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Written by Dustin Murphy
Yesterday morning we received an email that had stated that Jade Raymond, founder of Ubisoft Toronto has parted away from the company, and in turn she is pursuing new careers. In this transition, Ubisoft has appointed Alexandre Parizeau to the position of Managing Director of the Toronto Studio. During Raymond’s time at Ubisoft, she was most well known for her roles as producer on the first Assassin’s Creed title (2004-2007), but also served as the executive producer on Assassin’s Creed 2 (2008-2009) and Tom Clancy’s Splinter Cell Blacklist (2010-2013). She had also opened the Ubisoft Toronto studio where she served as the managing director of it since 2009. This is the very role she is turning over to Mr. Alexandre Parizeau starting October 29th, 2014.
“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors.”
With her career spanning over 15 years in the gaming industry, Alexandre Parizeau will be demonstrating his capabilities as part of the studio’s core members, but also his capabilities as a team builder and leader. Within his timeframe he worked on projects such as Tom Clancy’s Splinter Cell Black List, Splinter Cell Conviction, but also Rainbow Six. All of these he served as producer and or senior producer on their projects. As he transitions into this position, he will be reporting to Yannis Mallat, Ubisoft’s CEO of the Montreal and Toronto studios. Mallat will oversee the continued growth and continuation as a game development location. In turn, Mallat will also help oversee and be a key contributor to some of the biggest brands to come out of Ubisoft. This also includes and is not limited to titles that have yet to be announced.
“On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures,” said Mallat. “The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”
More information about Ubisoft Toronto can be found here for those who wish to read more about the studio itself: http://toronto.ubisoft.com/en
Special Note from the author: We at Blast Away the Game Review want to congratulate Jade Raymond on her accomplishments and the amazing titles she had worked on. We also can’t wait to see what her future holds. We would also like to welcome Alexandre Parizeau into the newly obtained position and can’t wait to see what comes out.
About the Writer:
Dustin is our native console gamer, PlayStation and Nintendo reviewer who has an appetite for anything that crosses the boarders from across the big pond. His interest in JRPG’s, MMO’s, Handheld Gaming, and Pizza is insatiable and can’t be softened by even the biggest names in the gaming industry. His elitist attitude gives him direction, want, and a need for the hardest difficulties in games, which is fun to watch, and hilarity at its finest. To follow Dustin, hit him up on Twitter over at @GamingAnomaly, find him on his Google+. Wanna game with him? You can find him on PSN with RaivynLyken.