Review: Fairy Fencer F – Fencing Away to Save the Fairies!

Originally Published on the Official Blast Away the Game Review Facebook Page
Review by Dustin MurphyLogo_NA_FFF

Pros:
-A hysterical cast that will leave players rolling in their chairs
-Very forgiving combat system for new players to Compile Heart titles
-Nobuo Uematsu’s score sets the mood for the game and does not disappoint
-An insanely large amount of tutorials that will help guide players through the title
-A simplified dungeon selection that makes exploration a tad bit easier to handle

Cons:
-Characters come and go, which itself, can be annoying
-Loot drops seem far and few, but doing side quests from the pub makes up for this.
-The plot at times loses its focus and its charm, but does regain it a bit down the road.
-World shaping for many can be confusing and tedious when figuring out what to do.

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Ever wondered what would happen when the publisher of Prinny, Hyperdimension Neptunia and Disgaea can do with a new IP? You get something as amusing as Fairy Fencer F, which follows the story of our overly hungry, grumpy, and whiny as well as comical lead character known as Fang. Fang is one that has had the mishap of becoming a Fencer or rather a hero, but has no care to do it, but how did he become one? His luck got the best of him when he pulled out a magical sword from within the ground, much like King Arthur did with Excalibur, and let it be told; he gained a fairy. Once he removed the sword his new traveling partner Eryn comes aboard, with her sense of humour and bubbly attitude, it’s only a surprise Fang hasn’t left her behind to wonder endlessly or just vanish. Taking her along, Fang begins his journey to help Eryn unseal the Goddess and bring world peace upon the world.

Following the well known Compile Heart style we saw with past titles such as Hyperdimension Neptunia and Hyperdimension Neptunia PP, we see a lot of humour, but unfortunately the sexual innuendos that come out full force. This is only one of the small underlying issues though, but this does not take away the humour and or the silliness that made this game just a bit more than just a genuine adventure. The game is downright hysterical and for anime fans; comical through and through. Carrying forth through the title, players will easily be able to see how each of the heroes that join the party come across with their own unique fairies. Personally, the game is enjoyable because of the laid back and silly conversations that take place, in many ways it reminds me of several anime titles I loved bunched into one, but their names won’t be stated her.

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Much like a few of Compile Heart and their past titles, this one easily could adapt itself to their other franchise (Hyperdimension Neptunia), and speculatively been designed to use that system on purpose, but it works and it works well. In Fairy Fencer F, players will be able to use the new combat system that we witnessed in Hyperdimension Re;birth 1, which allows players to get multiple targets into an attack range, and do so with simple, but slightly complex combat menus. One of the many things that was rather amusing about this games combat system was the uniqueness in going between ‘tension’, which helps players ‘Fairize’ (think Hyperdimensions HD mode for Neptunia and her friends) and in turn, deal more damage. This is something that will make players, much like myself, save up as much tension and SP as possible and go to town on enemies. Unfortunately, this does not always work, and can easily upset players since the difficulty of the title is a mere joke in the beginning compared to how it plays out later into the game.

The goal is simple, however; clear dungeons, beat the bad guys, and ultimately earn a new Fury, which in turn helps save the Vile God or the Goddess. This becomes even more repetitive as players will find themselves using Fairies to work with. By “equipping” them in the equipment menu, I found myself quickly boosting my damage for Fang by spending all my points, literally, into his attack, combos, magic attack, and even his defenses. This is one of the few things I found disappointing and taking away the classic JRPG feel I’ve come so accustomed to, but they make it work and very well.

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 Once players have gone through the combat system, which is quickly explained as well as taught, players will be clobbered in tutorials. These tutorials will describe everything from leveling, combat, dungeons, boss fights, character interactions, what vendors do as well as how, clear down to how world shaping works. Some of these tutorials seem very misplaced and honestly unwarranted. The one that was the most useful was what we will discuss next; The Vile God and the Goddess.

As many of you know by now, Fang is on the quest to revive the Goddess and or the Vile God, which in turn, brings about massive forces to once more walk the planet. It’s not as easy as it sounds. Players will need to clear the dungeons, as stated before, which in turn gives them fairies to use in order to “fuse” them with a fury that has the Vile God and the Goddess in a sleeping state. As these weapons are removed, they will initiate a fight, which includes a boss. Some of these bosses will be between five and ten levels higher than the player. This means you may not want to go unprepared and if you do, prepare to pay the price. Once the Fury’s encounter has been cleared, the weapon will affect the character that wears them with damage modifiers for certain elements, dungeon modifiers, but also, they do have a negative effect sometimes. There were instances I did find that shifting fairies around was for the best. The downside? Each of them have to be leveled as if they are an entirely new character, but luckily, only by equipping them.

