Review: Attack on Titan 2 – A Titanic Amount of Fun

Attack On Titan 2_20180307221636


Pros:
+Extremely beautiful graphics
+Framerates are consistent at all times
+Follows the anime, but also offers a new insight into pre-existing events
+Character creation while simple is top notch
+An amazing and highly enjoyable soundtrack that never seems to get old.

Cons:
-Difficulty changes can be, at times, a bit overwhelming
-Seeing the inside walls of Wall Maria does get a bit old after quite a bit of time


Just when you’d think that Attack on Titan had begun to grow irrelevant, there’s always someone, somewhere, that wants to remind you just how great the series can actually be by any means necessary. This time around, it just happens to be Koei Tecmo and Omega Force, the minds behind the Warriors franchises, and even the minds behind spin-off franchises Hyrule Warriors and Fire Emblem Warriors.

Continue reading

Review: Dynasty Warriors 9 – Warriors Gone Wild

DYNASTYWARRIORS9_Screenshot16


Pros:
+Controls have been simplified for better ease of use.
+Massive open worlds that are ever-changing as the game progresses.
+Level scaling is done quite well, emphasizing the need for side-quest completions.
+Every character has open access to all weapon types.

Cons:
-Problematic framerate spikes and character pop-in.
-Horrific English voice tracks that could have been left out entirely.
-Framerate dips do become problematic and take away from the experience the game has to offer.


In one way or another, there’s little to no doubt that you’ve some way encountered a Dynasty Warriors style game. In many ways, the franchise has been the quintessential experience within the very genre the games have created. Even if not a direct Dynasty Warriors title, there’s no doubt there may have been a chance you’ve played through games such as Fire Emblem WarriorsHyrule Warriors or even Berserk and the Band of the Hawk.

Continue reading

Review: Blue Reflection – Staring off into the Deep Blue Sea


BlueReflection_Screenshot11


Pros:
+Absolutely beautiful character animations and character growth
+Absolutely stunning visuals and use of sound designs
+A solid combat system that grows as the game gets underway
+The school is an absolutely joy to explore
+Lacks Gusts previous time restrictions from the Atelier series

Cons:
-Offers absolutely little challenge in combat
-Enemies variate very little outside of bosses and offer almost no change
-NPC dialogue changes very little and remains almost the same throughout the game


Have you ever wondered what the daily life of a Japanese school student was like? What if it involved taking on a spot as a video game successor to the smash-hit anime series Sailor Moon? That’s where Gust’s latest title comes into pay. Players take on the role of first-year student Hinako Shirai as she begins to attend Hoshinomiya High School.

Continue reading

Review: Nioh: Complete Edition (PC) – A Completely PC Worthy Experience

NIOH_04


Pros:
+Runs extremely smooth on PC with minor to no frame rate hiccups
+Graphics are just as beautiful on PC as they are on consoles
+Steam is not required to play the game making the launcher a useful utility
+Controller support is a must-have for this game

Cons:
-Lack of keyboard and mouse will be a drawback for some PC gamers


I’m not sure how many times I’ve seen this shrine. I’ve probably seen it half a dozen times. Half a dozen more than I cared to at this point. I’ve dodged, dodged, dodged, and unfortunately somehow I’ve still managed to get knocked into the bigger foe ahead of me only to somehow get an arrow in the back. Not even the small alley’s between these huts have saved me. I should know this well by now, I’ve played this plenty on PlayStation 4 with Nioh (you can read our PS4 review here), and somehow – I still. Manage. To. Freaking. Die. Every. Damned. Time.

Continue reading

Review: Nights of Azure 2: Bride of the New Moon – A Moon That’ll Never Set

NightsofAzure2_Screenshot16


Pros:
+An outstanding soundtrack as well as solid atmospherics that set the mood
+Graphics have been heavily upgraded from the previous entry offering more depth and artistic value
+Extremely enjoyable cast members that each feel unique and well rounded

Con:
-Combat system feels dulled down due to the limited party sizes
-Time restrictions while playing the game
-Exploring is slightly limited compared to the previous entry


Before games launch, we’re used to seeing a lot of interest being drawn in just before they hit the shelves in order to grow the games publicity, but also to reach a rather large audience. Games like NiohDOOM, and even Wolfenstien II: The New Colossus did this rather well. One such game that hasn’t, just happens to be Nights of Azure 2: Bride of the New Moon, a game that carries on the traditional elements we’ve seen from developer Gust in previous years.

