Review: Call of Duty: Advanced Warfare – War Has Changed

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Written by Dustin Murphy

Call of Duty Advanced Warfare Coverart

Pros:
-Multiplayer is filled with opportunities thanks to the new exo suit
-Unlockables in multiplayer via supply drops and challenges offers hundreds of hours of gameplay
-Futuristic gear changes the game in its entirety and makes it exceedingly fun
-The new Uplink mode will be the go to place for the competitive multiplayer

Cons:
-Campaign finds itself stuck with inconsistencies that can make anyone cringe
-The new Exo Survival mode’s difficulty quickly ramps up almost too quickly
-Minor sound bugs will send some gamers into a frenzy

/—Campaign—/

“So get your eye’s wide open as Kevin Spacey rips open the new face of war as the bad guy.”

Where do you go when a series that has become so profoundly stale and has almost no where to go when it comes to the war zones it has encountered? The not so far future. This is where Activision’s development teams Raven Software, Sledgehammer Games, and High Moon Studios took a note from past games to figure out what went wrong and where the series needed to go. So get your eyes wide open as Kevin Spacey rips open the new face of war as the bad guy.

The setting is in 2054, players will be suiting up as Troy Baker’s most recent voice acted character; Private Jack Mitchell. In the opening moments players get to see North Koreans invading Seoul. The fight isn’t anything we’ve not seen before, but this time around the technology has changed and the threat is more real than ever. Within the opening tad bit, we get to see our main protagonist get injured, lose his arm, and become discharged from the military. This is where our fun with Kevin Spacey and his character Jonathon Irons begins to take things for a spin by offering Mitchell a way back in with a fake arm, and ranks within the Atlas Corporation.

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In turn, a new threat has arisen after the North Koreans have been subdued, but all is not well when a mysterious enemy known as Hades takes light as his private “terrorist” group known as the KVA begin to appear out of the shadows. Unfortunately his ploy has worked, and the game will fast forward five years later where Mitchell, Ilona, and Gideon take limelight after a devastating event has occurred and Atlus is the new military power. This however is where our game begins to take story inconsistencies and makes us begin to cringe as the KVA are ominous and well quickly shut down as a force to be reckoned with. Luckily Activision makes up for this by letting us hike the globe from places such as Detroit, San Francisco, Antarctica, New Baghdad and more.

In his newest role as the villain, Kevin Spacey does everything right to make the games setting believable, and even delivers a perfect triple A performance that anyone would expect. Though a lot can also be said for voice actress Angela Gots and accompanying voice actors Troy Baker, Gideon Emery, and Russel Richardson. The most impressive thing to accompany their voice acting is the games character to actor likeness. With many of the characters representing their actors thanks to Activision’s new graphics engine, the game itself is delivered much like a truly well rounded military action flick. That is not to say that the game doesn’t suffer from stagnant stealth missions (remember Modern Warfare’s sneaking through the enemy lines mission?), unfortunately there’s more than one, and at times it won’t be awkward for players to feel suffocated by them.  Even with these heavily rounded stealth missions being much at the gamers core, players will get to find a bit of a faster thanks to using the games new Exo Suit system. This system allows for players to quickly boost through oncoming enemy fire and will require players to constantly use the grapple hook, double jump, stealth, shield, and even the capability to strafe out of the way in order to stay alive.

“The world ‘is running out of bad guys,’ stance is a bug since there is plenty of them.”

Luckily, even with the games difficulty on veteran seeming only slightly staggered, players will get to enjoy a bit of fun with vehicles this time around. Those vehicles include jets, boats, tanks, turrets, and even heavy exo suits. Even with these vehicles, players will find themselves suffering a bit of a beat down due to the games difficulty in damage passing onto both versions of the game. Something that has caused the world to become almost empty of bad guy threats thanks to the Atlus Corporation having developed and even evolved the technology further to become a greater good. The only problem? The world ‘is running out of bad guys,’ stance is a bug since there is plenty of them. Unlike previous titles, Call of Duty: Advanced Warfare is here with plenty of tricks, this includes intel collectibles that have returned, but also challenges to complete that will allow for players to upgrade their exo suit.

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Upgrading the exo suit allows for players to aim quicker, carry more tactical as well as lethal grenades, take more damage, and even detect enemies from distances that are further out. This can seem rewarding, but in the long run it is not, which can cause players to cringe their teeth when enemies still rip them apart in large groups. The nice change out of all this? Your A.I. partners are no longer idiots, they are smart, will call out enemies, and even hose them down while remaining under suppressed fire. The only complaint about them? They still won’t toss a grenade back at the enemies. This is something that could still be a prefered change in the long run and something we could hopefully see in the future of the series. Though do not get too comfortable with the grenade throwing back, having the exo-suit or the rest. Each suit type is quickly cycled through within the games campaign duration, all the while, being taunted by Kevin Spacey’s villainous Irons.

