Hyperdimension Neptunia Re;birth3: V Generation Out Now on PS Vita

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

Hyperdimension_Nep_RB3_BattleSC03

Prepare to time travel and hope dimensions with Neptune, Nepgear and friends with Hyperdimension Neptunia Re;Birth3: V Generation, which has launched in North America and will launch July 3rd in retail format and then July 8th in digital format for our friends in Europe on both PlayStation TV and PlayStation Vita.

With its launch a slew of DLC for free that includes; new clothing options, dual audio, new companions, and even some items to help get you started! This launch also comes with PlayStation Vita themes that Idea Factory International has begun to launch on PSN for $0.99 and in Europe on July 8 for €0.99.

Stay tuned for our review coming soon!


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Samurai Warriors Chronicles 3 Now Available on 3DS and Vita

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

SWC3_EditCostume_Naomasa

As the 10th anniversary of the franchise, Samurai Warriors has officially launched on both the Nintendo 3DS and the PlayStation Vita. This is the first time since 2011 that gamers in the west will be able to once more enter the Chronicles universe. This also marks the first time that PS Vita owners will be able to enjoy the intricate storylines of the Sengoku-era in Japan.

This new version includes a newly designed Edit mode, battle systems from Samurai Warriors 4, new Challenge mode, and even all new customizations that will let fans enjoy a uniquely spun storyline for fans to enjoy. The 3DS version supports StreetPass as well as SpotPass, but also PlayStation Vita touch screen.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Fallout Shelter Debuted as #1 on the App Store in 48 Countries

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

FalloutShelter_Announce_Vault_Line_1434320378

As the first ever app for Bethesda Zenimax, the Fallout universe was quickly celebrated by Bethesda Game Studios at E3 with the announcement of the downloadable game that launched in 48 countries, and became the quickest and most downloaded app in all of the countries it landed within.

We play games on our phones all the time, and have always wanted to make one,” said Todd Howard, Game Director at Bethesda Game Studios. “To have our first mobile game be enjoyed by so many is stunning. It just shows that gamers appreciate more depth and being treated fairly. It also shows people love Fallout as much as we do.

If you ask anyone if the game is fun the answers are likely that it is fun, that it is addicting, and it has a rather player-friendly approach for its in-app purchases. As Fallout Shelter rapidly climbed up the ranks as one of the highest grossing apps on the App Store, Bethesda also found it as one of the highest apps overall as it quickly overtook King’s Candy Crush app as Top-Grossing app on the charts. It managed that within the first two days to be a bit more precise about its popularity.

FalloutShelter_Announce_Raiders_1434320373

Since the games launch, it has remained the number one most downloaded free game on the app store, and is downloaded over 70 million times a day by fans from around the world in multiple different countries.

Fallout Shelter is a post-nuclear strategy and simulation experience that puts you in control of a state-of-the-art underground Vault. Build the perfect Vault from a variety of rooms, oversee your very own thriving community of Vault Dwellers, and protect them from the dangers of the Wasteland.  Vault-Tec has provided the tools, but the rest is up to you.

Fallout Shelter is available now on the App Store for iPhone and iPad.

Our Take:

As someone who doesn’t own anything, but a few game consoles and Android devices, it’s disheartening to see that this game hasn’t launched on the devices yet since there is a rather large community on the Android platform. We just hope it’s a matter of time before those who do not have an iDevice can expect to see the game and experience what others have already been doing so with.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Dragon Ball Z: Extreme Butoden sets the Stage for Nintendo 3DS

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

DBZ_EB_BNEA_FOB_NA_2D

Starting this fall the famed video game publisher Bandai Namco Entertainment America has announced that the Z Fighters will be finding themselves at home on the Nintendo 3DS and the New Nintendo 3DS XL in their first game on the handheld. Set to launch on October 20th, 2015, Dragon Ball Z: Extreme Butoden will be released at local retailers, but also on the Nintendo eShop this fall thanks to developer Arc System Works.

