Review: Theatrhythm Final Fantasy Curtain Call – A Musical Masterpiece

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy


-Carries a soundtrack that has expanded across twenty seven years of the most beautiful masterpieces in the Final Fantasy franchise.
-Very easy to play thanks to the capability of using stylus, thumbstick, or both.
-Very easy on the eyes whether you play in 3D or not
-Offers a rather helpful tutorial for those new to the series
-The RPG element is fun, creative, and allows for an even more entertaining experience.
-Rather fun multiplayer thanks to the games Multiplayer Mode.
-The ability to choose any difficulty from the start has been added.

-Game modes and songs have to be unlocked by completing set lists and unlocking a certain amount of Rhythmia.
-Multiplayer seems a bit harder for those who have yet to experience the game after having spent quite a bit of time in the campaign itself.

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 In 1987, a masterpiece of a franchise was introduced to the world in the form of Final Fantasy. This masterpiece introduced the world to turn based RPG’s and allowed the world to take on one of the greatest creations as well as some of the greatest scores of all time. In turn, Square-Enix and Nintendo came together and made something spectacular; Theatrhythm Final Fantasy Curtain Call. The first title had appeared in 2012, which had lead it to becoming a success among fans who decided to partake in the spin-off’s, which would eventually become fan favorites. In the original title and this one, songs have been purposely re-arranged and or timed so that each of the buttons matches up with the songs beat and allows for a rather fun time.

In Curtain Call, players will take on each song possible so that they can explore further events, but also unlock new songs as they go. In the basic campaign mode, Curtain Call is very entertaining and features over 200+ songs. More songs will launch within the near future as well as the prolonged life span of the game. Many of these currently released and future releases of Final Fantasy songs will return as the original and classic 8-bit tunes and or will remain in their fully original composure, which will leave many not to be disappointed as the nostalgia builds up.

On the journey through this, players will find that it features songs from spin-off titles such as Final Fantasy Mystic Quest, Final Fantasy VII: Crisis Core and Final Fantasy VII: Advent Children. With tracks like these being present, the game has come to feature amazing and profound tracks that have managed to remain hidden gems of the franchise. Some of these songs vary though; some are battle themes while others are simply field songs, but also event scenes. The Events tracks are the ones that seem to be the most entertaining thanks to the video clips that play, some of these include the song “Answers” from Final Fantasy XIV’s soundtrack as well as “1000 Words” from Final Fantasy X-2. While featuring songs from the upcoming Final Fantasy Type-0, which will let fans have a chance to experience the games music for the first time outside of Japan; this of course is unless players had the soundtrack and or the PSP game imported from across the seas. This addition was quite amazing as many other games have also been added in such as Dissidia Final Fantasy and Final Fantasy Duo Decim, among many others. With these scores players will experience many of the different variations that had released over time. Regardless, the songs are refreshing and quite memorable and will not disappoint any fan of the series or new comers alike.

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 For those who want a game that will give an amazing adventure, especially with the games quest mode. This mode allows players to adventure through the game in varying difficulty as the game is completed in this mode. It will feature event songs, field songs, and of course battle themes. For many this game mode will be easy and acceptable to fans new and old. For fans of the original such as myself? The game itself is highly entertaining and has allowed for almost thirty hours of entertainment since its launch on September 16th, 2014. Why is this? The capability to play with both stylus and or the thumbstick; this making the game have more variation and easier control.

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 With that being stated, the many RPG elements that take place vary from leveling to critical strikes via hitting perfect notes. Each of these will have their own varying effect that will either help or slow a player’s progression. With that being said, Theatrhythm Curtain Call comes swinging its sword and carving out a solid 9 out of 10.

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