/—Multiplayer–/

“The one thing that many can agree upon, the multiplayer has sped up over the years.”

Something that has been for sure is that the Warzone that we know as Call of Duty has grown stagnant, but faster paced over the years. With Advanced Warfare, Sledgehammer Games was listening, and sped it up this time around. With the new exo suit boosts for double jump, dash, and even dodge’s, players will find themselves taking combat to new heights they’ve never seen before. With these changes there are a few things that do return. Killstreaks are still here, all the while they are also now customizable. These customizations include capabilities such as making a care package track down the player, turrets instead of being remote controlled also become A.I. controlled so that they may hunt enemies down themselves. Other upgrades to killstreaks can also feature a multitude of other changes. These are something of which players should spend some time to familiarize themselves with. Do not forget though, these changes will cause the killstreaks harder to obtain through points required. Most noticeable of these changes is the new customization system we were first introduced to with Call of Duty Ghosts. This time around players will get to unlock rewards by meeting certain goals or getting a supply package for completing a certain task required. However, these tasks are not mentioned on how to obtain them, which leaves it up to the player to determine how they unlock them.

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With that aside the multiplayer has seen some changes in its own. One of the biggest changes is the core modes which feature the exo suits that players will become familiarized through the games campaign. We suggest this since there are a lot of things required in order to keep alive throughout your multiplayer progression. The other thing is the ranked mode no longer requires you to sit there, build a team, and hope to have a clan that can fight their way through the ranking system. Instead, players can now find themselves battling it out and hoping not to come across pre-made teams. Luckily, this is not something that was frequently encountered. In the new ranked system, players will be given points based upon their wins. Once having reached those certain required points, players will find themselves punching their way into divisions, this can also mean taking on tougher players whom may or may not be as good. Thanks to this mode though we were able to see quite a few customization unlocks that also included new weapons. These new weapons were slightly better than the base ones, which allowed for quicker progression in this new ranked mode. Outside of the ranked mode, players will be able to take on some very well known modes such as Kill Confirmed, Team Deathmatch, Free For all, Domination, Search and Destroy, and even Hardcore playlists. The most interesting of the modes is the new mode called Uplink. Much like Search and Destroy, Uplink requires teams to take a drone and toss it into an enemies satellite uplink, toss it in, and score. This will put many players on edge as they will have to customize classes that are perfect for this game mode and this game mode only. The most used builds were ones for reduced damage all the while remaining at top speeds. This means shotguns, SMG’s, and even knifing are acceptable routes to take since they will make drone runners quick and agile.

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“This means no exo suits and a pure enjoyment of classic Call of Duty pacing.”

As stated before, classes are something that will play a very important role just as they did in previous entries. However, this Call of Duty follows the equipment slot point routine where players will be picking 13 points to use across their primary, secondary, perks, grenades, and even their exo suit ability. So choose wisely as players can quickly use these up picking out grenades as well as their attachments to use. This is something that also allows for players to become beyond exceptional at their tools of trade. Some may take more towards assault rifles while others will lean more in the direction of sniper rifles or shotguns. Though there is something to note for those that do not want to spend their time fighting against players who have excelled at using the exo suit. Instead there is a classic playlist that will allow players to take to their old style of playing. This means no exo suits and a pure enjoyment of classic Call of Duty pacing. As per-usual, the multiplayer is something that has evolved to become a masterpiece in its own unlike what we saw with the infuriating and frustrating Call of Duty Ghosts.

Unfortunately, what I did spend time with of the co-op survival mode, I wasn’t impressed. Unlike Call of Duty Ghosts Extermination or Call of Duty Black Ops’ Zombies, I found myself taking on throngs of Atlus soldiers and then pounding my head upon the wall in order to not scream in annoyance as team mates were flooded upon and quickly hosed down by either troopers or well bitten at the ankles by those infamous dogs. Within this mode players will take their time in order to hit certain waves, which unlock upgrades. These upgrades can be good, bad, or even ugly depending on a teams build. Luckily, exo suit abilities, and types can be changed as players unlock points to upgrade or customize with. This includes weapon upgrades, exo upgrades, and even usable abilities. Overall, Call of Duty: Advanced Warfare has proven that war can change and even for the better.

So what does Call of Duty: Advanced Warfare manage to earn a killstreak score of? A killstreak of 8 out of 10.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Reviewers Note: Our review for Call of Duty Advanced Warfare is primarily based on the PlayStation 4 version of the game. We did manage to get our hands on the game on the XBox One and PS3 and did not see much change outside of graphics between the XBox One and PS4.