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 In return, fairies can be used in order to change how dungeons function. The most helpful one is the capability for higher loot drops, and lowered XP (experience) gain. Since XP is so easily gained that farming seems like a joke. Though some of them can make the game harder, which is a pleasant sign since the difficulty barely changes and leaves players hungering for more. For those wanting some fun, this is up your alley, but for those wanting a hard challenge could easily find themselves turned away unless they find the storyline as amusing as it is. The downside to some of these fairies is some of them will have something like this at C Rank “+1 Magic Attack” and gives your character of choice a “-1 Physical Attack”, these trade offs are unfortunate, but can easily be countered by finding what stat weights are best for the character that equips that fairy.

With the combat system and dungeon crawling put aside, there was something unique that can be noted; the soundtrack. When playing the game I found myself rather amused by this as it easily resembled songs I’ve heard before, most of them having vocals of which some could compare to Skyrim’s ‘Dragonborn Comes’, while others turned my ears even more so that I could enjoy the J-Pop listing. The best soundtrack in there? The Fairize theme. I found myself constantly tapping my toes to it, which in turn demonstrates Nobuo Uematsu’s taste for capturing the games target audience. Within a few hours? I found myself humming many of the games songs and even themes, which leads to show that Nobuo Uematsu’s departure from Square-Enix in ways worked in his favor. Though the game does take a hint from some of my favorite animes. The music changes over time in a ‘episodic’ type of format. This is a welcome change instead of hearing ‘Full Contact’ all the time, which alone, is a blessing since the song itself is amazing.

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 With that being said, the game is a simple dungeon crawler with very anime like themes. With how well it has already been received, Compile Heart has already announced that a sequel is in the works at their pre-TGS show. What comes in Fairy Fender F: Advent Dark Force? The original Fairy Fencer F, but also the sequel. Where will it be going? To the PlayStation 4. This leaves room for many of us to question, will it make its way to the PlayStation Vita? For now, the game is charming where it is, and makes itself right at home on the PlayStation 3.

So what has Fairy Fencer F charmed itself into a score of? A wonderful 7 out of 10.

Fairy Fencer F is now available at all online and local retailers, but also through the PlayStation Store as a digital download. For more information, please visit the official Fanry Fencer F Website: http://nisamerica.com/games/fairyfencerf/

Final Fantasy Type-0 HD Gets a Release Date at TGS

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy
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If there’s anything a fan of the Final Fantasy franchise should be excited for, it’s Final Fantasy Type-0 HD. Why? This is one of the few games that has never made it outside of Japan, until now. As of this past week, Square-Enix announced at the Tokyo Game Show (TGS) event that Final Fantasy Type-0 HD will be making its premier for first premier outside of Japan on March 17th, 2015 for North America, March 19th, 2015 for JApan and March 201th, 2015 for Europe.

For many of you, this wouldn’t be a surprise after having seen what was revealed at E3 2015. Many knew what this would mean for us, the world of Orience is one that we will soon get to experience. For many, the biggest part of this is that the game will make its way forth on both PlayStation 4 and XBox One. Want something completely new though to the Final Fantasy Franchise? Final Fantasy Type-0 HD will be one to enter the grittier side of the franchise while also featuring an action-packed battle system. One that the newest entry will introduce to the franchise itself.

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With Final Fantasy Type-0 HD comes something that will lure many players from underneath their time with any other game; ‘Final Fantasy XV -Episode Duscae-’ demo, which will be released on both the PlayStation 4 and XBox One. So how exactly do you go about this? A voucher that will be included in the gamecase for Final Fantasy Type-0 HD. A trailer has also been released worldwide and made available to all for viewing via the Square-Enix YouTube. So how much will this run you? 59.99 USD, which will feature both the Final Fantasy Type-0 HD game and ‘Final Fantasy XV-Episode Duscae-’

Want some more? Check out the official Press Statements from Square-Enix at TGS below:

The company also announced today that, as part of a development restructure, Hajime Tabata, director of the original FINAL FANTASY TYPE-0 and FINAL FANTASY TYPE-0 HD, will now serve as the director ofFINAL FANTASY XV, as the development of the title moves towards completion. This move allows Tetsuya Nomura to focus his full efforts as the director of other highly anticipated titles, including KINGDOM HEARTS III.