Continue reading

Review: Warriors All-Stars – Some Stars Shine Brighter Than Others

WarriorsAllStars_Screenshot07


Pros:
+
Offers an excellent mash-up between the Warriors franchise and previously established franchises.
+Combat feels solid and well delivered across all twelve characters
+The over-arcing story feels quite unique and well delivered
+Each character offers unique approaches to each encounter

Cons:
-The game grows stale over time due to the unfortunate overuse of combat field designs
-Enemies pose no threat throughout the game, leaving difficulties worth being questioned
-Conquest mode would have been a solid addition for the title


At times, it’s hard to imagine what it would be like when some of your most absurd characters from the franchises you love cross paths. I’ve affectionately taken to such concepts thanks to the countless cross-overs we’ve seen in recent years with titles such as Capcom’s Project x Zone series and even Sony’s PlayStation All-Stars title. It’s interesting to say the least, but cross-overs sometimes have a lot of work cut out for them in order to bring together a cohesive story.

Continue reading

Nioh is Headed to PC via Steam Next Month

nioh-6

Since its exclusive release on PlayStation 4, Nioh has been one of the most beloved dark fantasy action-RPGs in recent years. The game has been met with both critical and commercial success when it launched last year, by taking fans to never-before-seen stories within Japan’s history. Today, Koei Tecmo has announced that Nioh: Complete Edition will be headed to PC via Steam this fall.

Continue reading

Review: Samurai Warriors: Spirit of Sanada – A Tale Once Told, but Told Again

Pros:
+Very heavy narrative discussing the Sanada Clan
+Combat scenarios outside of the classic maps is a blast
+Voice acting, as always, is superb

Cons:
-Lackluster performance on standard PlayStation 4’s while in heavy combat scenarios
-Combat mechanics are growing repetitious and dated
-Needs redesigned maps, combat scenarios, and graphics engines.


spirits_of_sanada_sc02
If you’re a Japanese history buff or a fan of Samurai Warriors, there’s no doubt that you have read into the events of the samurai Masayuki Sanada as well as his sons. It’s a record in history that fills in much of Japan’s Warring States period and it’s a story that comes embalmed by triumph, tragedy, and a legacy that will be shared for ages. It’s a tale that has been delicately woven in and out of the franchise for over a decade and a half. It’s a story that publisher Koei Tecmo and developer Omega Force have been proud to share time and time again. It’s also a very element that has been criticized by both fans and the rest of the gaming industry for being repetitious as ever for the Warriors franchise. A franchise that has been been stated to suffer from a lack of innovation, one that has failed to mold itself into new and creative ways.

Luckily for Koei Tecmo and Omega Force, they’ve proved me wrong. They proved me wrong on the assumptions that I would once more pick up a controller and be sucked into the repetitious nature of hacking, slashing, and running my way through pre-scripted battlefields. That I would once more find myself drilling meaningless and repetitious combat scenarios into my own head. Again, and again, and again – I was proven wrong with Samurai Warriors: Spirit of Sanada. It wasn’t until I reached a little over the halfway mark towards the three quarters way through mark would I find myself sure that their risk didn’t outweigh the reward.

Continue reading

Review: Toukiden 2 – Where the Demon’s Roam

Pros:
-The game foregoes the traditional Monster Hunter style approach for the open world
-Single-player is quite enjoyable as the story is much deeper than the previous entries
-Online cooperative is the highlight of the game thanks to the more difficult missions
-Carrying over characters is quite nice for those wanting to keep their character

Cons:
Private lobbies don’t allow for player invites at this time
-Online does have minor syncing issues for players


Toukiden2_Cutscene03

Monster Hunter style games are a big deal for fans around the world. They love the challenge of fighting something bigger, meaner, and much stronger than they. It’s a fascination that has caused titles such as Freedom Wars, Monster Hunter, Soul Sacrifice, and now Toukiden 2 to flourish in the current day. They are a unique type of game that fans don’t just love, but enjoy. They are a type of title that approaches action-hunting games in an entirely unique and enjoyable way.

Among these titles comes the most unique approach to this genre – Toukiden 2 by famed Dynasty Warriors developer Omega Force. Published by Koei Tecmo the game expands upon the style of games that the company publishes. Luckily for them, the game works quite well in doing so, and pulls once more from their unique take on the historical roots of Japan.

Continue reading

Review: Atelier Firis and the Mysterious Journey – A Journey to Find What We Want

Pros:
-A lovely and enjoyable Story
-Great Continuation of the Original Alchemy System
-Time Management Returns from previous titles
-New Game+ Returns offering post-game extensiveness.
-Smooth Battle and Party System
-Unique ways to Finish Main Game
-Outfits and Atelier Decor


AtelierFiris_Screenshot09

To begin Atelier Firis and the Great Journey is a great game. It’s one that definitely gives of the vibes of the last gen games from the same series and ones close to it. Atelier Firis goes back to the smooth-opening moments and compliments such with a good start to what turns into a magnificent story.

With Atelier Firis you start out as a shut in girl who just wants to experience the world. This isn’t just metaphorically, she and her entire village are located inside a mountain and aren’t allowed to leave. One major difference between this game and other Atelier games is alchemy was unknown to the village. After a traveling alchemist visits, the game sets in motion the events for her to take this journey to become an Alchemist herself. This lets you experience two things that make this a great quite early into its gameplay time.