Rogue Wizards Gets Approved for Steam Greenlight

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Written by Dustin Murphy

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In light of much of the news we’ve brought you, Rogue Wizards, which is being developed by Spellbind Studios has gotten a go for Steam Greenlight. This means the game itself has gotten approved for its release on the digital distribution service. With this news, we’ve also gotten to see a first-look at the games new class: Battlemage.

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As many of you know, the game is being developed for PC, Mac. iOS, and Android, which means there will be a large community for this, and in turn this means a variation in play styles. So how does this class play out? Powerful spells, heavy armor, and you guessed it – damaging weapons. The battlemage itself will prove useful when tearing through the dungeons looking for hidden treasure such as weapons, artifacts, and even gear. This also means the loot system itself will be unique, engaging, and drive the games innovation as time moves forth. The new trailer also showed how the visual portion of the game is limited to just weapons and shields, but it also changes depending on the armor equipped. So without delay, lets let you see this new trailer that shows more of the games development and even the Battlemage itself!

For those wanting to support the game, it is down to its last six days on steam and still needs 14k worth the backing to help reach its goal. So go to the official page and check out what backers can get: Rogue Wizards Kickstarter Page.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Kingdom Hearts HD 2.5 ReMIX Gets Collectors Edition Announced

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Written by Dustin Murphy

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Are you a fan of Kingdom Hearts or new to the series, but curious to it? As of today Square Enix has given a reason for fans new, old, or those curious to the series a reason to give the series a spin. As of today players will be able to suit up, take on the heartless, and help save Sora, Mickey, Donald, Goofy, and many more in this upcoming Collector’s Edition, which will contain both Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX Games. Along with it, players will get a collectible steelbook case, which will contain, as stated, both games as well as the premium artwork from the series director, Tetsuya Nomura.

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Along with it the Collector’s Edition box will also be accompanied by a Shadow Heartless Plush Toy, which will stand roughly 9.4 inches tall, an exclusive official Disney collectible pin, which will feature Sora and Mickey Mouse back to back, along with the iconic keyblade and Mickey dangler. This pin will be made out of a soft enamel coating on metal, which spans 1.68 inches. The set will also include a 30-Page Art Book and Dust Jacket, which will show off an exclusive forward and sketch from Nomura, along with artwork from the series.

The set will release exclusively through the Kingdom Hearts HD 2.5 ReMIX website and will be available starting December 2nd, 2014 exclusively on the PlayStation 3. The Collector’s Edition will be sold in limited quantities, so do note that the earlier, the better. For those wanting to purchase it head over to the official website (Kingdom Hearts HD 2.5 ReMIX Collector’s Edition) and pick up your copy now for 99.99 USD.

If you are unable to purchase the Collector’s Edition, Square Enix is also giving a chance for owners to receive a complimentary upgrade to the Limited Edition, which will include the official Disney Collectible Pin and a copy of the game for 39.99 USD. Quantities are limited for the pin’s.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Nintendo Announces The Legends of Zelda: Majora’s Mask 3D for 2015

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Written by Dustin Murphy

Majora's Mask 3D Logo

Did you watch the Nintendo Direct this afternoon? If not, we got you covered. As of today, Nintendo dropped a moon sized bomb in our laps and let us relish in its explosion. They have officially announced that The Legends of Zelda: Majora’s Mask 3D is headed on its way to your Nintendo 3DS handhelds in Spring 2015. This also means that we will get to once more experience a new and fresh remake of a Nintendo 64 classic.

Within the same Nintendo Direct, they outlined a few new details regarding their upcoming amiibo functionality as well as the recently announced titles such as Captain Toad: Treasure Tracker, Code Name S.T.E.A.M., Kirby and the Rainbow Curse, Splatoon, and Xenoblade Chronicles X

“Now is the best time to be a Wii U and Nintendo 3DS owner,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “There’s something for everyone with a variety of quality, exclusive games already available and launching soon. From new IP in Captain Toad: Treasure Tracker to unforgettable greats like The Legend of Zelda on the horizon, we have both classic and new franchises covered.”

So what can you look forward to in the near future? Today the company announced that Mario Kart 8 will be getting its first DLC pack on November 13th (next week). The features that will be included are new courses, and characters. Some of the characters will be from famed Nintendo franchises such as The Legend of Zelda, F-Zero, and Excitebike. Nintendo also announced that in addition to its launch in two weeks, amiibo has gotten a bit more polishing on the detials that have been released.