“In reviewing our development structure, we have decided to assign Hajime Tabata as the new director for FINAL FANTASY XV. Currently, Tabata and the entire development team are working, whole-heartedly, towards completing the production of FINAL FANTASY XV and ensuring the delivery of the highest quality FINAL FANTASY title to date,” said Square Enix CEO Yosuke Matsuda regarding the staff changes. “We invite every one of our fans to view the fruits of our labor through FINAL FANTASY XV’s demo, and promise to present a game that further surpasses expectations when the finished product is released.

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“As the director of FINAL FANTASY XV, Tetsuya Nomura has mainly worked on the original concept for the story and universe in addition to creating the characters. Hereafter, he will be focusing his efforts on the production of titles that can only be made possible by Nomura, himself, and delivering products that exceed the quality of past titles, starting with another one of his representative projects, KINGDOM HEARTS III. Square Enix will continue to work on these titles with the best staff formation in an effort to deliver them to everyone as soon as possible and appreciates your continued support.”

The new trailers for FINAL FANTASY TYPE-0 HD and the FINAL FANTASY XV demo can be viewed on YouTube:

FINAL FANTASY TYPE-0 HD: http://youtu.be/WVIc7L230bA

FINAL FANTASY XV demo: http://youtu.be/wT3dyanB3

JUST DANCE 2015 Turns up that Volume to 11! Get Ready for some new tracks!!

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Devon Day

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 Who would have thought Just Dance would become a cultural hit among many people. From its introduction, Just Dance has sold over 50 million copies worldwide, which obviously means another one is in the works. Well, for those of you wanting to “Dance to the Music”, you are in luck. Just Dance 2015 will come on October 21 in North America.

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 With many star powered songs from the billboard’s top 100, like Pharell Williams “Happy and “Bang Bang” by Jessie J, Ariana Grande and Nicki Minaj. Just Dance seems to have all the right notes to hit full stride and continue its success. Tony Key is the SVP Sales and Marketing at Ubisoft seems to think so. “We’ve always taken pride in having the most hit songs in our Just Dance games each year—it’s what our fans ask for and what we deliver. “This year with Just Dance 2015 we’re featuring more top Billboard artists than ever before.”

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 Well, there ya go! Just Dance 2015; captivating newer songs, along with many from the billboards top 100, will be here soon, so get ready to dance!! For those of you out there, what was your favorite dancing game? Do you like dancing games? What other games are you looking forward to this year from Ubisoft? Please leave your thoughts and feelings below.

Thank you for reading, and hope you enjoyed. Until next time, this is Devon Day;

Checking Out.

Review: Theatrhythm Final Fantasy Curtain Call – A Musical Masterpiece

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy

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Pros:
-Carries a soundtrack that has expanded across twenty seven years of the most beautiful masterpieces in the Final Fantasy franchise.
-Very easy to play thanks to the capability of using stylus, thumbstick, or both.
-Very easy on the eyes whether you play in 3D or not
-Offers a rather helpful tutorial for those new to the series
-The RPG element is fun, creative, and allows for an even more entertaining experience.
-Rather fun multiplayer thanks to the games Multiplayer Mode.
-The ability to choose any difficulty from the start has been added.

Cons:
-Game modes and songs have to be unlocked by completing set lists and unlocking a certain amount of Rhythmia.
-Multiplayer seems a bit harder for those who have yet to experience the game after having spent quite a bit of time in the campaign itself.

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 In 1987, a masterpiece of a franchise was introduced to the world in the form of Final Fantasy. This masterpiece introduced the world to turn based RPG’s and allowed the world to take on one of the greatest creations as well as some of the greatest scores of all time. In turn, Square-Enix and Nintendo came together and made something spectacular; Theatrhythm Final Fantasy Curtain Call. The first title had appeared in 2012, which had lead it to becoming a success among fans who decided to partake in the spin-off’s, which would eventually become fan favorites. In the original title and this one, songs have been purposely re-arranged and or timed so that each of the buttons matches up with the songs beat and allows for a rather fun time.