With Arc System Works at the helm, it’s not surprising to see Dragon Ball Z: Extreme Butoden supporting its high paced and excitingly energetic 1-on-1 2D combat actin to the handhelds while boasting 20 playable characters and the supporting cast of 100 characters that fans will recognize from the long running franchise. Through going online with local multiplayer, fans will be able to take on their friends in their long awaited dream matchups.

The DRAGON BALL Z franchise continues to delight gamers around the world, most recently with this year’s release of DRAGON BALL XENOVERSE,” said Eric Hartness, Vice President of BANDAI NAMCO Entertainment America Inc. “DRAGON BALL Z: EXTREME BUTODEN lets players take DRAGON BALL on the road while delivering a tight and engrossing fighting game experience developed by one of the most respected 2D fighting game developers in Japan.

DRAGON BALL Z: EXTREME BUTODEN will be available at video game retailers and the Nintendo eShop throughout North America and  Latin America starting on October 20, 2015 and will follow up with a launch in Brazil on October 23, 2015 exclusively for the Nintendo 3DS and New Nintendo 3DS XL handhelds.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Only Embers Will Remain in Dark Souls III

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

Dark_Souls_III_Trailer_SC02

If you haven’t already heard, Dark Souls III was announced at E3. While we’ve known about the news and had the article, we were a bit late on getting this up. Why? Well your guess is better than mine, but not really. We simply didn’t see the email. Now to get on track with the fact our friends over at BANDAI NAMCO America have announced that Dark Souls III is set to launch in early 2016 on Xbox One, PlayStation 4 and Windows PC. Like before players will take on a dark, twisted, and dangerous fantasy setting that players will once more explain.

Developed by FromSoftware (Souls Franchise, Bloodborne, Armored Core), players will enter the latest chapter in the critically acclaimed Dark Souls series, which will once more carry forth its trademarked Sword and Sorcery combat styles while following its rewarding action and RPG element based gameplay. Much like before, players will travel across a variety of locations that will be filled with unrelenting challenge, deep RPG mechanics, and even a need to survive the games deadly world as the apocalypse prepares to fall upon them..

The DARK SOULS series has built a revered reputation placing it in the highest echelon of revered video game properties of all time,” said Chris Gilbert, Senior Vice President of Sales and Marketing for BANDAI NAMCO Entertainment America Inc. “We are very excited to see Hidetaka Miyazaki and his talented team at FROMSOFTWARE working on DARK SOULS III.

Dark Souls III will arrive on Xbox One, PlayStation®4 system and Windows PC early 2016.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Redbull Battle Grounds Grand Finals September Date Zeroed In

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

Red_Bull_Tournament

You are probably familiar with Red Bull Media House and them hosting the Red Bull Battle Grounds Grand Finals, which is where the best of the best will host the premier global eSports tournament that will feature the best of the best Blizzard Entertainment players of StarCraft II. These top end men and or women are preparing to head to Washington D.C. where they will show off their talent, but also their elite capabilties at this all-time award-winning RTS title. What venue will they be at? The Fillmore Silver Spring on September 19th, for those of you who want to attend the event can head on over to premier global eSports tournament series featuring the top players of Blizzard Entertainment’s award-winning real-time www.redbullbattlegrounds.com.

When this event takes place, players will see the first premier of the events for this eSports scene, which will help it debut the first time ever profession tournament series for StarCraft II’s Archon Mode. This mode will take center stage as the top players will compete in pairs in order to show off a chance of glory, but to also to show their capabilities as unique players. In this new 2-on-2 competitive mode coming from Starcraft II’s Legacy of the Void expansion, which features this mode, and will displayed there for the first time ever.As the event goes on, players will get to see a feature of events that will include the qualifying events for the top performing players in the world as well as the up and coming amateurs, of which the four teams of two will advance into the Red Bull Battlegrounds Grand Finals.

Qualifier Schedule – All Qualifiers Broadcast Live on www.redbullbattlegrounds.com:

  • June 26-28:    Toronto Qualifier
  • July 3:            Qualifier 1
  • July 10:          Qualifier 2
  • July 17:          Qualifier 3
  • July 24:          Qualifier 4
  • July 31:          Qualifier 5
  • August 7:        Qualifier 6
  • August 28-30: Playoffs
  • September 19: Grand Finals in Washington, D.C.

