powerful, successful islands. Taverns must be built to keep citizens happy and stress-free, churches will need to be built to satisfy the need for religion and homes will need to be built to keep citizens safe.



 Players will start off with one island, building it from the ground up to ensure its citizens are happy and healthy. Once players become skilled city planners, the most determined players create additional islands, managing multiple islands while guaranteeing safe trading routes with their neighbours.

 Social elements from previous ANNO titles will also be incorporated into ANNO: Build an Empire and players will have a chance to challenge friends and foes and invite them to take part in this stand-alone ANNO adventure.

 ANNO: Build an Empire is available on iPad 2 or higher and requires at least iOS6 and an internet connection to play.


About ANNO: Build an Empire

ANNO: Build an Empire is about handling more than 60 resources and 150 different buildings, each with their own special traits. While the production of wool is a fairly straight forward task, the creation of glass requires multiple manufacturing branches to produce the final goods. Start off with just a few peasants on your island and a simple production branch. Soon the first artisans, merchants and noblemen will come to your island. Build a big fleet, discover new islands and widen your realm step by step. Every island in the game is unique, and offers specific resources which you can plant and harvest.

Panzer General Online

PANZER GENERAL ONLINE®:
MISSION “OPEN BETA” INITIATE
 Ready armies and prepare for battle in this tactical turn-based title
SAN FRANCISCO, CALIFORNIA – May 6, 2014 – Today Uboisft® launched the Open Beta for Panzer General® Online, the historically inspired turn-based tactical battle title from Blue Byte®. Featuring a robust singleplayer campaign and intense multiplayer matches, Panzer General Online, the new free-to-play browser based game, is now open to all generals.
During Closed Beta the development team worked closely with the community to gather feedback and implement improvements. The team optimized the mechanics of the booster packs and fine-tuned the balance of both the singleplayer and multiplayer battles. Powerful new units and command cards were introduced to add new strategic elements and completely new features including the Skirmish 2.0 multiplayer mode were added to enhance multiplayer. Skirmish 2.0 allows gamers to enter player versus player battles with pre-constructed decks so new and advanced players can face-off on equal footing. Panzer General Online will be supported by new content releases through Open Beta and into launch.
  
As a thank you to early fans of Panzer General Online, all players who participated during the Closed Beta will receive two exclusive tanks, one for the US army and one for the German army.
Panzer General Online is currently available in English, French, German and Dutch. Polish and additional languages will be added to the game in the near future. For multilingual fans or players waiting for the game to arrive in their native tongue, languages can be toggled between at any time.
About Panzer General Online:
Panzer General Online is a free-to-play browser-based tactical game combining elements of collectible card games and board games. Players create their own armies of World War II units including tanks, artillery and the infantry as well as command cards that when deployed strategically, can turn the tide of battle. Featuring a singleplayer campaign and multiplayer PvP battles, players can challenge their friends and other generals to race to the top of the leaderboards.
More information on Panzer General Online as well as direct access to the game can be found at http://www.panzergeneral.com.

Review: Cell Damage HD (PS4) – Nostalgia for the Win

Originally published on the Official Blast Away the Game Review Facebook Page
Review by Josh Turner.

Pros:
+ Truly gorgeous artwork
+ Addictive gameplay
+ Perfect party game

Cons:
– No real depth to the game
– Only certain weapons are really worth using
– No online multiplayer

 


(Overview)

 Cel Damage… What can I say? This one caught me by surprise when it got released. I’m not going to lie, I didn’t even know it was in development, let alone coming out for next-gen consoles. So imagine my surprise when I log into the Sony store and find a heaping wad of nostalgia available for only $8.99 (USD) I don’t think I could have honestly purchased this game any faster, and before you knew it I was reliving one of my favorite games from two generations ago.

 Cel Damage was originally developed by Pseudo Interactive back in 2001 for the PS2, Xbox, and Game cube. Even though the game never hit the level of mainstream success that it’s darker brother did, (Twisted metal & Vigilante 8) it did amass a cult following as well as being one of the first games to truly you it’s art style in a proper way. So seeing that we are smack dab in the middle of the age of re-releases, it’s only fitting that a game that gained marginal success be given the HD treatment over a decade later and have a second chance of capturing a new audiences attention.


(Gameplay/Graphics)

 Cel Damage has a roster of ten different racers, each racer has their own signature weapon, and if that doesn’t cut it for you; you have around thirty different zany weapons to pick up throughout your battle. Anything from grenades, to chainsaws. Mortars, to baseball bats. You name it, you can use it here to bring death and destruction upon your enemies.