In Curtain Call, players will take on each song possible so that they can explore further events, but also unlock new songs as they go. In the basic campaign mode, Curtain Call is very entertaining and features over 200+ songs. More songs will launch within the near future as well as the prolonged life span of the game. Many of these currently released and future releases of Final Fantasy songs will return as the original and classic 8-bit tunes and or will remain in their fully original composure, which will leave many not to be disappointed as the nostalgia builds up.

On the journey through this, players will find that it features songs from spin-off titles such as Final Fantasy Mystic Quest, Final Fantasy VII: Crisis Core and Final Fantasy VII: Advent Children. With tracks like these being present, the game has come to feature amazing and profound tracks that have managed to remain hidden gems of the franchise. Some of these songs vary though; some are battle themes while others are simply field songs, but also event scenes. The Events tracks are the ones that seem to be the most entertaining thanks to the video clips that play, some of these include the song “Answers” from Final Fantasy XIV’s soundtrack as well as “1000 Words” from Final Fantasy X-2. While featuring songs from the upcoming Final Fantasy Type-0, which will let fans have a chance to experience the games music for the first time outside of Japan; this of course is unless players had the soundtrack and or the PSP game imported from across the seas. This addition was quite amazing as many other games have also been added in such as Dissidia Final Fantasy and Final Fantasy Duo Decim, among many others. With these scores players will experience many of the different variations that had released over time. Regardless, the songs are refreshing and quite memorable and will not disappoint any fan of the series or new comers alike.

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 For those who want a game that will give an amazing adventure, especially with the games quest mode. This mode allows players to adventure through the game in varying difficulty as the game is completed in this mode. It will feature event songs, field songs, and of course battle themes. For many this game mode will be easy and acceptable to fans new and old. For fans of the original such as myself? The game itself is highly entertaining and has allowed for almost thirty hours of entertainment since its launch on September 16th, 2014. Why is this? The capability to play with both stylus and or the thumbstick; this making the game have more variation and easier control.

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 With that being stated, the many RPG elements that take place vary from leveling to critical strikes via hitting perfect notes. Each of these will have their own varying effect that will either help or slow a player’s progression. With that being said, Theatrhythm Curtain Call comes swinging its sword and carving out a solid 9 out of 10.

KOEI TECMO Unleashes the new SAMURAI WARRIORS 4 Roster

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy

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 If you are like any WARRIORS fan out there, KOEI TECMO has something right up your alley in preparation for the SAMURAI WARRIORS 4 launch that is about to assault the PlayStation 3, PlayStation 4, and PlayStation Vita on October 21st, 2014. What does this mean? Players will be able to enjoy the franchise’s 10th anniversary of course! We also have gotten some information regarding the games new regions called Legend of Kinki and Legend of the Uesugi Regional stories. Both of these will be capable of opening up an entire new experience from what we’ve seen before.

One thing that will entertain many is the large roster. Boasting 55 warriors in total, the roster itself will feature unique warriors such as Takatora Todo, who serves Ieyasu Tokugawa and will appear emotionless, making him an intense person to look upon as all emotions are locked deep within him. To counter this they are introducing the newest Kagatsu Uesugi, will be there, he speaks with his actions and is dedicated to his training so that he may keep up with his fathers title as “God of War”. Will names such as Muneori Yaygu, who trains as a Shinkage style swordsman, be able to bring forth life and death in the battlefield?

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 With all those new characters, who doesn’t want to hear something about the old? KOEI TECMO has also announced that they will be giving some polishing to original characters such as Aya, Masanori Fukushima, Kiyomasa Kato, Kanbei Kuroda, Keiji Maeda, and more. The list is amazing and one that will not disappoint the fans.

Writers Note: For those interested, on our Facebook page we have provided screenshots presented to us by KOEI TECMO so that you may see the new upgrades via screenshot comparisons from the PS3 and PS4 versions of the game! We hope you enjoy them just as much as we did!

Official Information from KOEI TECMO:
The deeper focus on each faction’s dramatic history in SAMURAI WARRIORS 4 tells their legendary tales through Regional stories which carry to the main story of unification. The Legend of Kinki follows Nagamasa, young ruler of the Azai Clan that rules Northern Omi, as he sets out alongside his wife, Oichi and his retainers Takatora Todo and Yoshitsugu Otani, in pursuit of his dreams. In the Legend of the Uesugi, Kenshin Uesagi, known as the Dragon of Echigo and the God of War goes forth to aid those desperately pleading for his aid and continue to emblazon his majestic strategies into the memories of all who witness his destruction.