Official Information:

Players will compete from around the world in regional qualifiers that will narrow the field down to the best four armies. Those top-performing players will convene in Washington, D.C. for the final showdown entertaining cheering fans in attendance as well as thousands of livestream viewers rooting for their favorite team to determine the ultimate champions of the $30,000 prize.

Red Bull Battle Grounds StarCraft II events have seen some of the most frenzied gameplay and emotional, dramatic moments – whether it was Sasha “Scarlett” Hostyn’s struggles versus the Widow Mine or Choi “Bomber” Ji Sung’s close call against Choi “Polt” Seong Hun. This year’s tournament featuring the brand new Archon Mode will bring a different strategic level of fast-paced action and maintain the same excitement that has entertained millions of fans around the globe.

Some of the top names in competitive StarCraft II are expected to compete in the Grand Finals on September 19th, including reigning champion Bomber who will return to defend his crown. Calling the action will be veteran shoutcasters Kevin “RotterdaM” van der Kooi and Nathan “Nathanias” Fabrican, with a host of other eSports celebrities on hand.

Single-day passes for the event are available now, by visiting www.redbullbattlegrounds.com.

The entirety of the Red Bull Battle Grounds Grand Finals will be broadcast live, giving fans from around the globe the ability to take part in this event. Visit www.redbullbattlegrounds.com to tune into the livestream starting at 12:30PM on September 19.

Visit www.redbullbattlegrounds.com for additional details, rules and registration, and for many more exciting programs and announcements from Red Bull eSports. Follow @RedBullESPORTS on Twitter, #BattleGrounds.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Bioware Announces Mass Effect Andromeda

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

MEA_small

At E3, we were introduced to the first look at the upcoming title Mass Effect: Andromeda, which will mark the first release since the day that we all witnessed Commander Shepard take out the Reaper threat. As of E3, Bioware unveiled the first trailer that highlights what fans like us here at Blast Away the Game Review can expect to see during the holiday 2016 period. This time around, we have learned from both Aaryn Flynn, Studio General Manager, BioWare Canada, and Yanick Roy, Studio Director, BioWare Montreal, that they began to plan around this title in early 2013, which helped them begin to work on what Mass Effect: Andromeda would do.

As seen in the trailer, we learned that the game will be a new adventure, taking place far away and in a very distant future from the original trilogy we came to know and love. While players once more will return playing male or female, we won’t know what our characters will look like thanks to the first cinematic trailer. All we do know? That galactic map as well as the armour looks amazing, and so does the return of the new as well as very improved Mako. What we do know is that the trailer was built using D.I.C.E.’s Frostbite engine, the teams game engine, but also the visual appeal that they are aiming at for the final product, but we also learned that the focus of the game is dedicated to the current gen consoles (PS4 and X1), but also maxing out current gen PC’s.

All we know? Holiday 2016 can’t come soon enough.

Our Take:

There’s no secret that I, myself, am truly excited about this title. Having invested a literal combined hour spend of 265 hours just with the original trilogy (my total hour spent was much, much, much higher), I can only say that this series is one I am excited to see return, and will definitely be a day one pick. If anything shows, BioWare is looking to truly impress us with improved features, new mechanics, new designs, and hopefully a much deeper character customization tool that will draw us in even more as we explore a very different time and space than we knew before.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

World of Final Fantasy Announced at E3

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

event_04_fix001

At E3, Square Enix unveiled WORLD OF FINAL FANTASY™, which aims to expand the Final Fantasy universe for a new generation of gamers. By doing this, gamers will seek to to expand the world, raise, collect, and take their very own monsters into battle while they enjoy the monsters of Final Fantasy lore. Drawing from the fabrics of Final Fantasy historical and some of their most iconic creatures, but also a whole new world for players to enjoy. Set to launch exclusively on the PlayStation 4 and PlayStation Vita, World of Final Fantasy is set to launch in 2016.