 Granted with any destruction game, there are certain weapons that you’ll develop a tendency to gravitate towards. However, part of this reason is due to some weapons being extremely overpowered, making the game feel more like a race to see who can get the best weapon first. Granted this is counterbalanced by each weapon having it’s own unique timer built in, and after (x) amount of time the weapon is forfeit. 

 There are four primary zones that your carnage will take place within. Desert, jungle, graveyard, space. Each level if uniquely designed, and has four sub levels within it. All levels have their own specialty weapons to unlock, as well as level traps for you to take advantage of.  The only draw back with these level, is that they’re kind of small. You’ll quickly be able to cross from one side of the map, to the other before you even realize what’s happened. Granted; part of the reason it was designed in this way, is because of the different game modes, but it still feels surprisingly claustrophobic at some points.

 Speaking of Game modes, this game had three different offerings for you to run through. “Smack Attack” which is it’s destruction derby mode, “Gate Relay” Which is a point-to-point race mode, and “Flag Rally” which is your point capture game type. Each mode does bring something unique to the table, and does keep you entertained. Over time however, you’ll begin to realize how little depth this game really has, and how it feel more like something you’d be playing more at your local arcade, then on your local console.


 Part of the reason this also feels this way, is that there is no online multiplayer what-so-ever. Now don’t get me wrong here. I’m not an advocate for every game needing online multiplayer, but when your game is designed to be played with fiends, or as a party game. Which this game is, on both counts mind you. I would expect a little online interaction to increase the longevity of the title, as well as it being indicative of the product that is being sold. I understand from trailers of the game that the developers wanted to purposely not include online multiplayer, but it does beg to question their motivation behind this move. Was it truly an attempt to re capture localized multiplayer, or was it a way just to cut cost?

 One thing that can said about this game, is that this is one of the best looking cel shaded games on the market, only to be rivaled by Wind Waker. Everything in this game is not only eye popping, but also eye catching. Anything from beautifully animated levels, to just the details that they put into the racers cars is truly a treat for the eyes.

(Final Verdict)

Seeing as Cel Damage didn’t really hit it big the first time around, I was very surprised to see an HD remake.  Pleasantly surprised, but none the less shocked to see it. It seems like so far this next generation of gaming in nothing more then a walk down memory lane, which even though is entertaining, is not quite original or needed.

 The one major thing Cel Damage had always suffered from, even in it’s original release, was the lack of depth to it. While there is a wide assortment of levels, they feel almost put to waste seeing that the primary game mode is not to explore, but to destroy. Keeping you extremely close to one another, and not allowing you a chance to explore. While there is 36 weapons to chose from, only a handful will ever truly be used seeing that this game has some serious balancing issues.

 Sadly, the one thing that could have very well saved this title and made it more than just a mediocre re-hash would have been the one thing they purposely avoided. Online multiplayer. As stated before, not all games need an online portion, but if you game is meant to be a “party esq” title then yes, you need online. It adds a whole extra level of re-playability that otherwise is missing altogether.

Cel Damage HD get’s a… 7.5 out of 10

Arakawa Under the Bridge x Bridge Standard Edition Announced

Originally published by Blast Away the Game Review
Written by Dustin Murphy 
4/30/2014



As of today NIS America is excited to announce that Arakawa Under the Bridge x Bridge Standard Edition, the wacky, hilarious continuation of the exploits of the denizens that reside below the Arakawa bridge, is now available for purchase across North America. Arakawa Under the Bridge x Bridge Premium Edition comes packaged with 13 episodes on 2 Blu-ray discs/2 DVDs and contains all the original bonus features included in the Premium Edition version. Additionally, the Standard Edition comes with a brief episode guide leaflet.

It is now available at the following select online retailers: Right Stuf, The Anime Corner Store, Anime Pavilion, and NIS America Online Store.

About the show:
Just when you thought things couldn’t get any weirder by the banks of the mighty Arakawa, they go ahead and get weirder by a whole lot. Rec, Nino, and the rest of the riverside residents return, and with the addition of another batch of nutty citizens the insanity gets turned up to eleven…thousand. Now Rec has to deal with a sci-fi loving comic nerd who’s convinced he’s a captain in the Earth Defense Force, and the less said about the Amazon woman living upstream with her demonic “female” Amazon followers, the better. On top of that, Rec struggles with the pressing issues of romantic expression, media obsession, weight loss, weight gain, beach parties, haunted houses, interplanetary travel, and the ever-present threat of global thermonuclear war!