SAMURAI WARRIORS 4 is developed by Omega Force and published in North America by KOEI TECMO America. The PlayStation 3 and PS Vita versions will be available digitally exclusively through the PlayStation® Store for $49.99 and $39.99, respectively. The PlayStation 4 standard edition will be available for $59.99. Celebrating the 10th anniversary of the series, the SAMURAI WARRIORS 4: Special Anime Pack is filled with content for fans including the SAMURAI WARRIORS: Legend of Sanada anime, the official game soundtrack and several DLC packs will be available exclusively for the PlayStation 4 system at participating retailers for $74.99. This title has been rated T for Teen by the ESRB.

ALIEN: ISOLATION to get Six Months of Content with Survivor Mode

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy

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 For many people whom have gotten their hands on the franchise known as ALIEN have a lot to be excited for with October quickly approaching. Why is this? The latest entry into the ALIEN universe created by Ridley Scott through his impeccable ability as a director, we are about to witness the events that pick up shortly after Ellen’s adventure in the NOSTROMO after an incident occurred on the planet LV-424. With the title we have learned that the game, at its core, will be a horror survival. The player will not be able to kill the Alien that is hunting them, and will be forced to evade it’s learning tactics, and adapt to them as well. With this game being what it is, we have also learned that the titles Survivor Mode is officially announced and will be getting additional content through the add-on packs that will be available through the games Season Pass, which is now available from GameStop for those in North America.

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 The Survivor Mode was revealed earlier this year at E3 and was well received by fans who witnessed the game mode for the first time. This mode will challenge players to participate in a one-to-one confrontation with the games enemy, the Xenomorph, which will hunt them deep within the core of the Sevastopol Station. This hunt is not going to be easy, and will test the steadfastness of anyone who dares to take on the creature. Why? Resources will be limited on each map, and with a hunter such as the Alien on the loose, players will need to take advantage of everything that can be gathered up. While doing this, players will be completing objectives, which will be unique to each scenario, and will help lead to their overall escape from the Xenomorph.

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 “At this year’s E3 and a number of subsequent events, we put the Survivor Mode demo into the hands of the world’s press and consumers and the reception was incredible,” said Al Hope, Creative Lead on Alien: Isolation. “This is the game in its purest form; it’s you against the creature and it’s against the clock. It was just fantastic watching players leave the demo with a strange mix of joy, terror and relief at simply surviving, before jumping back in and try to tackle it in a different way to beat their time!”

The title itself will have a Survivor Mode demo on a single map called ‘Basement’. The map will allow players to test the mode and see what the talk is about, which will undoubtedly, not disappoint. For those getting the season pass or interested in each content separately, the DLC will start releasing on October 28th, and will allow players to enjoy the first of five add-on packs available for the mode. Players also will be able to purchase the Season Pass in order to obtain more content for the overall game which will allow players to set objectives, challenges, and even access a new playable character and experience a very of enemy types that will try and stop the player between each of the escape points hunted.

For More information regarding the title, check out the trailer via the link below or read the statement from SEGA regarding this title below!

Also available to purchase from launch will be the Alien: Isolation Season Pass, offering access to all five Survivor Mode add-on packs, at up to a 25% discount. All add-on content packs are scheduled to be released by March 2015.

Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Under-powered and under-prepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation will be available from October 7, 2014, for Xbox One the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system, Windows PC, Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system.

For more information and to keep ahead with the latest news, find us at alienisolation.com, follow us on http://www.facebook.com/alienisolation and join the conversation on twitter.com/alienisolation.

*For Xbox One and Xbox 360, this is a purchase of an Xbox Gift Card equivalent in value to the Alien: Isolation Season Pass. The customer may redeem the value to download the Season Pass, or for other content available from the Xbox Live Marketplace.

AKIBA’S TRIP: Undead & Undressed PS4 Screenshots Released

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy

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AKIBA’s TRIP: Undead & Undressed has been one of the most adventurous open world action-rpg’s that I’ve ever played. With a very believable and well sculpted Akihabara. It is without a doubt a game worth taking an adventure through Tokyo with, but do not go without this warning. AKIBA’S TRIP: Undead & Undressed is a game that players will adventure through this while taking on the vampire-like creatures, the Synthisters. The Synthisters prey upon both game and anime-obsessed targets. Will you be able to use your laptops, motherboards, fans, and even baseball bats as weapons to stop them? Find out by checking out the new screenshots that have been released by XSEED Games.