The Ambi figures will be compatible on launch with Super Smash Bros. for Wii U, Mario Kart 8, and Hyrule Warriors this fall. Later titles that will be compatible within 2015 include Captain Toad: Treasure Tracker, Kirby and the Rainbow Curse, Yoshi’s Woolly World and Mario Party 10. When the amiibo figures launch on November 21st, Nintendo stated that when players place character figures such as Captain Falcon, Donkey Kong, Fox, Kirby, Link, Luigi, Mario, Peach, and Yoshi, players will be able to get a mii racing suit for Mario Kart 8 that is themed based upon those amiibo figurines. These suits can be worn when racing. As for Hyrule Warriors, a Link amiibo figure will give players a special “Spinner” weapon in the hack-and-slasher title brought to you by both Koei Tecmo and Nintendo. On top of that, any of the Super Smash Bros. amiibo figures will also grant random materials, weapons or rupees which can be used in game.

So what amiibo figures will launch on Novembrer 21st? For those looking to obtain them, Link, Mario, and Samus will be among the first to launch. This will coincide with the release date of Super Smash Bros. for Wii U. The second wave of characters will be launching within the month of December.

Are you looking forwards to Splatoon? If so, the four versus four person online multiplayer will be launching within 2015. The game will also launch with a single-player mode, which will allow players to go against an army of ink-based weapon armed octopi that will seek to hunt them down on this Wii U title in the second quarter of 2015. Following this announcement was the Wii U exclusive remake of Xenoblade Chronicles, which launched on the Wii back in 2010. In this new title, players will get to use New Los Angeles as a home base. Players will get to take on missions, collect items and take on missions from the cities residents. This game will also feature a much larger world from its predecessor known as Xenoblade Chronicles. The game is set to release sometime in 2015.

Along with these details, Nintendo also gave us a tidbit of them regarding Captain Toad: Treasure Tracker, but also Kirby and the Rainbow Curse. Kirby will be the newest installment for that lovable pink ball of fluffiness. The game will require players to guide Kirby along a rainbow line that they will draw using their Wii U GamePad’s touch screen using the stylus. The game will also feature an all new four-player multiplayer mode that lets one player use Kirby so that a player may focus on drawing rainbow lines, while others control a group of characters that are shown as Waddle Dee. These characters will collect items and or carry that little pink ball of fluff around the game. The game is set to launch in February of 2015. Captain Toad: Treasure Tracker will feature a game that has 70+ levels that players will get to adventure through. The game will also feature different challenges, that once completed, will award players with more and new content. The game is set to launch exclusively on the Wii U on December 5th.

Along with the tidbits of information that Nintendo has announced, we were given a string of release dates that we are glad to share with you in preparation for their upcoming launches (below is Nintendo’s official release information for upcoming titles):

Code Name: S.T.E.A.M.: From Intelligent Systems, the creators of the Fire Emblem and Advance Wars series, comes Code Name: S.T.E.A.M., a turn-based tactical action RPG that features characters like … Abraham Lincoln? That’s right: Abraham Lincoln leads a team of newly revealed playable characters like Tiger Lily and Tom Sawyer. Each character in the game possesses special abilities, like Tiger Lily’s healing and Tom Sawyer’s gadgets, that help players complete missions across well-designed battlefields. Code Name: S.T.E.A.M. will launch exclusively for Nintendo 3DS in spring 2015.

Ultimate NES Remix: The NES Remix series comes to Nintendo 3DS, combining 16 of the top NES games from the NES Remix and NES Remix 2 games on Wii U. Famicom Remix Mode offers challenges from the Japanese version of NES Remix, featuring slightly different sound effects and backgrounds, and in Speed Mario Bros., players can play through the original Super Mario Bros. ramped up to super speed. Ultimate NES Remix also features online leaderboards, allowing players to compare scores in challenges with others in their region. The nostalgic game launches for Nintendo 3DS on Dec. 5.

Persona Q Edition Nintendo 3DS XL: In honor of the Nov. 25 launch of the ATLUS role-playing gamePersona Q: Shadow of the Labyrinth, GameStop will be the exclusive retailer for the Persona Q Edition of the Nintendo 3DS hardware. The design evokes the essence of Persona Q with styling on the front of the iconic Grimoire – the tome used by the attendants of the Velvet Room and containing information on the many Personas – and the new style of character art represented on the back. It will be available at a suggested retail price of $199.99. (The Persona Q: Shadow of the Labyrinth game will be sold separately. Both thePersona Q: Shadow of the Labyrinth: Wild Cards Premium Edition and Limited Standard Edition versions of the game will be available for a limited time only.)

Wii U & Nintendo 3DS

PIKMIN Short Movies: Last month, Shigeru Miyamoto premiered PIKMIN Short Movies, a series of animated short films he directed that takes place in the Pikmin universe. These short films are now available as one paid download in the Nintendo eShop on Wii U and Nintendo 3DS. As a supplement to the movies (in addition to popcorn, of course), a free demo version for Pikmin 3 is also now in the Nintendo eShop on Wii U.

