Shin Megami Tensei: Strange Journey Redux is a remastering of the 2009 DS classic Strange Journey, which sees new features such as story, enemies, and dungeons to explore. But the biggest question, did this Redux actually do a solid job at delivering or does it fall short in doing so? Find out with our review.
Shin Megami Tensei games are something of a hallmark series for fans of Japanese RPGs. In Shin Megami Tensei: Strange Journey Redux is ready to take players on a wild adventure as they fight back against unknown enemies that are appearing through a spatial distortion.
The world has begun to end as the Angels and Demon’s waged war within Tokyo. Doing so brought forth the apocalypse that the Samurai from Shin Megami Tensei IV tried to end with his valiant team. For those within this games world death is something that comes easy, one that forces survivors (the players team) to formulate strategies, to plan for combat, and to fight for survival. With demon’s now crawling through Tokyo in mass numbers, it’s time for players to fight back using the games “Strike First” mechanic, which allows players to land a preemptive strike in order to initiate combat. This strike? Can lean the game in the players favor.
If landing a first strike isn’t the first thing you do, exploiting a enemies weakness just might be the most important thing while on an offense. With attacks ranging from physical, gun, fire, ice, electric, force, light, and dark – you’ll need to be prepared to shut down enemies with their weakness. This opens up the chance to deal massive amounts of damage in a single blow, but for those that think a good defense is a great offense, you’re in the right spot.
Buffs are highly important in the SMT world, this means a sure way to the “Victory Screen” is by using the proper buffs in order to boost damage, boost defense, and even debuff the enemy so that they are weaker; they’ll also be more susceptible to damage because of those debuffs. Another important factor comes in two steps. Don’t panic. This means take a step back, watch what demon’s do, but also prepare to use the right partners so that you can pack a punch with powerful characters such as Gaston. If you need a bit of firepower? Nozomi might be your partner of choice to pack an extra ranged ammunition.
You can see all this in action in the games trailer below:
Shin Megami Tensei IV: Apocalypse is set to launch exclusively on the Nintendo 3DS on September 20th, 2016. The title will cost $49.99 USD on launch day. Stay tuned for our review.
About the Writer:
Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, Anime, Handheld Gaming, and Pizza is insatiable. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. You can find him over on Twitter, Google+, and or you can find him on PSN with RaivynLyken.