For those wanting more content, XSEED Games and Marvelous USA, Inc., have announced that there will be DLC released that is free of charge throughout September in preparation and a thank you to the fans for making the PlayStation 4 version possible..

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AKIBA’S TRIP: Undead & Undressed is developed by ACQUIRE and published by XSEED Games in North America. The PlayStation®3 and PlayStation®Vita system versions are now available at participating retailers, as well as digitally via PlayStation®Store, for $39.99. The PlayStation®4 system version will be released this Holiday season with pricing and additional details to be made available at a later date. So make sure to keep your eyes out, but do note that the game is rated “M” for Mature and may not be suitable for all audiences. Parental discretion is advised.

More information on the game can be found via the official website at www.akibastrip.com. For information on XSEED Games products, please visit http://www.xseedgames.com. Fans can also follow XSEED Games on Facebook at www.facebook.com/XSEEDGames and on Twitter at www.twitter.com/XSEEDGames.

Fairy Fencer F Launches in North America!

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy

 It’s now time to ready up those weapons, and prepare to set forth on the adventure of your lifetime. Prepare to take on a battle unlike any other by accident, not choice. For those looking for a great turn based RPG, developer COMPILE HEART, and publisher NIS America are proud to announce that the PlayStation 3 exclusive is now available through physical and digital formats. For those in Europe, your wait is almost over. This title will launch on September 19th and will be one to highly enjoy!

SQUARE ENIX Releases THEATRHYTHM FINAL FANTASY Today!

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy

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 26 Years ago, the world was enlightened by the charming sounds of FINAL FANTASY when the first title released on the Nintendo Entertainment System. The game was at the time was not at the time, as heavily followed as it is now, and that set it into a league of its own. Twenty-six years later, SQUARE ENIX has one of the largest franchises in the gaming industry, and has shared it’s music for many to enjoy in a beat rhythm style game. With the songs being composed by Nobuo Uemtasu, one can only wonder why this masterpiece of a title is exclusive to Nintendo, and the question is simple; it launched where it began. As of today, Players can enjoy new the original play style of FINAL FANTASY THEATRHYTHM and the new game modes that have been launched within this title. With over 221 songs to choose from as well as 60 playable characters, one can only admire this beautiful masterpiece.

Players who purchase the title will be able to tap along to the memorable beats, harmonies, and even chorus’ to some of the most famed songs of all time. The music spans across the full breadth of the FINAL FANTASY franchise and leaves no pages unturned. Each of the characters are stylized around their song, battle, and the quest through their worlds thanks to this music. Thanks to over twenty wonderful titles, THEATRHYTHM allows players to experience the uniqueness of each title while merging them into one beautiful cinematic visual title, that also meshes together their role-play elements.

Unlike before, CURTAIN CALL introduces characters and songs from the recently released FINAL FANTASY XIII trilogy, FINAL FANTASY XIV: A Realm Reborn, and FINAL FANTASY TYPE-0. Even with those, the game alone does not even begin to touch the fan favorites such as FINAL FANTASY TACTICS and last, but not least, FINAL FANTASY VII: Advent Children. With these newest entries into the score, players can also experience a new way to play each of the newly released title. This time around players will be able to enjoy this games new playable modes such as Versus Mode where players will go head-to-head in a screen-tapping showdown against one another, for those that don’t want to, Quest Medley may be right up your alley. What does this mean? You’ll be able to go here in order to customize their party to their favorite characters and take to the games beautiful fields and dungeons in order to play in music-based battles against bosses from the famed series franchise.

In FINAL FANTASY THEATRHYTHM Curtain Call, players will be able to unlock new characters, songs, and collectible cards, CollectaCard Crystarium to power up character’s stats. How do you do this? By playing levels and earning Rhythmia by completing songs through the game itself!

“With THEATRHYTHM FINAL FANTASY CURTAIN CALL, we wanted to capture the memorable musical elements that have been a huge part of the franchise,” said Ichiro Hazama, producer of THEATRHYTHM FINAL FANTASY CURTAIN CALL. “Our fans are in for a nostalgic rhythmic experience that will have them fall in love with their favorite FINAL FANTASY soundtracks all over again, from the original FINAL FANTASY in 1987 all the way through the recently released LIGHTNING RETURNS: FINAL FANTASY XIII and FINAL FANTASY XIV: A Realm Reborn.”