Sonic Boom: A free demo for Sonic Boom: Shattered Crystal, the new Sonic the Hedgehog game launching exclusively for Nintendo 3DS on Nov. 11, is now available in the Nintendo eShop. The free demo for exclusive Wii U game Sonic Boom: Rise of Lyric (also launching on Nov. 11) will be available on Dec. 4. In addition, a new Nintendo 3DS Home Menu theme and Puzzle Swap panel inspired by Sonic Boom are both coming to Nintendo 3DS on Nov. 11.

Indie games!: Nintendo’s support for indie developers continues with a host of indie games coming to both Wii U and Nintendo 3DS. In addition, fans will be able to discover a CommanderVideo trophy in Super Smash Bros. for Wii U based on the classic character from the Bit.Trip series, as well as download a new Nintendo 3DS Home Menu theme based on hit indie game Shovel Knight. Many of the creative indie games coming to Wii U and Nintendo 3DS include the following:

    • Runbow from 13AM Games (Wii U) – 2015
    • Chromophore: The Two Brothers Director’s Cut from Ackk Studios LLC (Wii U) – Winter
    • Citizens of Earth from ATLUS (Wii U, Nintendo 3DS) – Winter
    • Nihilumbra from BeautiFun Games (Wii U) – Winter
    • The Swapper from Curve Digital (Wii U) – Nov. 6
    • Thomas Was Alone from Curve Digital (Wii U) – Nov. 25
    • Proun+ from Engine Software (Wii U) – Winter
    • Trine Enchanted Edition from Frozenbyte (Wii U) – Winter
    • Chariot from Frima Studio Inc. (Wii U) – Winter
    • A.N.N.E. from Gamesbymo (Wii U) – Winter
    • Gunman Clive 2 from Hörberg Productions (Wii U) – Winter
    • SteamWorld Heist from Image & Form (Wii U) – Spring 2015
    • Affordable Space Adventures from KnapNok Games (Wii U) – Q1 2015
    • Gone Home from Midnight City (Wii U) – Winter
    • High Strangeness from Midnight City (Wii U) – Winter
    • forma.8 from MixedBag (Wii U) – Winter
    • A World of Keflings from NinjaBee (Wii U) – Nov. 13
    • Tengami from Nyamyam Ltd. (Wii U) – Nov. 13
    • Treasurenauts from Renegade Kid (Nintendo 3DS) – Q1 2015
    • Xeodrifter from Renegade Kid (Nintendo 3DS) – Q4
    • Swords & Soldiers II from Ronimo Games BV (Wii U) – Winter
    • Beatbuddy from THREAKS (Wii U) – Q1 2015
    • Sportsball from TOO DX (Wii U) – Nov. 6
    • 6180 the moon from Turtle Cream (Wii U) – Winter
    • Rive from Two Tribes (Wii U) – 2015

To view today’s Nintendo Direct please go herehttp://www.nintendo.com/nintendo-direct/11-05-2014/

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

New Details and Screenshots for Tales of Hearts R Released

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Written by Dustin Murphy

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With Tales of Hearts quickly preparing for its first release in North America since its 2008 release in Japan on Nintendo DS; Bandai Namco has finally prepared for it to head west with the latest batch of screenshots prior to its release next week on PlayStation Vita. As of today, Bandai Namco Games America Inc. has pulled out their big guns and decided to show off the zone the Spiria Nexus. Spiria is an essence that will be playing a rather large role within Tales of Hearts R. With this place, the essence that controls and orchestrates a persons soul will get to experience a new epidemic that spreads called Despir. It has affected entire towns, causing those to fall victim to the new infestations, and unfortunately it is up to Kor to purify the Spiria Core while a Somatic such as Kor himself explore the world in order to save it.

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Kor, our hero within this title, will look to restore balance, save the world, all the while using a Spirit Link to enter the Spiria Nexus. These Spiria Nexus’ are mazes made out of a character’s Spiria, this will be appearing as a rather beautiful and eerie zone that is beautifully crafted for a unique experience. Though within these “Nexus”, players are not safe, they instead will battle fierce enemies or bosses known as Xerom, which are the cause for the Spiria-devouring infestations. Will you have what it takes to help Kor and his team to save the world within Tales of Hearts R when it launches on November 11th, 2014 for North America and November 14th, 2014 for Europe? Find out on a PlaPlayStation Vita near you.