For those of you who are interested in playing, World of Final Fantasy combines classic RPG gameplay mechanics with fresh and imaginative toy-like visuals, which is new, fun, and even more-so refreshing than ever. As a brand-new title in the FINAL FANTASY franchise, this game can be enjoyed by both fans and newcomers to the series. Players will lead a pair of twins through varied FINAL FANTASY worlds and encounter the adorably familiar monsters therein. Capture and raise such familiar beasts as cactuar, chocobo, and behemoth to discover alternate forms and learn new abilities.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

STAR OCEAN: Integrity and Faithlessness to Head West

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

SO5_01_P23_01

At E3 our friends over at Square Enix had some amazing news for fans of Star Ocean. As of E3 they announced that  STAR OCEAN®: Integrity and Faithlessness™, will be headed west to the America’s. Developed by tri-Ace, the celebrated team behind the original titles, Star Ocean’s newest announcement prepares us for a new storyline and new characters designed by akiman (Akira Yasuda for those unfamiliar with his works), and is slated to release in 2016 exclusively on the PlayStation 4, making it the official home for STAR OCEAN: Integrity and Faithlessness.

Like before, this newest entry will prepare players for an epic adventure that will introduce seamless transitions between both gameplay and the dynamic cut scenes that will allow gamers to take in a new sense of depth to the series. With the combat once more returning as real-time combat, fans will enjoy a truly uninterrupted narrative as well as gameplay moments. The story will set players between STAR OCEAN: The Second Story and STAR OCEAN: Till the End of Time, STAR OCEAN: Integrity and Faithlessness takes place centuries after humans have left Earth for the stars. On a planet in the distant Faykreed star system, the swordsman Fidel Camuze and his childhood friend Miki Sauvester set out to protect their village from being swallowed in the tides of civil unrest. Will you join these heroes on their grand adventure?


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.

Hitman Marks the Return of Agent 47 this December

Join the Blast Away the Game Review Community on Facebook or Google+
Written by Dustin Murphy

hitman-screen-online__2_

Welcome back Agent 47, it’s been a while, and we are excited to see you returning with a ban when it comes to the newly announced  HITMAN™, that will be leading up the digital gaming experience on PlayStation 4, Xbox One and on Windows PC starting December 8th, 2015. This will mark the first time in a few years that fans will get to take on contracts to take out powerful and high-profile peoples while visiting exotic locales around the world, which means that fans will return to Marrakesh only to enjoy the beautiful city of Paris.

This is a true HITMAN fantasy, a highly challenging, thinking person’s game where creativity is rewarded,” said Christian Elverdam, Creative Director, Io-Interactive. “You have the power and intelligence of Agent 47™ at your fingertips and it is your choice whether to use brute force or orchestrate a genuine masterpiece of assassination.

Looking at the upcoming release of the game, Io-Interactive and Square Enix have announced that the game will be lead with a digital release then a physical release so that players can turn into the world of assassination as Agent 47.

This is new ground for HITMAN, coming out digital first enables us to do something new, bold and exciting,” said Hannes Seifert, Studio Head at Io-Interactive. “We are building a live, expanding and evolving world of assassination where we continuously develop the game, listening closely to the players as we release new locations, missions and hits as soon as they are ready – where $60 and not a dollar more gets you full access to the experience.

This game marks a new direction for the studio,” continued Seifert. “With HITMAN, we are not only embracing our core fans in a new way by bringing them closer to the development than ever before but we are also laying the foundation for a very exciting future by embracing what a live environment can offer a title like this. It is only the beginning for us and for HITMAN.”

Our Take:

I’m one that could be called a skeptic when it comes to digital only releases. It’s no secret that I’m a huge fan of the Hitman Franchise, but with a digital first release, it seems – in a way- that Square Enix and Io-Interactive have forgotten about the fans who can’t download games first. We’ll see how this goes, but with all else aside, it looks like Hitman will be back and better than before.


About the Writer:

DustinBATGRPhoto1Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter @GamingAnomalyGoogle+, and or you can find him on PSN with RaivynLyken.