Othercide’s combat and gameplay mechanics revealed in a second dev diary


The gothic horror tactical RPG from Lightbulb Crew and Focus Home Interactive, Othercide, has received a second dev diary, which gives potential fans a deep dive into the games combat and gameplay mechanics ahead of its official launch.

One of the amazing things about the power of the internet hasn’t seemed to be given the credit that it deserves. Developers have been able to connect more and more with their fans ahead of the official release of their upcoming games. For Lightbulb Crew and Focus Home Interactive, that means a deep-dive into their upcoming game, Othercide, in the shape of a short webseries of developer diaries that take fans into a developer-like look into the game itself.

In the second episode, we get a look into the game’s unique designs in a game that’s only received a three-toned coloring scheme of greys, whites, and red. Let alone does it really make the game pop, Othercide will be delivering a hardcore tactical experience, forcing players to constantly stay on their toes as they play.

This includes just how hard the game actually is, why players shouldn’t become attached to any one character, as they will need to be sacrificed in order to heal one another. The team also reveals a in-depth look at the three available character classes that will require player to weave multiple members of their teams into combos that will help them against overwhelming odds that they will end up facing head-on as they play.

Othercide is currently set to release on July 28th, 2020, for PlayStation 4, Xbox One, PC on July 28th with a Switch release slated to become available later this summer. Currently, pre-orders are open on PC via Steam and Xbox One with a 15% discount being made available to those respective platforms.

About the Writer(s):


Dustin is our native video game reviewer who has an appetite for anything that crosses the borders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. You can find him over on Twitter or Facebook where he interacts with his followers quite a bit!

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