About the Writer:

Dustin_BATGRDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

SEGA Outlines Hastune Miku: Project Diva F 2nd DLC

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Written by Dustin Murphy

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If you’ve been following Hastune Miku: Project Diva F 2nd, you know there’s been a lot of DLC that launched in Japan. In turn, Sega America as well as Sega Europe has announced that all content released in Japan will be headed to North America and Europe. This will begin on December 9th, 2014. Both companies will have two large sales going on in order to help promote the content. This will include six months of costumes, skin, and song items that will follow shortly after the games launch on November 18th, 2014, but only for fans who purchase the Song Club pass that runs for a suggested retail price of $29.99, €24.99, and £19.99 respectively.

The Song Club will allow the players to every single Rhythm Game Song which will be published in the months to follow. This will contain well over ten songs in total. Players who want some more costumes (modules) will need to purchase the Costume Club pass, which will run for $69.99, € 49.99, and £ 39.99 respectively. Each of the games songs will run $2.99, € 2.49, and £ 1.99 per song without the pass and $1.99, € 1.49, £ 1.19 per costume piece at their suggested retail prices. The passes will save players more than 25% in total for players who want every piece of DLC content. All content packs are scheduled to release by June of 2015. For those seeking to obtain the free user interface skins will be able to obtain them for the first 39 days after the games release in each of the countries it’s slated for.

Hastune Miku: Project Diva 2nd F and the content passes are set to launch side by side starting on November 18th for North America and Latin America. The game will follow a launch in Europe on November 21st. On top of this release date, SEGA has confirmed that all content will be cross-bought for both PlayStation 3 and PlayStation Vita. This will help players access their content across both platforms and save them money. Players will also be able to access the game on both consoles without losing their save progression. Players who own the PlayStation Vita version will get to access the games new Markerless AR Mode. Players will also get to visit the titles revamped edit mode that will showcase popular user generated content so that players can enjoy the content based on their experiences.

About the Writer:

DustinMurphyDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Valkyria Chronicles Announced for Windows PC

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Written by Dustin Murphy

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Did you watch the official @Sega account some information managed to sneak out through the virtual doors of the twitter world? If not don’t be scared. After tweeting about it, Akia Thompson tweeted, “we’re just getting warmed up”, which lead to Valkyria Chronicles sneaking out and becoming a worldwide trend. Guess what? That’s not all. Some sharp-eyed reporters first noticed that Valkyria Chronicles had been listed for PC on PEGI’s official website. Guess what? As of today, SEGA, known for their franchises such as Sonic, Vector Man, and many more have announced that as of today, Valkyria Profiles has been officially announced for pre-order.

For those who aren’t familiar with the series, it’s a rather epic adventure that will take players through lush and beautiful environments while battling legions of enemy troops through the small, yet realistically built country of Gallia. Set in a world that could be viewed upon as a 1930’s cloned Europe will get to take an adventure through a world close to breaking out into a Great War; one that almost resembles World War 2. In this title, players will get to play as a young soldier known as Welkin and his fellow friends, soldiers, and acquaintances throughout the Federations 7th Platoon. In their struggle, they take on the Empire and the sudden appearance of an unseen force only known as “Valkyria”. This ancient race that can use and control special powers existed only within legends and seek to turn the tides of war, but also turn the tides of war out of the Federation’s favor.

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The game is known for its average rating of an astound 86% over on Metacritic and even earned itself the title as “Best Strategy RPG on PlayStation 3” through the Guinness World Records in 2010. Players interested will get to experience the games new Hard EX Mode (the hardest version for Skirmish Missions through the games campaign), Enter the Edy Detachment side story, Behind her Blue Flame side story to experience Selveria’s Mission, last, but not least the Challenge of Edy Detachment, which is six challenge missions to enjoy.

Valkyria Chronicles is set to release on Windows PC via Digital Download through select digital retailers on November 11th, 2014. The game will £14.99, €19.99, and $19.99 respectively.

About the Writer:

DustinMurphyDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Prepare those 3DS’ Handhelds and Wii U Consoles!

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Written by Dustin Murphy

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Nintendo has not been unsurprising with their massive barrage of digital games each week. This time it’s even bigger with their new sales and titles available. What’s the ones to eyeball this week? Titles such as ‘Stealth Inc 2: A game of Clones’, Costume Quest 2 (just in time for Halloween) as those new eShop titles. So what else is there? Remember a classic called DEMON’S CREST that introduced Firebrand the Gargoyle? It is now available via the Virtual Console for Wii U, but it’s not alone with games such as Kirby: Nightmare in Dreamland. These few games are ones to highly look forwards to as they are followed up  by several other titles launching close behind them thanks to Nintendo’s persistence in game launches be them physical or digital. Let alone did they release a few games, but they’ve also got some amazing sales that can not be missed. For those that haven’t had the chance to experience it; Resident Evil Revelation’s and Resident Evil: The Mercenaries are both currently more than 50% off this week on the Nintendo eShop for both the Wii U and Nintendo 3DS. Please note that the sale for Resident Evil Revelation’s ends on the 4th of November at 8:59am PDT. Wii U users can also get Blok Drop U for $0.99 cents until 8:59am November 26th. Other titles on sale that are on sale for 25-30% off include both Disney Frozen Olaf’s Quest and Quell Reflect. both will end and are priced at 19.99 USD for Olaf’s until 11/7 and 2.79 USD until 11/6.

