Fairy Fencer F™ Sets Forth With a New Look at Combat

Originally Published on the Official Blast Away the Game Review Facebook Page
Written by Dustin Murphy

Fairy Fencer F SC02

Are you one that wants to whip a pistol out and prepare to unsheathe a sword in mid attack? Are you the one who would rather clash two robotic fists together and charge into combat? Fairy Fencer F is preparing for you to unleash your inner fighter this month on the 16th for North America and the 19th for Europe. Developer COMPILE Heart (known for their published titles by the name of Hyperdimension Neptunia), has prepared to unleash their turn-based RPG upon the world with characters designed by Tsunako (Hyperdimension Neptunia series). Many will remember the beautiful concept art by Yoshitaka Amano and the beautiful music by famed Final Fantasy and Kingdom Hearts composure, Nobuo Uematsu.

For those looking to dust off their pistols, polish their robot hands, and brandish their swords, it is time for them to prepare as Fairy Fencer F prepares its launch soon. For those unfamiliar with Fairy Fencer F or games published and or developed by Compile Hearts, we’ve been lucky enough thanks to the amazing people over at NIS America, to be able to tell you about it!

Fairy Fencer F SC01

 Fairy Fencer F takes place in a world that had once been tainted by a dreadful war that was once fought between the Goddess and the Vile God. Them having fought gave them reason to create weapons of many assorted types. These weapons were enhanced by their powers, each of them contained a special essence, the life force of a fairy. With both the Goddess and the Vile God armed with these weapons, the two continued their once terrifying war against each other until they became imprisoned into what was called “The Great Unknown”. Time has passed since their conflict occurred, but these weapons did not simply disappear. Instead their weapons lay dormant; these “Furies” are sought out by many. These warriors that wield them are called “Fencers”, known for their capability to use a Fury. Once collected by a Fencer, they are said to get a single wish, which in turn puts a young man named Fang in for the adventure of his life. Will he once more awaken the Vile God and the Goddess and once and for all put their indefinite fight to an end? Find out soon on the PlayStation 3 when the game launches! Also stay tuned for our upcoming review! For those interested below we have provided the official Key Features from NIS AMerica for you to read!

XFairy Fencer F

Key Features as released by NIS America:

Robust Combat System – Witness the next evolution of Hyperdimension Neptunia’s battle engine! Move your characters in a fully 3-D environment as you link combos in thrilling turn-based combat! Exploit enemy weaknesses to trigger Avalanche Attacks and watch your party gang up on opponents! Send your enemies sky high with Launch Attacks, then follow up with an Air Attack to send them crashing back to Earth! And if fights get really tense, simply transform into your upgraded Fury Form and really bring the pain!

Untold Levels of Customization – Use the Furies you collect to give your characters powerful abilities, or use them to customize dungeons to your exact specifications! Need a little more “oomph!” in your swing? We’ve got a Shaping Effect for that! Want some extra experience points after battle? We’ve got a Shaping Effect for that too! But what if you’re a masochist who wants everyone—allies and enemy alike—to deal DOUBLE damage? Oh, you best believe we’ve got a Shaping Effect for that!

Artistic Pedigree – Enjoy the dulcet tones of renowned composer Nobuo Uematsu, the composer for many of the Final Fantasy titles. With character designs by Tsunako (Hyperdimension Neptunia) and Yoshitaka Amano (Final Fantasy I-VI), the line between cute and menacing has never been more blurred!

For those interested, you can check out the latest trailer below!


Fairy Fencer F releases September 16th for North America and September 19th for Europe!

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