With having had the game played before it’s release, it has been getting high amounts of positive feedback, and has been called one of the best games released by SQUARE ENIX’s Japan Studio. So lets take a true look at what the companies are saying about it with some scores below.

“…Curtain Call is well worth the encore…” -Gamezone (9.5/10)

Curtain Call is one of the best releases from Square Enix’s Japanese division in years.” -EGM (9/10)

“An early contender for my favorite handheld title of the year.” –Nintendo World Report (9/10)

With those ratings, one can only wonder, will you pick it up? It is something we highly suggest after having had plenty of time to join the previous entry, which was entitled to plenty of beautifully sculpted pieces of music. Below; SQUARE ENIX has outlined the list of upcoming DLC’s. So take a peek, and see what is in-store for the future of this title!

Check out the official trailer below:

Available Today:

Songs

  • “Battle 2” (FINAL FANTASY V)*
  • “Roses of May” (FINAL FANTASY IX)*
  • “Blitz Off!” (FINAL FANTASY X)
  • “Library of Ancients” (FINAL FANTASY V)
  • “Shuffle or Boogie” (FINAL FANTASY VIII)
  • “Tough Battle #2” (FINAL FANTASY XI)
  • “KUON: Memories of Waves and Light” (FINAL FANTASY X-2)
  • “Crazy Chocobo” (FINAL FANTASY XIII-2)

Character

  • Yuffie (FINAL FANTASY VII)

On Sale Thursday, September 25th:

Songs

  • “Protect the Espers!” (FINAL FANTASY VI)
  • “Battle 1 – arrangement – from FINAL FANTASY IX” (DISSIDIA FINAL FANTASY)
  • “Promised Grace” (FINAL FANTASY CRYSTAL CHRONICLES)
  • “Aerith’s Theme (Piano Version)” (FINAL FANTASY VII: ADVENT CHILDREN)
  • “Battle Theme A” (FINAL FANTASY II)
  • “Good King Moggle Mog XII” (FINAL FANTASY XIV: A Realm Reborn)
  • “Thunder Plains” (FINAL FANTASY X)
  • “Canto Mortis -An Undocumented Battle-“ (DISSIDIA 012[duodecim] FINAL FANTASY)

Character

  • Rosa (FINAL FANTASY IV)

*Available for free until Tuesday, September 30th. Otherwise, each track/character is available for $0.99.

THEATRHYTHM FINAL FANTASY CURTAIN CALL is available today for $39.99 exclusively for the Nintendo 3DS™ system. The game is rated T (Teen). Fans can download a demo of the game from the Nintendo eShop on Nintendo 3DS™. Stay tuned for our upcoming review due out soon!

-Related Links-

Official Homepage: www.theatrhythm.com

Official Facebook® Page: https://www.facebook.com/theatrhythm

Official Twitter®: @FinalFantasy

Watch Dogs announced for the Wii U. SUIT UP!!

Originally Published on the Official Blast Away the Game Review Facebook Page
By: Devon Day

Watch Dogs Wii U CA

 Soo… it is not a secret… Watch Dogs is, without a doubt, successful. 8 million copies sold worldwide and counting, and with a new DLC, Ubisoft really has set the tone for the current gen of consoles, along with their internal studio; Ubisoft Montreal. All current gen consoles…. except for the Wii U. Forced to wait, Wii U gamers were wondering if they ever would get the adventure filled hacking game. Well now, your wait is almost over. Coming November 18, Watch Dogs will utilize the Wii U Gamepad in many ways, such as navigation and off-TV play.

For those of you who have yet to get the game, the story relies around a brilliant hacker by the name of Adien Pierce. His criminal past led to a violent family tragedy. Sought for revenge and using the Chicago Central Operating System, he seeks to get vengeance on these people. I would like to go a little more in depth, but, that is for those of you who haven’t played it to find out!!

That wraps it up. For those of you who have played Watch Dogs, did you enjoy it? Were there area’s that the game needed improvement upon? What was your favorite moment? Would you like a sequel? Please leave your thoughts below!

Again, thank you for reading and hope to see you next time. Until then, this is Devon Day

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