For more information regarding the sales please visit the Nintendo eShop for the full list of sales.

About the Writer:

DustinMurphyDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Prepare for your Empire with Dynasty Warriors 8 Empires

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Written by Dustin Murphy

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Prepare to defend and attack enemy territories on January 27th, 2014. As of this week, KOEI TECMO has announced that Dynasty Warriors 8 Empires is almost ready for it’s 2015 launch date. The title will release on PlayStation 4 and XBox One physically on that date. Following it on that day will be the digital versions, both of which will launch digitally through Steam and the PlayStation Store via the PlayStation Network. In turn, KOEI TECMO has also announced the games freshly launched website that you can visit in order to find more information in regards to the title, which can be visited here: www.koeitecmoamerica.com/dw8e.

The title will feature a more in depth character customization of the warriors, horses, armies, and even the character creation for an original character of your choosing. The title will be focusing upon the lives of the warriors as they campaign across China in order to seek their claiming to expand their territories. Players will be able to choose from the games tremendous 83 character roster and that’s not including personally made and chosen characters. With many of these new features, players will also get to see their editing of new visual changes for horses with the new customization features, as well as the choosing of banners and the games ‘normal’ officers.

Much like before, players will get to adventure through the vast lands of Ancient China. This includes seeing bleak wastelands, narrow ravines, beautiful yet large castles, and even the plains that fill the lands. All the while siding with the egologistical Lu Bu, the honour bound Cao Cao and more while you claim lands for your own.

About the Writer:

DustinMurphyDustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.

Review: Samurai Warriors 4 – Blades Fall as Graceful as Sakura Petals

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Written by Dustin Murphy

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Authors Note: The review copy was provided to B.A.T.G.R. by Koei Tecmo and was reviewed based on a digital retail copy on both the PlayStation 3 and PlayStation Vita. The PS4 copy was loaned to us by a friend of mine whom we are thankful let us use it. All screen shots were captured post-review edit so that we could show off the graphical prowess this game has on a handheld.

Pros:
-Chapters are divided by small sections (each chapter being a clan).
-Controls are very easy to use and carry over fluid like to the PS Vita
-New hyper moves provide fast and smooth flowing combat
-Long campaign that provides hours of fun

Cons:
-Combat that can get repetitive
-Traditional enemy pop-in and out’s still happen

“Glimmering in its own right as a brighter star than previous Warriors titles”

When the title was initially announced by Koei Tecmo and Omega Force, there was a bit an unexpected breeze that went through the gaming community let alone Warrior fans. With its 10th anniversary quickly coming up, it wasn’t a surprise to see Samurai Warriors 4 sneak in with a heavy hitting round of characters, customization’s, and even a rather long twelve chapter story that seeks to delve players into the world built before them by true Japanese history (don’t be surprised that this has been altered a tad bit for the sake of creativity). Told from the perspectives of characters such as Motonari Mōri, his son Takakage as they take on Hanbe and Kanbei, but even tales such as the Legend of Shingen Takeda while he campaigns with the support of the Sanada brothers. Perhaps you want to see something about Oda Nobunaga Oda or Hōjō Ujiyasu, which is something this game offers in its rather lengthy campaign that is unlocked by completing each of the games campaign missions that unlock more. Glimmering in its own right as a brighter star than previous Warriors titles seems to happen thanks to Omega Force approaching the campaign different from others.

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The game takes place during an all familiar period to those that are familiar with the Samurai Warriors franchise or even their Japanese history: the Sengoku period. This dates between the 15th to the 17th period of Japan. This game fills it out over 12 chapters and over 55 characters. That is a lot from this game. The best part? The ability to switch between two of the characters by using the Start/Options button while playing the enjoying the games story missions while in single player. This is something that can be highly praised compared to the strained look at having to depend on the A.I. that tends to get itself wiped out constantly and causing the mission to be failed.

