A few years ago at the same event, we were introduced to the future of Tom Clancy’s Rainbow Six, and that was with the title – Patriots. With time the game had fallen silent, missing, and unfortunately never released. As of today, it’s official, it has been canceled, but like a Phoenix from the ashes, we’ve learned that Tom Clancy’s Rainbow Six Siege was in the works.
As of today we have learned the latest entry will debut sometime in 2015 on all next gen consoles and PC. Why’s that? Well mostly due to the fact the hardware currently available is much, much, more powerful than the previous generations. With what we saw, we have no doubt the true power of the PlayStation 4, XBox One, and high end PC’s will be fully revealed.
Fortunately, we have learned that the famed team over at Ubisoft Montreal will be developing the title. This is the first time in any Rainbow Six title that we have learned that players will be fighting in very lethal close-quarters combat. What does this mean? Prepare to feel claustrophobic, prepare to feel as if you can’t breath, and of course, feel free to be aware of your surroundings. Why do I mention this? We have learned that Ubisoft Montreal has decided to add in destructible environments. Walls will break, doors will explode, and we have no doubt that floors could possibly fall in around you. In this game, we also have come to realize, it is fully inspired by real world counter-terrorist organizations, and lets us fully experience in a game, what their lives are like.
We have also learned that the game will allow us to have deployable item such as shields, mines, barbed wire, reinforced doors and walls, and much much more. Feel like using the terrain against the enemy? Feel free to deploy sheet charges, rappelling tactics and of course your weapons to take advantage of your surroundings. Think you have what it takes to be truly tactical? We have learned that thanks to the Realblast engine created by Ubisoft Montreal, the destruction will be realistic, unscripted, and of course fully dynamic. This means bullets will differentiate in size of destruction, but also means explosives can also change the game majorly. Walls will be shattered, windows will be busted, and doors will get shot in. Lets not forget that floors and ceilings are also fair game from what we have seen. Think you are safe? Xavier Marquis, creative director at Ubisoft has given us a reason not to. Players will be in the mainstream with us.
“As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“
From more information on Tom Clancy’s Rainbow Six Siege, please visit: www.rainbowsix.com
For the latest on all of Ubisoft’s games, visit the UbiBlog: http://www.ubiblog.com/