Our Take by Dustin Murphy:

When it comes to picking up an anime, there is nothing quite like a good laugh and or anime that features quite a bit of creativity and imagination. This anime is no exception to that and we hope when you aren’t gaming that you, our readers take some time to pick up this latest release from NIS America!

Might and Magic "Dual of Champions" Tournament begins tomorrow

Originally published by Blast Away the Game Review
Written by Dustin Murphy
4/30/2014



Official rules are revealed and Finals will take place at the Eiffel Tower in January 2015

SAN FRANCISCO, CALIFORNIA – April 30, 2014 – Today Ubisoft® announced Might & Magic Duel of Champions Road to Paris 2014 is kicking off tomorrow, May 1. Switching the format from last year’s Road to Paris, this year the qualifiers will take place entirely online through eight months of competition. From there, the top eight players will be flown to Paris for the Grand Finale, happening in the iconic Eiffel Tower.

Leveling the playing field

The new qualifying system has been tailored to allow players from around the world to enter Road to Paris exclusively through online competitions. Depending on their monthly performance and activity, players will have an equal opportunity to be seeded in the Bronze, Silver or Gold Cups. Each cup will claim a victor at the end of the month, and rewards of 14 000€ of in-game currency will be doled out to participants.

Players striving to compete in the Road to Paris Finals will have to ensure their placement in the Gold Cup through active game participation. Participating in the Gold Cup will allow players to gather Season Points and climb the Road to Paris leaderboard.

On December 21, the top eight players with the most Season Points will earn their ticket to the Grand Finale, a chance to win part of the 15 000€ prize pool and most importantly, a shot at the World Champion title.

A world class eSports event

“Last year’s finals at Paris Games Week were a huge success and we wanted to make our 2014 competitive season bigger, more open and more connected than ever. To do so we have taken the competition entirely online and have created a dedicated website to cover the competition and provide personal dashboards to our players. In addition we will provide monthly live coverage of the Gold Cup finals on Twitch and community videos with tips, strategies and insights,” said Jean-Baptiste Pennes, Senior eSport Manager at Ubisoft.

“Our community drives us to continue pushing our game forward and improving it at every opportunity and we see this year’s Road to Paris competition as a way to level the playing field, meet our top players and ultimately give them the chance to be involved in this world-class eSports event. We are very excited to see top players go head to head through the qualifiers and see the best of the best at the Eiffel Tower in January,” said Samuel Jobin, Producer of Might & Magic Duel of Champions.

To register and for more information about the Might & Magic Duel of ChampionsRoad to Paris Tournament Series, please visithttp://www.road2paris.com/

To watch the monthly Gold Cup broadcasts on Twitch please visit:http://www.twitch.tv/duelofchampions.

To play Might & Magic Duel of Champions, please visit the official website http://www.duelofchampions.com/

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2012-13 fiscal year Ubisoft generated sales of €1,256 million. To learn more, please visit www.ubisoftgroup.com/www.ubisoftgroup.com.

©2012 Ubisoft Entertainment. All Rights Reserved. Might & Magic Duel of Champions, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. iPad, iPhone and iPod touch are registered trademarks of Apple Inc.

Our Take by Dustin Murphy:

As a fan of eSports as always, it’s interesting to see the new ones come around, and this is no exception. With what Ubisoft has done with Might & Magic Duel of Fates, and their Road to Paris. We can only state. May the best win!

Child of Light Now Available World Wide

Child of Light Releases World Wide!
Originally published by Blast Away the Game Review on 4/30/2014
Written by Dustin Murphy

 Interested in the side scrolling JRPG title, Child of Light? Fear not any longer on the wait! Ubisoft has announced that, as of today, Child of Light is now available to download on XBox One, XBox 360, PS4, PS4, Wii U and PC world wide for the cost of 14.99 USD




 For those unfamiliar with it, Child of Light is a beautifully crafted re-imagining of classic fairytales that set a picturesque background inspired by the watercolor works of The Golden Age of Illustration. The game itself is a playable poem, a fairytale that takes players through an amazingly enchanting journey through the well crafted world of Lumeria. Players exploring the world will take the roll of a beautiful young princess by the name of Aurora, who has taken on the quest to take back the sun, the moon, and the stars, all of which have been taken away by the villainous and mysterious Queen of the Night. Child of Light will take people on an amazing platforming experience that is fused with the traditional turn-based combat seen in Japanese RPG games, which also provides a beautiful and rich storyline, along with an amazingly crafted soundtrack. This all weaves together by the talented and beautifully-rendered hand drawn art style. 

 Child of Light was created by a small team of developers in Montreal using Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted directly into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting.