First is the alchemy system which come as no surprise. It’s a trademark system for Firis and is mostly a continuation of the one introduced in Atelier Sophie. The controls and navigation for it seem to be much smoother. Something very useful is that beside each recipe is a symbol that indicates if you are able to craft the item. If you are not there are different symbols as to say why. If its only cause you missing a component that you can craft its a triangle. This is where the second part of usefulness comes into play. Going into the recipe you want that is missing the component you need it will quick link you to the recipe to make the piece your missing.

AtelierFiris_Screenshot08

Now unlike Sophie and even the last two Atelier games on PS3. Firis, fortunately, has brought back the age old Time Management System. This is a definite must to consider having in the game. This mechanic influences how players will play and approach everything they do. This even includes the games core mechanic – alchemy. A lot of your time can get sucked up real fast doing alchemy, specifically with the quick link to missing components. The time system is split up in 2 sections of the game. First is you have 30 in game days to finish your tasks in your village where you begin or you don’t get to leave. The second and major part is once you leave the village you get 365 days to complete your main quest and get to the end game city.

This can seem like a lot but it can disappear without a trace in no time. If this happens its game end with the not so happy ending for our Ms. Firis. This sadly happened to me, but it introduced one of the most fun aspects to return to the series that was absent from the previous one, New Game +.

For fans who missed this in Atelier Sophie this a great thing to have reestablished within the franchise. Especially with the implementation of the Time system. With New Game+ whenever you do beat the game you get a clear data save. If you load this save file you can start you next play through with all gear, gold, and Alchemy proficiency for items you have crafted. The only things that wont carry over are level, items, and any adventure quest items. This will give you a nice early start in the next playthrough and even make it easier to play at higher difficulty if so desired.

AtelierFiris_Screenshot02

The battle system for Atelier Firis is very smooth and extremely reminisce of old systems. Characters can equip 2 weapons except for Firis herself. While in combat you have you action bar on right for attack order and a chain meter on left. Great thing about this is you can plan out your combos with ease. Enemies can also be knocked back to extend the turns for your characters. With the chain gauge you can get your other party members to shield Firis against attacks. Or once its full you go into essentially combo mode. As long as your character are in line to attack after each other you can chain attack items and skills for each. After reaching a certain level two different times you get to unlock chain breaks and chain finishers.

With Finishers if chain multiplier is high enough you get to choose who you want to use there ultimate attack. Know you can only choose 1 of the 4 in your party for that combat. But, your allowed to have up to five total in party including Firis. This means you can be strategic with party comp depending on your enemies. Even with your party full there are at least 2 others you can switch in and out of your travel party. Post game you get another two after you meet some requirements.

AtelierFiris_Screenshot07

There have been a ton of Atelier games made going back to the era of PlayStation 2. With that being said this Atelier game has one of the most unique and interactive endings. If you are able to make it to the final city of the game within the time limit you get to take and Exam. Provided you have met your requirements. Now this isn’t just a standard u get there you pass. Oh you did what you needed and you made it your good, no. You the player actually get to take the exam. If your score high enough with a combined total for the 3 parts of the exam you pass. Even if you do pass the ending game exam there is still a lot you can do post game

When it comes to post game content, this one has a heck of a lot. If you choose to play post game you start back at your town and get to go explore the world again. Experience places and people you didn’t get to or couldn’t at first. You can also get new quests and alchemy recipes that you couldn’t your first time through. There is just so much waiting to be done after you finish the main story that it’s truly unbelievable. As was mentioned before if you do some requirements post game you get 2 more people for your party making choices and battle more fun. Some things can only be accessed post game, most useful is a doll for your atelier.

Atelier Firis and the Mysterious Journey – PlayStation 4
Developer:
GUST
Publisher:
Koei Tecmo
Cost: $59.99
Release Date:
Available Now

The doll you get you can give a certain item to to fill its inventory. It will then refill the uses on your equipped items as long as they have at least one use left. In order to use the doll you have to set it up inside your Atelier via the Atelier decoration system. This system is one of two that makes the game more fun and interactive With the decoration system you can expand inventory, get better perks for alchemy, or just deck out the atelier. The other system is the ability to change Firis’s outfit to one that has been unlocked in game. Each outfit can give different perks such as faster movement or being able to do more stuff before having to rest up.

Atelier Firis is definitely a remembrance of what the Atelier games are all about. The alchemy system, re-introduction of time management, and the return of NG+ are all wonderful to experience. If you want to enjoy the story or just explore the world and see what you can find on the journey of a lifetime Atelier Firis is a must play. All of this is thanks to the gaming bringing back what made the series great to begin with.


Our review is based upon a retail version of the game given to us by the games publisher.  For information about our ethics policy please click here.


 Final Score: 10 out of 10


About the Writer:

chris_adeeChris Adee is one of B.A.T.G.R.’s JRPG writers who seems to love three things. Sleep, games, and MOBA’s. He also likes games. A lot. Oh and anime. Did we mention anime?