Wolfenstein II: The New Colossus released just last year for the PC, PlayStation 4 and Nintendo Switch. Now, the developer Panic Button has once again made it possible to play one of Bethesda’s smash-hit titles while on the go through the power of the Nintendo Switch. Find out what we thought with our review.
There’s no doubt that punching a Nazi in the face never gets old. Trust us, we’ve done it a time or nine with Wolfenstein II: The New Colossus. Announced today, Bethesda and Panic Button with the help of MachineGames, have announced that the Nintendo Switch version of Wolfenstein II: The New Colossus, will be available starting Friday, June 29, 2018. The team has announced that the experience will be complete, uncensored, and will feature the signature gameplay you know and love as well as the award-winning story it is known for.
+Absolutely remarkable graphics, animations, and sound quality
+Weapons are bigger, better, and upgradeable
+New rig kits are absolutely amazing and fun to use
+Side missions are a blast to take part in
+Old enemies feel more threatening than ever before
-Game crashes do become problematic from time-to-time
How do you talk about Wolfenstein II: The New Colossus and not mention the fact you’re going to punch Nazis in the face? How do you not mention the fact the game also touches on racism, sexism, fascism, and how to be a patriotic scumbag to the Nazi regime? How do you not mention that this game, in ways, feels like it’s part Quentin Tarantino and part Steven Spielberg. It’s a game where an extremely pregnant Anya has ripped off her shirt, grabbed her guns, and lit up a group of Nazis with a well-deserved shower of lead.
Lets admit it. Games such as Halo, Destiny, and DOOM have had solid marketing campaigns. They’ve been strong, unique, and completely badass campaigns, but there’s one above them all that decided to come in, punch a Nazi in the face, and walk away with its strawberry milkshake. What game is that? Wolfenstein II: The New Colossus.
Whether you like it or not, the truth is there, and Bethesda Softworks isn’t ashamed to tell you: Wolfenstein is about killing Nazis. It always has been, always will be, and more-than-likely won’t change from that ideology in any way, shape, or form unless something new and more inspiring comes around. This creative pattern can be considered the heart and soul of the franchise since its inception in 1981.
“NOT MY AMERICA”. What do you think of when you read those words? Do you see it as a bold political statement against Nazi’s and the current political climate? Do you see it as a way for fans to rally against white supremacy or negative outlooks on the current state of our country? Or do you see it as a way to promote the games fictional 1960’s America, where the German’s had succeeded in their campaign to expand the German Empire, and serve as the most powerful regime in history?
During QuakeCon 2017, I was invited to an early access of the showroom floor. There I would get to see a glimpse of all of Bethesda’s upcoming titles that are on preview during the show. Machine Games’ upcoming follow-up to Wolfenstein: The New Order is set to hit shelves this October. The original title was seen as a massively accepted reboot for the classic franchise that kick-started the entirety of the first-person shooter genre.