For more information on Child of Light, please visit:http://childoflight.ubi.com/

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2012-13 fiscal year Ubisoft generated sales of €1,256 million. To learn more, please visit www.ubisoftgroup.com.

Mario Kart 8 is racing your way!

Nintendo Offers Gamer’s a Crash Course with Mario Kart 8 Info!

Written by Dustin Murphy originally published by Blast Away the Game Review




Interested in buying a Wii U, but haven’t had a reason yet? Well Nintendo has given us a reason to eyeball the Wii U, even if we have one with this anti-gravity, racing action, turtle launching, mushroom boosting, title. With this announcement, we are able to see a Nintendo Direct Video where users can view the new announcement such as Mario Kart 8 Bundle, a free downloadable game offer for those who purchase Mario Kart 8, awesomely cool new characters, and of course the new devastating items.

Interested in what comes with the bundle? Well let us tell you! On May 30th, purchases can obtain the Mario Kart 8 Deluxe Set, that will contain a Wii U Deluxe console, Mario Kart 8 game, and a red Mario Wii Wheel accessory and of course a red Mario wii Remote Plus controller. How much would this cost outside of the bundle? A staggering 329.99 USD. Though for those who already have this set up? The game itself will be well worth it alone! We hope to see you on the track soon.




Official Information from Nintendo:

“Everyone loves Mario Kart,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “It’s a franchise that brings people together for fun at a family gathering, a frenzied race against friends or just an afternoon break at the office. The numerous new features of Mario Kart 8 make this the most ambitious version yet, and one that will have players of all skill levels racing for the checkered flag.”

To view the Nintendo Direct in its entirety, visithttp://www.nintendo.com/nintendo-direct. Some of the new information announced today included:

Get a Free Digital Game: People who buy Mario Kart 8 and register the game with Club Nintendo before July 31 will receive a free Nintendo eShop download code for an additional Wii U game. Players can grow their Wii U digital game collections by choosing from one of these well-received Wii U games: New Super Mario Bros. U, Pikmin 3, The Legend of Zelda: The Wind Waker HD or Wii Party U. That’s a two-for-one deal featuring some of the all-time great Wii U games. This offer also applies to people who get the game in the Mario Kart 8 bundle or digitally in the Nintendo eShop.

Online Multiplayer: Up to 12 players can race together online in four different multiplayer modes, as long as everyone has a broadband Internet connection. Like to trash-talk your friends while you’re preparing for a race? You’re in luck! Mario Kart 8 lets players chat with one another in the lobby area using the Wii U GamePad microphone or text phrases as they wait for their friends to join. Players also can create public or private tournaments for which they specify the day of the week, the time and the rules. Per tradition, players will be able to race against ghost data from friends or even the top 10 worldwide racers. They can try to beat them or just pick up a few tips and tricks from studying the best. If you beat the development team’s ghosts, you’ll get cool stamps for use in Miiverse posts.

Mario Kart TV: As previously announced, players can watch their highlight racing reels, rewind them, play them in slow motion or upload them to Miiverse. They can watch the world’s most popular highlight reels and comment on them. But players with Google accounts can also upload their reels directly to their YouTube channels.

New Items: Items are what make Mario Kart games so balanced. No matter how skilled racers are, they’re just a blue Spiny Shell away from disaster. A well-timed item can also turn defeat into victory in an instant. The new Super Horn blows away all other items – literally. Sounding the Super Horn issues forth a sonic shock wave that blasts away everything in the vicinity, including other drivers, Red Shells and even blue Spiny Shells. It’s a potent asset, especially for drivers trying to maintain their lead. Mario Kart 8 also introduces the Crazy Eight, a swirl of eight different items that lucky players can use one by one.

New Racers: Two new playable female characters make their debut appearances in Mario Kart 8. New heavyweight driver Pink Gold Peach glows with a golden light and makes a nice counterpart to Metal Mario. Baby Rosalina shows up for a play date with other Baby characters. As in past Mario Kart games, players can again choose to play as their Mii characters, which rounds out the field of racers to an even 30.

Mario Kart 8 is now available for pre-order at major retailers throughout North America. A deposit may be required for pre-orders. See individual retailers for details. For more information about Mario Kart 8, visit http://mariokart8.nintendo.com/

Remember that Wii U features parental controls that let adults manage the content their children can access. For more information about this and other features, visithttp://www.nintendo.com/wiiu.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U™ and Wii™ home consoles, and Nintendo 3DS™ and Nintendo DS™ families of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.2 billion video games and more than 669 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy™, Game Boy Advance, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, Super NES™, Nintendo 64™, Nintendo GameCube™ and Wii systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website athttp://www.nintendo.com