The follow-up to the extremely cozy alchemy-driven Atelier Ryza has arrived. How does it measure up to its predecessor? Let’s dive into the twenty-second entry in the Atelier franchise.Continue reading
+An outstanding soundtrack as well as solid atmospherics that set the mood
+Graphics have been heavily upgraded from the previous entry offering more depth and artistic value
+Extremely enjoyable cast members that each feel unique and well rounded
-Combat system feels dulled down due to the limited party sizes
-Time restrictions while playing the game
-Exploring is slightly limited compared to the previous entry
Before games launch, we’re used to seeing a lot of interest being drawn in just before they hit the shelves in order to grow the games publicity, but also to reach a rather large audience. Games like Nioh, DOOM, and even Wolfenstien II: The New Colossus did this rather well. One such game that hasn’t, just happens to be Nights of Azure 2: Bride of the New Moon, a game that carries on the traditional elements we’ve seen from developer Gust in previous years.
+Extremely beautiful graphics, character animations, and well written scenario
+Strong soundtrack, score, and combat systems.
+Dual Audio allows for a rather fun and enjoyable time
-Areas of the game are blocked off unless required by the games story
-Combat scaling could have used some work.
Dark Rose Valkyrie is a joint venture with artist and mangaka, Kosuke Fujishima (Ah! My Goddess, Sakura Wars, nearly every Tales Of title), scenario writer, Takumi Miyajima (Tales of Symphonia, Tales of the Abyss, screenplay for Fate/Zero), and Compile Hearts (Hyperdimension Neptunia, Mugen Souls, Record of Agarest War) set in an alternate version of 1920’s Japan, where the world is dealing with a dangerous virus that can turn people into Chimera, thanks to the Black Garnet meteorite that hit the Earth. You assume the role of Asahi Shiramine, the new commander of Special Force Valkyrie and together with your team of anime stereotypes, you fight back against the chimera threat.
You’re squad is comprised of such tropes as the naïve rich girl, the hard core Japanese character, the gun nut, the super shy kid, the super tomboy kid, the horn dog, and a down to Earth son of a wealthy family. During your journey, you’ll uncover each teammate’s quirk/issue, build a stronger team, and fight against the true threat of the game after a twist later in the game, or so I’ve gathered as I was only able to put in roughly 30 hours.
+An astonishing soundtrack that stays true with the games locales and scenery.
+Character designs are top notch bringing Sophie and Plachta to life
+A newly implemented alchemy system that brings both new and old to life
+Outfit changing brings the game to life from being stale and boring
–The battle system feels weak and troubled since the days of Escha and Logy
–New Game+ is absent in this newest title
Atelier Sophie: The Alchemist of the Mysterious Book – PlayStation 4 (Reviewed)
Publisher: Koei Tecmo
Price: $59.99 USD
Released: Available Now
Final Score: 5 out of 10
About the Writer:
Chris Adee is one of B.A.T.G.R.’s newest writers who seems to love three things. Sleep, games, and MOBA’s when he’s not goofing around on Warframe and SMITE. He also likes games. A lot. Oh and anime. Did we mention anime?