“Unlike the console versions, the PS Vita version suffers some due to enemy pop-in’s”

On both the PlayStation 3 and PlayStation 4, Samurai Warriors shines brighter than any other game within the Warriors series. Staying what seems to be constantly around 60fps (PS4/PS3) the game seems to flow gloriously on the console versions. This allows for players to go into combat knowing that enemies won’t be restricted as heavily to pop-in’s. Unlike the console versions, the PS Vita version suffers due to enemy pop-in’s. It is a frequency that can cause some players to grit their teeth when trying to go into large areas of combat, something that wasn’t seen as heavily on the console versions; especially PlayStation 4. This goes for graphics as well, but this doesn’t mean that neither the PlayStation 3 or PlayStation Vita games aren’t at the top of their game with how well they shine graphically. This is something players can gladly applaud when playing on split-screen or online together using the games online compatibility. Sadly when having tested between the PlayStation Vita/PS3/PS4 versions, we noticed limited compatibility due to the games inability to share the servers that are used. This, however, does not take away from the games overall enjoyment of the series. This is where the PlayStation 4 version shined the brightest due to the heavy emphasis on the PlayStation 4 launch.

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Unlike past launches, the game will consume those who have purchased it. After completing the basic missions, which the game does suffer repetition because of how much each mission plays almost just alike, but with different settings as well as dialogue. This repetition is broken up with the use of rather unique combat system that has evolved. Taking out banner holders to lower enemy morale is a unique thing, this weakens their overall force, which allows for their forces to be cleaved through using weapons such as Nobunaga Oda’s glowing demon swords that lay enemies to waste without hesitation or perhaps take on a bit more explosive experience using Hōjō Ujiyasu and his demolition like force. Unfortunately the banner holder system does not seem to play a big of a role as it should and doesn’t put the game as in-depth as the titles that launched before it. This is something that should be focused upon within future content or even a future installment within the series.

“The full split-screen cooperative modes for story and free-roam can be addictive, but so is the games online support that matches the local game play in an equality that is unmatched.”

For those that have issues Koei Tecmo and the team at Omega Force have done something unique this time around. Since the game is focused on repetition and linear missions it can be hard to break it up. This time around it doesn’t suffer this problem at all. Koei Tecmo and Omega Force broke up this monotony by allowing for cooperative modes that stretch through the games Free Mode, Campaign Missions, but also the size of the games full roster that partners can choose from. Luckily, the game is rather fun thanks to the structuring that Samurai Warrior 4 has, which is fast combat that both players can carry out. The best example is during missions where players can take on multiple tasks such as side objectives by eliminating bonus targets as well as beating certain goals within time limits. The full split-screen cooperative modes for story and free-roam can be addictive, but so is the games online support that matches the local game play in an equality that is unmatched. Though there is something that remains hidden for those that haven’t explored it quite yet if at all; a reiteration of the Chronicle mode.

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“Fans can relate to ‘Chronicle’ mode to the Empire-like modes for Dynasty Warriors titles that have released over the years”

Years ago many players got to experience a mode called “Chronicle Mode”. This was a mode that was rather open-ended and allowed for players to take their created character that is made through the games Dojo and going through a battle filled Japan. Players will get to choose a leader of their choice based on the games story completion, and begin the adventure as a basic soldier and earn their way up higher ranks. This means players will also level, gem their gear, and even level up their characters. Does this end? No, it’s something that will keep going, going, and going until players find themselves tired. Fortunately this mode is one of those that kept even myself up till extreme hours of the night before realizing that the sun has already set and was close to once more rising into the skies.

Fans can relate to ‘Chronicle’ mode to the Empire-like modes for Dynasty Warriors titles that have released over the years. The difference is that players can take on certain missions from officers within the game that they recruit or even expand their own army so that they have a larger force. However, this doesn’t always mean there is an amazingly good outcome. Though weapons as always can be upgraded as mentioned before, but new ones as well as customization’s can be found by completing the game itself. For those who want to experience new weapons? Do so, you can choose from polearms, dual daggers, swords, and even those largely destructive demolition weapons that Hōjō Ujiyasu stomps through the game using. The soldiers created can be male or female, which is something that offers a very cool twist on each of the genders, but also endless hours of gameplay and enjoyment.

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“This is one of the best Warriors titles to date”

Even as a Warriors fan there are always shortcomings to the series and this one has suffered from one that is very well known to us all; repetition. Thankfully the game doesn’t suffer from this as bad as others since there has been a lot introduced within the title, but also the online co-op for several of the games modes. Sure the game suffers from the well known pop-in’s from enemies and terrain, but overall the game does not suffer like past titles. The frame rate is smooth, the button push to reaction timing is perfect, but same with the choice of difficulties. Whether you have someone to play with or not, the game is solid and offers much more than in previous titles. Simply put: This is one of the best Warriors titles to date.

With all that being said, Koei Tecmo teamed with Omega Force has left me astounded. This is truly a game that PS4, PS Vita, and PS3 owners should add to their collections in order to find some unique enjoyment, but also a bit of lessons in history that many may or may not know.

 

So what is the final verdict? A hacked and slashed 8 out of 10.