Resident Evil: Umbrella Corps Announced at TGS for PS4 and PC

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Okay, so you may have already known that Resident Evil: Operation Raccoon City is by far one of my favourite Resident Evil titles standing next to Resident Evil 3. Why? The gameplay was different, the story was darker, and the paradoxes in it were quite honestly well done. With getting to see the Delta Team and Echo Six go at it, we also get to see some major twists on events such as Nemesis becoming active, Leon Kennedy being hunted by USS Delta Team, and even the appearance of Hunk once more.

With how amazing the story was set aside, the game took a new approach to Resident Evil when Capcom introduced the online multiplayer portion of the game, which to some could be seen as a new leap in innovation, but to some it was problematic due to the inability to crouch or even wall hug like they’d want to. This time around we’ve once more gotten a taste of the multiplayer that will feature the same setup was before, 3v3 with a world of B.O.W.’s and zombies running around like the hungry infected they are. To bring this game to live, the game is being developed using the Unity engine created by Unity Technologies, Umbrella Corps is set to launch on PlayStation 4 and PC across North America in early 2016 for $29.99 / €29.99 / £24.99.

Official Information:

Umbrella Corporation, a ruthless international pharmaceutical company, had been known for its genetic experiments and biological weaponry that led to worldwide devastation including the infamous Raccoon City incident . Although the organization was brought down in 2003, its legacy of bio-terrorism continued. In the present day, corporations with nebulous interests in bio-weaponry have hired squads of special forces for experimental battles in restricted virus-infected areas against other mercenaries.

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Umbrella Corps will feature high-intensity team-based matches where players can compete online in a variety of unique close quarter battle modes. Each adrenaline-fueled match will be short and brutal and is designed for quick and engaging play. The game will feature an analog aim and cover system, allowing for more precise control when firing from cover.

In the One Life Match mode, players must achieve their main objective to take down the other team without any option to re-spawn. One life per round is all a player gets as they must not only face the enemy team but also contend with classic Resident Evil enemies such as zombies that populate each map. Though these can be added threats, they can also be used to a player’s advantage if strategically used to hinder the other team.

In order to face all these threats, players will be equipped with gun and grenade based weaponry as well as specialized gear that add an extra layer of Resident Evil flair to the action. The non-traditional arsenal includes the Brainer (a powerful melee axe which goes straight into the skull), Tactical Shield (an arm-mounted guard allowing players to utilize a zombie as cover), Terrain Spikes (boot-mounted spikes for trampling the enemy), and Zombie Jammer (a device which repels zombies only when active). Players must be quick and strategic in changing up their tactics and weapons to win against the opposing team in this all-out brawl.

Attendees of Tokyo Game Show will be able to try their hand at Umbrella Corps which will make its playable debut at the event this week. The first demo will include two teams facing off in a 3 vs. 3 set-up of the One Life Match mode.


About the Writer:

dustin_batgr_prof

Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over onTwitterGoogle+, and or you can find him on PSN with RaivynLyken.


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